first commit
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
# Spline Instantiate sample
|
||||
|
||||
The Spline Instantiate sample demonstrates how the **Spline Instantiate** component instantiates prefabs along a spline.
|
||||
|
||||
Refer to how the following GameObjects in the scene use the **Spline Instantiate** component:
|
||||
|
||||
- The **Fences** GameObject use the **Linear Distance** instantiate method to precisely follow the spline.
|
||||
- The **Trees** and **Grass** GameObjects use **Offset** to move instances away from the spline.
|
||||
- The **PathSpline** GameObject demonstrates simple path instantiation.
|
||||
- The **Environment** GameObject groups the other samples in this scene together.
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8db62f7700f883447a6e20935f2d2349
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f00e854192fee6449ea2b7cc15eb62b
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user