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using Microsoft.EntityFrameworkCore;
using RobotNet.VDA5050;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for managing edges with complex node detection logic
/// </summary>
public class EdgeService(
MapDbContext context,
INodeService nodeService,
LayoutLevelNamingService namingService) : IEdgeService
{
private readonly MapDbContext _context = context;
private readonly INodeService _nodeService = nodeService;
private readonly LayoutLevelNamingService _namingService = namingService;
public async Task<Edge> CreateAsync(CreateEdgeRequest request)
{
// Get editor settings for validation and proximity radius
var settings = await _context.LayoutLevelEditorSettings
.FirstOrDefaultAsync(s => s.LevelId == request.LayoutLevelId);
var proximityRadius = settings?.NodeProximityRadius ?? 0.35;
var minEdgeLength = settings?.EdgeMinLengthCreate ?? 0.1;
// Calculate edge length
var dx = request.X2 - request.X1;
var dy = request.Y2 - request.Y1;
var edgeLength = Math.Sqrt(dx * dx + dy * dy);
// Validate edge length
if (edgeLength < minEdgeLength)
{
throw new InvalidOperationException(
$"Edge length ({edgeLength:F3}m) is less than minimum required ({minEdgeLength:F3}m)");
}
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
// Find or create start node
var (startNode, startNodeIsNew) = await FindOrCreateNodeAsync(
request.LayoutLevelId,
request.X1,
request.Y1,
proximityRadius);
// Find or create end node
var (endNode, endNodeIsNew) = await FindOrCreateNodeAsync(
request.LayoutLevelId,
request.X2,
request.Y2,
proximityRadius);
// Validate coordinates within bounds
if (!await _nodeService.ValidateCoordinatesAsync(request.LayoutLevelId, startNode.X, startNode.Y))
{
await CleanupNewNodesAsync(startNode, startNodeIsNew, endNode, endNodeIsNew);
throw new InvalidOperationException($"Start coordinates ({startNode.X}, {startNode.Y}) are outside valid bounds");
}
if (!await _nodeService.ValidateCoordinatesAsync(request.LayoutLevelId, endNode.X, endNode.Y))
{
await CleanupNewNodesAsync(startNode, startNodeIsNew, endNode, endNodeIsNew);
throw new InvalidOperationException($"End coordinates ({endNode.X}, {endNode.Y}) are outside valid bounds");
}
if (await _context.Edges.AnyAsync(e => e.StartNodeId == startNode.Id && e.EndNodeId == endNode.Id))
{
await CleanupNewNodesAsync(startNode, startNodeIsNew, endNode, endNodeIsNew);
throw new InvalidOperationException($"Edge with StartNode {startNode.NodeId} and EndNode {endNode.NodeId} already exists");
}
// Generate edge name if not provided
var edgeName = request.EdgeName;
if (string.IsNullOrEmpty(edgeName) && settings?.EdgeNameAutoGenerate == true)
{
edgeName = await _namingService.GenerateEdgeNameAsync(request.LayoutLevelId);
}
// Generate unique EdgeId
var edgeId = Guid.NewGuid().ToString("N")[..16];
// Create edge
var edge = new Edge
{
LevelId = request.LayoutLevelId,
EdgeId = edgeId,
EdgeName = edgeName,
EdgeDescription = request.EdgeDescription,
StartNodeId = startNode.Id,
EndNodeId = endNode.Id,
};
_context.Edges.Add(edge);
await _context.SaveChangesAsync();
// Add vehicle properties if provided
if (request.VehicleProperties != null && request.VehicleProperties.Count != 0)
{
foreach (var propDto in request.VehicleProperties)
{
var prop = new EdgeVehicleProperty
{
EdgeId = edge.Id,
VehicleTypeId = propDto.VehicleTypeId,
VehicleOrientation = propDto.VehicleOrientation,
OrientationType = propDto.OrientationType,
RotationAllowed = propDto.RotationAllowed,
