Files
BQP/srcs/RobotNet10/RobotApp/RobotNet10.RobotApp.Tests/Example/OrderValidationTests_Example.cs
2026-07-13 09:25:40 +07:00

151 lines
3.7 KiB
C#

using RobotNet.VDA5050.Order;
using Xunit;
namespace RobotNet10.RobotApp.Tests.Example;
/// <summary>
/// Example test class showing how tests should be structured.
/// Actual tests require refactoring RobotOrderController dependencies first.
/// See README.md for details.
/// </summary>
public class OrderValidationTests_Example
{
[Fact]
public void OrderMsg_WithValidData_ShouldHaveCorrectProperties()
{
// Arrange
var order = new OrderMsg
{
OrderId = "TEST001",
OrderUpdateId = 0,
HeaderId = 1,
Timestamp = DateTime.UtcNow.ToString("o"),
Version = "2.0.0",
Manufacturer = "Test",
SerialNumber = "SN001",
Nodes = [],
Edges = []
};
// Act & Assert
Assert.Equal("TEST001", order.OrderId);
Assert.Equal(0, order.OrderUpdateId);
Assert.NotNull(order.Nodes);
Assert.NotNull(order.Edges);
}
[Fact]
public void Node_WithValidPosition_ShouldHaveCorrectCoordinates()
{
// Arrange
var node = new Node
{
NodeId = "NODE001",
SequenceId = 0,
Released = true,
NodePosition = new NodePosition
{
X = 10.5,
Y = 20.3,
Theta = 1.57,
MapId = "MAP001"
}
};
// Act & Assert
Assert.Equal("NODE001", node.NodeId);
Assert.Equal(0, node.SequenceId);
Assert.True(node.Released);
Assert.Equal(10.5, node.NodePosition.X);
Assert.Equal(20.3, node.NodePosition.Y);
}
[Theory]
[InlineData(0, true)] // First node, sequence 0
[InlineData(2, true)] // Second node, sequence 2
[InlineData(4, true)] // Third node, sequence 4
[InlineData(1, false)] // Invalid odd sequence for node
[InlineData(3, false)] // Invalid odd sequence for node
public void Node_SequenceId_ShouldBeEven(int sequenceId, bool isValid)
{
// This demonstrates how validation logic should be tested
// Nodes should have even sequence IDs: 0, 2, 4, 6, ...
// Act
bool isEven = sequenceId % 2 == 0;
// Assert
Assert.Equal(isValid, isEven);
}
[Theory]
[InlineData(1, true)] // First edge, sequence 1
[InlineData(3, true)] // Second edge, sequence 3
[InlineData(5, true)] // Third edge, sequence 5
[InlineData(0, false)] // Invalid even sequence for edge
[InlineData(2, false)] // Invalid even sequence for edge
public void Edge_SequenceId_ShouldBeOdd(int sequenceId, bool isValid)
{
// This demonstrates how validation logic should be tested
// Edges should have odd sequence IDs: 1, 3, 5, 7, ...
// Act
bool isOdd = sequenceId % 2 == 1;
// Assert
Assert.Equal(isValid, isOdd);
}
[Fact]
public void Edge_ShouldConnectTwoNodes()
{
// Arrange
var node1 = new Node { NodeId = "NODE001", SequenceId = 0 };
var node2 = new Node { NodeId = "NODE002", SequenceId = 2 };
var edge = new Edge
{
EdgeId = "EDGE001",
SequenceId = 1,
StartNodeId = node1.NodeId,
EndNodeId = node2.NodeId
};
// Act & Assert
Assert.Equal(node1.NodeId, edge.StartNodeId);
Assert.Equal(node2.NodeId, edge.EndNodeId);
Assert.Equal(1, edge.SequenceId); // Between node 0 and node 2
}
}