RoboticArms/Library/PackageCache/com.unity.animation.rigging@68167b505d2b/Editor/Utils/AnimationRiggingContextMenus.cs
2025-11-17 15:16:36 +07:00

24 lines
677 B
C#

using UnityEngine;
namespace UnityEditor.Animations.Rigging
{
internal static class AnimationRiggingContextMenus
{
[MenuItem("CONTEXT/Animator/Rig Setup", false, 611)]
static void RigSetup(MenuCommand command)
{
var animator = command.context as Animator;
AnimationRiggingEditorUtils.RigSetup(animator.transform);
}
[MenuItem("CONTEXT/Animator/Bone Renderer Setup", false, 612)]
static void BoneRendererSetup(MenuCommand command)
{
var animator = command.context as Animator;
AnimationRiggingEditorUtils.BoneRendererSetup(animator.transform);
}
}
}