RoboticArms/Library/PackageCache/com.unity.splines@d3e1e500c9a0/Documentation~/knots.md
2025-11-17 15:16:36 +07:00

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Knots

Knots are connected control points that make up splines. Knots connect to each other with segments. A knot can have a tangent that controls the curvature of the segments that knot connects to.

Use knots to change the shape of a spline. For more information, refer to Manipulate splines.

Topic Description
Link and unlink knots Set knots to the same position and link them. When a linked knot moves, all the knots it links to also move.
Split knots Divide a knot with two segments into two knots.