RoboticArms/Library/PackageCache/com.unity.animation.rigging@68167b505d2b/Editor/InverseSolve/Constraints/MultiReferentialInverseConstraint.cs
2025-11-17 15:16:36 +07:00

24 lines
799 B
C#

using UnityEngine.Animations.Rigging;
namespace UnityEditor.Animations.Rigging
{
/// <summary>
/// MultiReferential inverse constraint.
/// </summary>
[InverseRigConstraint(typeof(MultiReferentialConstraint))]
public class MultiReferentialInverseConstraint : OverrideRigConstraint<
MultiReferentialConstraint,
MultiReferentialInverseConstraintJob,
MultiReferentialConstraintData,
MultiReferentialInverseConstraintJobBinder<MultiReferentialConstraintData>
>
{
/// <summary>
/// Constructor.
/// </summary>
/// <param name="baseConstraint">Base constraint to override.</param>
public MultiReferentialInverseConstraint(MultiReferentialConstraint baseConstraint) : base(baseConstraint) {}
}
}