RoboticArms/Library/PackageCache/com.unity.splines@d3e1e500c9a0/Samples~/Scenes/SplinePath
2025-11-17 15:16:36 +07:00
..
README.md first commit 2025-11-17 15:16:36 +07:00
README.md.meta first commit 2025-11-17 15:16:36 +07:00
SplinePath Sample.unity first commit 2025-11-17 15:16:36 +07:00
SplinePath Sample.unity.meta first commit 2025-11-17 15:16:36 +07:00

Spline path sample

This sample showcases the use of the SplinePath, SplineSlice, and SplineRange types. These types can create cohesive paths from collections of partial or complete sections of unrelated splines. See the NPCSplinePathExample.cs, HighwayExample.cs, and CameraPathExample.cs scripts to see how to create a SplinePath from multiple splines of the ISpline type and evaluate their positions, tangents, and up vectors.

Play the sample scene to see the different SplinePaths in action.