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@@ -0,0 +1,12 @@
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using System;
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using System.ComponentModel;
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namespace Unity.PlasticSCM.Editor.CollabMigration
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{
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[Obsolete("MigrateCollabProject is deprecated and will be removed in a future release", false)]
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public static class MigrateCollabProject
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{
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}
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}
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fileFormatVersion: 2
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@@ -0,0 +1,18 @@
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using System;
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using System.ComponentModel;
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namespace Unity.PlasticSCM.Editor
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{
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[Obsolete("CollabPlugin is deprecated and will be removed in a future release", false)]
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public static class CollabPlugin
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{
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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public static bool IsEnabled()
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{
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return false;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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@@ -0,0 +1,5 @@
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Deprecated public classes that we need to keep until we change the major version of the package to 3.x.
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Removing any public API in a minor version is forbidden.
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The issue is that updating the major version of a default package is forbidden in a stable Unity Editor version,
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so we cannot do it during the lifetime of Unity 6.x.
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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@@ -0,0 +1,49 @@
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using System;
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using System.ComponentModel;
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using Unity.Plastic.Newtonsoft.Json;
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using PlasticGui.WebApi.Responses;
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namespace Unity.PlasticSCM.Editor.WebApi
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{
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[Obsolete("ChangesetFromCollabCommitResponse is deprecated and will be removed in a future release", false)]
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public class ChangesetFromCollabCommitResponse
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{
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/// <summary>
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/// Error caused by the request.
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("error")]
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public ErrorResponse.ErrorFields Error { get; set; }
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/// <summary>
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/// The repository ID
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("repId")]
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public uint RepId { get; set; }
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/// <summary>
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/// The repository module ID
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("repModuleId")]
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public uint RepModuleId { get; set; }
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/// <summary>
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/// The changeset ID
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("changesetId")]
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public long ChangesetId { get; set; }
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/// <summary>
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/// The branch ID
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("branchId")]
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public long BranchId { get; set; }
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 118b64466f3c7c24e98e147660e2eb98
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@@ -0,0 +1,34 @@
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using System;
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using System.ComponentModel;
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using Unity.Plastic.Newtonsoft.Json;
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using PlasticGui.WebApi.Responses;
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namespace Unity.PlasticSCM.Editor.WebApi
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{
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[Obsolete("IsCollabProjectMigratedResponse is deprecated and will be removed in a future release", false)]
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public class IsCollabProjectMigratedResponse
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{
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("error")]
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public ErrorResponse.ErrorFields Error { get; set; }
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("IsMigrated")]
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public bool IsMigrated { get; set; }
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("WebServerUri")]
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public string WebServerUri { get; set; }
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("PlasticCloudOrganizationName")]
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public string PlasticCloudOrganizationName { get; set; }
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("Credentials")]
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public CredentialsResponse Credentials { get; set; }
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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@@ -0,0 +1,20 @@
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using System;
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using System.ComponentModel;
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using Unity.Plastic.Newtonsoft.Json;
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[Obsolete("OrganizationCredentials is deprecated and will be removed in a future release", false)]
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public class OrganizationCredentials
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{
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("user")]
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public string User { get; set; }
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// Internal usage. This isn't a public API.
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[EditorBrowsable(EditorBrowsableState.Never)]
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[JsonProperty("password")]
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public string Password { get; set; }
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}
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|
||||
@@ -0,0 +1,11 @@
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