hiep fix
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57
include/robot_xmlrpcpp/XmlRpcSource.h
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57
include/robot_xmlrpcpp/XmlRpcSource.h
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#ifndef _XMLRPCSOURCE_H_
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#define _XMLRPCSOURCE_H_
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//
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// XmlRpc++ Copyright (c) 2002-2003 by Chris Morley
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//
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#if defined(_MSC_VER)
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# pragma warning(disable:4786) // identifier was truncated in debug info
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#endif
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namespace robot {
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namespace XmlRpc {
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//! An RPC source represents a file descriptor to monitor
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class XmlRpcSource {
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public:
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//! Constructor
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//! @param fd The socket file descriptor to monitor.
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//! @param deleteOnClose If true, the object deletes itself when close is called.
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XmlRpcSource(int fd = -1, bool deleteOnClose = false);
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//! Destructor
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virtual ~XmlRpcSource();
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//! Return the file descriptor being monitored.
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int getfd() const { return _fd; }
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//! Specify the file descriptor to monitor.
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void setfd(int fd) { _fd = fd; }
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//! Return whether the file descriptor should be kept open if it is no longer monitored.
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bool getKeepOpen() const { return _keepOpen; }
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//! Specify whether the file descriptor should be kept open if it is no longer monitored.
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void setKeepOpen(bool b=true) { _keepOpen = b; }
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//! Close the owned fd. If deleteOnClose was specified at construction, the object is deleted.
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virtual void close();
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//! Return true to continue monitoring this source
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virtual unsigned handleEvent(unsigned eventType) = 0;
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private:
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// Socket. This should really be a SOCKET (an alias for unsigned int*) on windows...
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int _fd;
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// In the server, a new source (XmlRpcServerConnection) is created
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// for each connected client. When each connection is closed, the
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// corresponding source object is deleted.
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bool _deleteOnClose;
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// In the client, keep connections open if you intend to make multiple calls.
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bool _keepOpen;
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};
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} // namespace XmlRpc
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} // namespace robot
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#endif //_XMLRPCSOURCE_H_
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