include <robot/console.h>
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#include <robot_costmap_2d/directional_layer.h>
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#include <robot/console.h>
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#include <data_convert/data_convert.h>
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#include <tf3/convert.h>
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#include <tf3/utils.h>
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#include <robot_costmap_2d/inflation_layer.h>
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#include <robot_costmap_2d/costmap_math.h>
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#include <robot_costmap_2d/footprint.h>
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#include <robot/console.h>
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#include <boost/thread.hpp>
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#include <boost/dll/alias.hpp>
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#include <robot_costmap_2d/costmap_math.h>
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#include <robot_sensor_msgs/point_cloud2_iterator.h>
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#include <robot/console.h>
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#include <tf3/exceptions.h>
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#include <boost/dll/alias.hpp>
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#include <tf3/convert.h>
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#include <robot_tf3_geometry_msgs/tf3_geometry_msgs.h>
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#include <robot/console.h>
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#include <boost/dll/alias.hpp>
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#include <fstream>
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*********************************************************************/
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#include <robot_costmap_2d/voxel_layer.h>
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#include <robot_sensor_msgs/point_cloud2_iterator.h>
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#include <robot/console.h>
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#include <boost/dll/alias.hpp>
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#define VOXEL_BITS 16
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#include <robot_costmap_2d/footprint.h>
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#include <robot_costmap_2d/array_parser.h>
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#include <robot_geometry_msgs/Point32.h>
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#include <robot/console.h>
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namespace robot_costmap_2d
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{
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*********************************************************************/
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#include <robot_costmap_2d/layered_costmap.h>
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#include <robot_costmap_2d/footprint.h>
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#include <robot/console.h>
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#include <cstdio>
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#include <string>
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#include <algorithm>
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#include <robot_tf3_geometry_msgs/tf3_geometry_msgs.h>
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#include <robot_tf3_sensor_msgs/tf3_sensor_msgs.h>
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#include <robot_sensor_msgs/point_cloud2_iterator.h>
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#include <robot/console.h>
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using namespace std;
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using namespace tf3;
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#include <gtest/gtest.h>
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#include <tf3/buffer_core.h>
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#include <robot_geometry_msgs/PoseWithCovariance.h>
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#include <robot/console.h>
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namespace robot_costmap_2d {
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