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2026-07-03 16:31:37 +07:00
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namespace Sick.SafetyScanners.DataStructures;
/// <summary>
/// Contains application inputs from a UDP data packet
/// </summary>
public sealed class ApplicationInputs
{
/// <summary>
/// Gets or sets the unsafe input sources (bits represent current state of static input sources)
/// </summary>
public IReadOnlyList<bool> UnsafeInputsInputSources { get; init; } = Array.Empty<bool>();
/// <summary>
/// Gets or sets the flags for unsafe input sources (one flag per static input source)
/// </summary>
public IReadOnlyList<bool> UnsafeInputsFlags { get; init; } = Array.Empty<bool>();
/// <summary>
/// Gets or sets the monitoring case numbers
/// </summary>
public IReadOnlyList<ushort> MonitoringCases { get; init; } = Array.Empty<ushort>();
/// <summary>
/// Gets or sets the monitoring case flags
/// </summary>
public IReadOnlyList<bool> MonitoringCaseFlags { get; init; } = Array.Empty<bool>();
/// <summary>
/// Gets or sets the first linear velocity input
/// </summary>
public short Velocity0 { get; init; }
/// <summary>
/// Gets or sets the second linear velocity input
/// </summary>
public short Velocity1 { get; init; }
/// <summary>
/// Gets or sets whether first linear velocity input is valid
/// </summary>
public bool IsVelocity0Valid { get; init; }
/// <summary>
/// Gets or sets whether second linear velocity input is valid
/// </summary>
public bool IsVelocity1Valid { get; init; }
/// <summary>
/// Gets or sets whether first linear velocity input is transmitted safely
/// </summary>
public bool IsVelocity0TransmittedSafely { get; init; }
/// <summary>
/// Gets or sets whether second linear velocity input is transmitted safely
/// </summary>
public bool IsVelocity1TransmittedSafely { get; init; }
/// <summary>
/// Gets or sets the state of the sleep mode input
/// </summary>
public sbyte SleepModeInput { get; init; }
}