RoboticArms/Library/PackageCache/com.unity.splines@d3e1e500c9a0/Samples~/Scenes/Path Fitting/README.md
2025-11-17 15:16:36 +07:00

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# Paint Spline Sample
This sample demonstrates how to create a spline from a collection of points.
To view this example, enter Play mode, then click and drag to draw a spline.
Some parameters are provided to control the appearance of the new spline:
**Point Reduction Epsilon** defines the maximum distance an input point can be from the simplified line that is used to construct the spline control points. Lower values will result in a spline that more closely matches the original input points, at the cost of more knots in the spline. Higher values create a spline with less resemblance to the original line, but with fewer knots.
**Spline Tension** defines the `Tension` value used to calculate tangent magnitude. Lower values result in sharp curves, whereas higher values produce rounder curves.
The **Input Sample Count** line shows the number of sample points in the original line.
The **Spline Knot Count** line shows the number knots used to create the spline.