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using RobotNet.VDA5050.Order;
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using RobotNet10.RobotApp.Detection;
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using RobotNet10.RobotApp.Shared.Enums;
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namespace RobotNet10.RobotApp.Interfaces;
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public enum NavigationState
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{
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None,
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Idle,
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Initializing,
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Waiting,
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Moving,
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Rotating,
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Docking,
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FinePositioning,
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MovingStraight,
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Completed,
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Canceled,
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Paused,
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Error,
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SafetyStop
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}
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public interface INavigation
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{
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event Action<NavigationState>? OnNavigationFinished;
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bool IsReady { get; }
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bool Driving { get; }
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double VelocityX { get; }
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double VelocityY { get; }
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double Omega { get; }
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NavigationState State { get; }
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void Move(OrderMsg order, bool hasLoad = false);
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void MoveStraight(double x, double y, bool hasLoad = false, RobotDirection? direction = null);
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void Rotate(double angle);
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void DockTo(IDetectSession session, bool hasLoad = false, RobotDirection? direction = null);
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void Pause();
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void Resume();
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void UpdateOrder(string lastBaseNodeId);
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void RefreshOrder(Node[] nodes, Edge[] edges);
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void Refresh();
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void SafetyStop();
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void CancelMovement();
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void SetSpeed(double speed);
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void Start();
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void Stop();
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}
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