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/*
* Copyright 2016 The Cartographer Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using RobotNet10.Shared.Numbers;
using SysNum = System.Numerics;
namespace CartographerSharp.Common.Math;
/// <summary>
/// Common mathematical utilities for Cartographer.
/// </summary>
public static class MathUtils
{
/// <summary>
/// Clamps 'value' to be in the range ['min', 'max'].
/// </summary>
public static T Clamp<T>(T value, T min, T max) where T : IComparable<T>
{
if (value.CompareTo(max) > 0)
{
return max;
}
if (value.CompareTo(min) < 0)
{
return min;
}
return value;
}
/// <summary>
/// Calculates 'base'^'exponent'.
/// </summary>
public static T Power<T>(T baseValue, int exponent) where T : SysNum.IMultiplyOperators<T, T, T>, SysNum.IMultiplicativeIdentity<T, T>
{
if (exponent == 0)
{
return T.MultiplicativeIdentity;
}
if (exponent < 0)
{
throw new ArgumentException("Exponent must be non-negative", nameof(exponent));
}
T result = baseValue;
for (int i = 1; i < exponent; i++)
{
result *= baseValue;
}
return result;
}
/// <summary>
/// Calculates a^2.
/// </summary>
public static T Pow2<T>(T a) where T : SysNum.IMultiplyOperators<T, T, T>
{
return a * a;
}
/// <summary>
/// Converts from degrees to radians.
/// </summary>
public static double DegToRad(double deg)
{
return System.Math.PI * deg / 180.0;
}
/// <summary>
/// Converts from radians to degrees.
/// </summary>
public static double RadToDeg(double rad)
{
return 180.0 * rad / System.Math.PI;
}
/// <summary>
/// Bring the 'difference' between two angles into [-pi; pi].
/// </summary>
public static T NormalizeAngleDifference<T>(T difference) where T : SysNum.IFloatingPoint<T>
{
var kPi = T.CreateChecked(System.Math.PI);
var twoPi = T.CreateChecked(2.0 * System.Math.PI);
while (difference > kPi)
{
difference -= twoPi;
}
while (difference < -kPi)
{
difference += twoPi;
}
return difference;
}
/// <summary>
/// Calculates atan2 for a 2D vector.
/// </summary>
public static double Atan2(RobotNet10.Shared.Numbers.Vector2 vector)
{
return System.Math.Atan2(vector.Y, vector.X);
}
/// <summary>
/// Calculates quaternion product: z * w.
/// </summary>
/// <param name="z">First quaternion as array [w, x, y, z]</param>
/// <param name="w">Second quaternion as array [w, x, y, z]</param>
/// <param name="zw">Output quaternion as array [w, x, y, z]</param>
public static void QuaternionProduct(ReadOnlySpan<double> z, ReadOnlySpan<double> w, Span<double> zw)
{
if (z.Length < 4 || w.Length < 4 || zw.Length < 4)
{
throw new ArgumentException("Quaternion arrays must have at least 4 elements");
}
// z = [w, x, y, z] in array, but Quaternion uses [x, y, z, w] order
// So z[0] = w, z[1] = x, z[2] = y, z[3] = z
zw[0] = z[0] * w[0] - z[1] * w[1] - z[2] * w[2] - z[3] * w[3]; // w component
zw[1] = z[0] * w[1] + z[1] * w[0] + z[2] * w[3] - z[3] * w[2]; // x component
zw[2] = z[0] * w[2] - z[1] * w[3] + z[2] * w[0] + z[3] * w[1]; // y component
zw[3] = z[0] * w[3] + z[1] * w[2] - z[2] * w[1] + z[3] * w[0]; // z component
}
}