RoboticArms/Library/PackageCache/com.unity.animation.rigging@68167b505d2b/Editor/Effectors/IRigEffector.cs
2025-11-17 15:16:36 +07:00

13 lines
213 B
C#

using UnityEngine;
namespace UnityEditor.Animations.Rigging
{
internal interface IRigEffector
{
Transform transform { get; }
bool visible { get; set; }
void OnSceneGUI();
}
}