13 lines
576 B
Markdown
13 lines
576 B
Markdown
# GPU Evaluation sample
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The GPU Evaluation sample demonstrates how to evaluate splines on a GPU (Graphics Processing Unit).
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In the Splines package, `Spline.cginc` can be used to write shaders that work with splines.
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Refer to `SplineRendererCompute.cs` to see an example on how to use `SplineComputeBufferScope` to pass spline information to the GPU.
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Refer to the `InterpolateSpline.compute` shader to see how to use `Spline.cginc` to evaluate the position of a spline in a computer shader.
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Play the GPU Evaluation sample scene to see GPU spline evaluation in action.
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