RotationAtStartNodeAllowed = propDto.RotationAtStartNodeAllowed,
RotationAtEndNodeAllowed = propDto.RotationAtEndNodeAllowed,
MaxSpeed = propDto.MaxSpeed,
MaxRotationSpeed = propDto.MaxRotationSpeed,
MinHeight = propDto.MinHeight,
MaxHeight = propDto.MaxHeight,
LoadRestriction_Unloaded = propDto.LoadRestriction?.Unloaded,
LoadRestriction_Loaded = propDto.LoadRestriction?.Loaded,
LoadRestriction_LoadSetNames = propDto.LoadRestriction?.LoadSetNames != null && propDto.LoadRestriction.LoadSetNames.Count > 0
? System.Text.Json.JsonSerializer.Serialize(propDto.LoadRestriction.LoadSetNames)
: null,
TrajectoryDegree = propDto.TrajectoryDegree,
TrajectoryControlPoint1X = propDto.TrajectoryControlPoint1X,
TrajectoryControlPoint1Y = propDto.TrajectoryControlPoint1Y,
TrajectoryControlPoint2X = propDto.TrajectoryControlPoint2X,
TrajectoryControlPoint2Y = propDto.TrajectoryControlPoint2Y,
CorridorLeftWidth = propDto.CorridorLeftWidth,
CorridorRightWidth = propDto.CorridorRightWidth,
CorridorRefPoint = propDto.CorridorRefPoint
};
_context.EdgeVehicleProperties.Add(prop);
}
await _context.SaveChangesAsync();
}
await transaction.CommitAsync();
// Reload with full details
return (await GetByIdAsync(edge.Id, includeNodes: true, includeVehicleProperties: true))!;
}
catch
{
await transaction.RollbackAsync();
throw;
}
}
private async Task<(Node Node, bool IsNew)> FindOrCreateNodeAsync(Guid layoutLevelId, double x, double y, double proximityRadius)
{
// Find nodes within proximity radius
var nearbyNodes = await _nodeService.FindNodesNearCoordinatesAsync(layoutLevelId, x, y, proximityRadius);
if (nearbyNodes.Count != 0)
{
// Use closest existing node
return (nearbyNodes.First(), false);
}
// Create new node at exact coordinates
var nodeId = Guid.NewGuid().ToString("N")[..16];
var nodeName = await _namingService.GenerateNodeNameAsync(layoutLevelId);
var newNode = new Node
{
LevelId = layoutLevelId,
NodeId = nodeId,
NodeName = nodeName,
X = x,
Y = y
};
_context.Nodes.Add(newNode);
await _context.SaveChangesAsync();
return (newNode, true);
}
/// <summary>
/// Only remove nodes that were newly created during this operation, not pre-existing ones.
/// </summary>
private async Task CleanupNewNodesAsync(Node startNode, bool startNodeIsNew, Node endNode, bool endNodeIsNew)
{
if (startNodeIsNew) _context.Nodes.Remove(startNode);
if (endNodeIsNew) _context.Nodes.Remove(endNode);
if (startNodeIsNew || endNodeIsNew) await _context.SaveChangesAsync();
}
public async Task<List<Edge>> GetEdgesByLevelAsync(Guid layoutLevelId, bool includeNodes = true, bool includeVehicleProperties = true)
{
var query = _context.Edges.Where(e => e.LevelId == layoutLevelId);
if (includeNodes)
{
query = query.Include(e => e.StartNode).Include(e => e.EndNode);
}
if (includeVehicleProperties)
{
query = query.Include(e => e.VehicleProperties).ThenInclude(vp => vp.VehicleType);
}
return await query.OrderBy(e => e.EdgeId).ToListAsync();
}
public async Task<Edge?> GetByIdAsync(Guid edgeId, bool includeNodes = true, bool includeVehicleProperties = true)
{
var query = _context.Edges.Where(e => e.Id == edgeId);
if (includeNodes)
{
query = query.Include(e => e.StartNode).Include(e => e.EndNode);
}
if (includeVehicleProperties)
{
query = query.Include(e => e.VehicleProperties).ThenInclude(vp => vp.VehicleType);
}
return await query.FirstOrDefaultAsync();
}
public async Task<Edge> UpdateAsync(Guid edgeId, UpdateEdgeRequest request)
{
var edge = await GetByIdAsync(edgeId, includeNodes: false, includeVehicleProperties: true) ??
