The repo is now self-contained: driver_rplidar compiles the SDK from third_party/rplidar_sdk (Linux sources only, teardown delete[] bug fixed in place), so a plain cmake configure needs no SDK path and no probing — the XLIDAR_RPLIDAR_SDK_DIR option and external references are gone. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
129 lines
3.7 KiB
C++
129 lines
3.7 KiB
C++
/*
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* Slamtec LIDAR SDK
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*
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* Copyright (c) 2014 - 2020 Shanghai Slamtec Co., Ltd.
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* http://www.slamtec.com
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*
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*/
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/*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "sl_lidar_driver.h"
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#include "hal/abs_rxtx.h"
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#include "hal/socket.h"
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namespace sl {
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class UdpChannel : public IChannel
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{
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public:
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UdpChannel(const std::string& ip, int port) : _binded_socket(rp::net::DGramSocket::CreateSocket()) {
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_ip = ip;
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_port = port;
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}
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bool bind(const std::string & ip, sl_s32 port)
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{
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_socket = rp::net::SocketAddress(ip.c_str(), port);
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return true;
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}
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bool open()
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{
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if(!bind(_ip, _port))
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return false;
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return SL_IS_OK(_binded_socket->setPairAddress(&_socket));
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}
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void close()
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{
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_binded_socket->dispose();
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_binded_socket = NULL;
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}
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void flush()
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{
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clearReadCache();
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}
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sl_result waitForDataExt(size_t& size_hint, sl_u32 timeoutInMs)
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{
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u_result ans;
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size_hint = 0;
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ans = _binded_socket->waitforData(timeoutInMs);
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switch (ans) {
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case RESULT_OK:
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size_hint = 1024; //dummy value
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break;
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}
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return ans;
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}
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bool waitForData(size_t size, sl_u32 timeoutInMs, size_t* actualReady)
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{
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if (actualReady)
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*actualReady = size;
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return (_binded_socket->waitforData(timeoutInMs) == RESULT_OK);
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}
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int write(const void* data, size_t size)
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{
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return _binded_socket->sendTo(nullptr, data, size);
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}
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int read(void* buffer, size_t size)
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{
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size_t actualGet;
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u_result ans = _binded_socket->recvFrom(buffer, size, actualGet);
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if (IS_FAIL(ans)) return 0;
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return actualGet;
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}
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void clearReadCache() {
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_binded_socket->clearRxCache();
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}
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void setStatus(_u32 flag){}
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int getChannelType() {
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return CHANNEL_TYPE_UDP;
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}
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private:
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rp::net::DGramSocket * _binded_socket;
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rp::net::SocketAddress _socket;
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std::string _ip;
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int _port;
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};
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Result<IChannel*> createUdpChannel(const std::string& ip, int port)
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{
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return new UdpChannel(ip, port);
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}
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} |