RoboticArms/Assets/dobot/Sc/Frame.cs
2025-11-17 15:16:36 +07:00

14 lines
203 B
C#

using UnityEngine;
public class Frame
{
public Vector3 Position;
public Quaternion Rotation;
public Frame(Vector3 p, Quaternion r)
{
Position = p;
Rotation = r;
}
}