23 lines
1.3 KiB
Markdown
23 lines
1.3 KiB
Markdown
# Animate a GameObject along a spline
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Move a GameObject along a spline.
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Use the [Spline Animate](animate-component.md) component to define the movement of cameras, characters, or other GameObjects in the Editor.
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You must have a GameObject with a **Spline** component attached to it in your scene to select as the target spline for the **Spline Animate** component.
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By default, the **Spline Animate** component uses the **Time** method to animate a GameObject with set to complete after 1 second. To change what animation method your GameObject uses and how it moves along its target spline, refer to **[Configure the movement of a GameObject](animate-movement.md)**.
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To animate a GameObject along a spline:
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1. Add the **Spline Animate** component to a GameObject that you want to animate along a spline.
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1. In the **Spline Animate** component, for the **Spline** property, select a GameObject that has an attached Spline component that you want to animate on.
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1. To view the animation in the Scene view, select **Play** in the **Spline Animate** component's **Preview** panel.
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## Additional resources
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* [Control the animated GameObject's movement](animate-movement.md)
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* [Change the alignment of an animated GameObject](animate-alignment.md)
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* [Spline Animate component reference](animate-component.md)
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* [Use components](xref:UsingComponents) |