Initial commit

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2026-07-03 16:31:37 +07:00
commit 899c7c637d
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using System.Net;
using System.Net.Sockets;
namespace SpeedTest.Client
{
internal class Program
{
static void Main(string[] args)
{
if (args.Length < 3)
{
Console.WriteLine("Usage: SpeedTest.Client <IP> <Port> <BufferSize>");
Console.WriteLine("Example: SpeedTest.Client 127.0.0.1 8080 1024");
return;
}
if (!IPAddress.TryParse(args[0], out IPAddress? ipAddress))
{
Console.WriteLine($"Invalid IP address: {args[0]}");
return;
}
if (!int.TryParse(args[1], out int port) || port < 1 || port > 65535)
{
Console.WriteLine($"Invalid port: {args[1]}");
return;
}
if (!int.TryParse(args[2], out int bufferSize) || bufferSize <= 0)
{
Console.WriteLine($"Invalid buffer size: {args[2]}");
return;
}
TcpClient? client = null;
try
{
Console.WriteLine($"Connecting to {ipAddress}:{port}...");
client = new TcpClient();
client.Connect(ipAddress, port);
Console.WriteLine("Connected to server!");
NetworkStream stream = client.GetStream();
byte[] buffer = new byte[bufferSize];
// Fill buffer with data
for (int i = 0; i < buffer.Length; i++)
{
buffer[i] = (byte)(i % 256);
}
long bytesInCurrentSecond = 0;
bool isSending = true;
// Thread để gửi dữ liệu
Thread sendThread = new Thread(() =>
{
try
{
while (isSending)
{
stream.Write(buffer, 0, buffer.Length);
Interlocked.Add(ref bytesInCurrentSecond, buffer.Length);
}
}
catch (Exception ex)
{
Console.WriteLine($"Send thread error: {ex.Message}");
isSending = false;
}
});
sendThread.Start();
Console.WriteLine($"Sending data with buffer size: {bufferSize} bytes");
Console.WriteLine("Time\t\tBytes/s\t\tMB/s\t\tGB/s");
// Main thread chỉ tính toán và in kết quả
while (isSending)
{
Thread.Sleep(1000); // Đợi đúng 1 giây
long bytesThisSecond = Interlocked.Exchange(ref bytesInCurrentSecond, 0);
double bytesPerSecond = bytesThisSecond;
double mbPerSecond = bytesPerSecond / (1024.0 * 1024.0);
double gbPerSecond = bytesPerSecond / (1024.0 * 1024.0 * 1024.0);
Console.WriteLine($"{DateTime.Now:HH:mm:ss}\t{bytesPerSecond:N0}\t\t{mbPerSecond:F2}\t\t{gbPerSecond:F4}");
}
sendThread.Join();
}
catch (SocketException ex)
{
Console.WriteLine($"Socket error: {ex.Message}");
}
catch (Exception ex)
{
Console.WriteLine($"Error: {ex.Message}");
}
finally
{
client?.Close();
}
}
}
}