throw new InvalidOperationException($"Edge with ID '{edgeId}' not found");
// Update properties
if (request.EdgeName != null)
edge.EdgeName = request.EdgeName;
if (request.EdgeDescription != null)
edge.EdgeDescription = request.EdgeDescription;
// Update vehicle properties if provided
if (request.VehicleProperties != null)
{
// Remove existing properties
var existingProps = await _context.EdgeVehicleProperties
.Where(evp => evp.EdgeId == edgeId)
.ToListAsync();
_context.EdgeVehicleProperties.RemoveRange(existingProps);
// Add new properties
foreach (var propDto in request.VehicleProperties)
{
var prop = new EdgeVehicleProperty
{
EdgeId = edgeId,
VehicleTypeId = propDto.VehicleTypeId,
VehicleOrientation = propDto.VehicleOrientation,
OrientationType = propDto.OrientationType,
RotationAllowed = propDto.RotationAllowed,
RotationAtStartNodeAllowed = propDto.RotationAtStartNodeAllowed,
RotationAtEndNodeAllowed = propDto.RotationAtEndNodeAllowed,
MaxSpeed = propDto.MaxSpeed,
MaxRotationSpeed = propDto.MaxRotationSpeed,
MinHeight = propDto.MinHeight,
MaxHeight = propDto.MaxHeight,
LoadRestriction_Unloaded = propDto.LoadRestriction?.Unloaded,
LoadRestriction_Loaded = propDto.LoadRestriction?.Loaded,
LoadRestriction_LoadSetNames = propDto.LoadRestriction?.LoadSetNames != null && propDto.LoadRestriction.LoadSetNames.Count > 0
? System.Text.Json.JsonSerializer.Serialize(propDto.LoadRestriction.LoadSetNames)
: null,
TrajectoryDegree = propDto.TrajectoryDegree,
TrajectoryControlPoint1X = propDto.TrajectoryControlPoint1X,
TrajectoryControlPoint1Y = propDto.TrajectoryControlPoint1Y,
TrajectoryControlPoint2X = propDto.TrajectoryControlPoint2X,
TrajectoryControlPoint2Y = propDto.TrajectoryControlPoint2Y,
CorridorLeftWidth = propDto.CorridorLeftWidth,
CorridorRightWidth = propDto.CorridorRightWidth,
CorridorRefPoint = propDto.CorridorRefPoint
};
_context.EdgeVehicleProperties.Add(prop);
}
}
await _context.SaveChangesAsync();
return (await GetByIdAsync(edgeId, includeNodes: true, includeVehicleProperties: true))!;
}
public async Task<bool> DeleteAsync(Guid edgeId)
{
var edge = await GetByIdAsync(edgeId, includeNodes: false, includeVehicleProperties: false);
if (edge == null)
{
return false;
}
// Delete edge
_context.Edges.Remove(edge);
await _context.SaveChangesAsync();
// Check and delete orphan nodes
await DeleteOrphanNodeAsync(edge.StartNodeId);
await DeleteOrphanNodeAsync(edge.EndNodeId);
return true;
}
private async Task DeleteOrphanNodeAsync(Guid nodeId)
{
// Check if node is still referenced by any edge
var hasEdges = await _context.Edges
.AnyAsync(e => e.StartNodeId == nodeId || e.EndNodeId == nodeId);
if (!hasEdges)
{
// Node is orphan, delete it and its interaction nodes
var stationInteractions = await _context.StationInteractionNodes
.Where(sin => sin.NodeId == nodeId)
.ToListAsync();
_context.StationInteractionNodes.RemoveRange(stationInteractions);
var node = await _context.Nodes.FindAsync(nodeId);
if (node != null)
{
_context.Nodes.Remove(node);
await _context.SaveChangesAsync();
}
}
}
public async Task DeleteBatchAsync(List<Guid> edgeIds)
{
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
var nodesToCheck = new HashSet<Guid>();
foreach (var edgeId in edgeIds)
{
var edge = await _context.Edges.FindAsync(edgeId);
if (edge != null)
{
nodesToCheck.Add(edge.StartNodeId);
nodesToCheck.Add(edge.EndNodeId);
_context.Edges.Remove(edge);
}
}
await _context.SaveChangesAsync();
// Check and delete orphan nodes
foreach (var nodeId in nodesToCheck)
{
await DeleteOrphanNodeAsync(nodeId);
}
await transaction.CommitAsync();
}
catch
{
await transaction.RollbackAsync();
throw;
}
}
}

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using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using RobotNet10.StorageManager;
using SixLabors.ImageSharp;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// FileSystem-based image storage implementation using StorageManager
/// Stores images in local folder with naming: {layoutLevelId}.png
/// </summary>
public class FileSystemImageStorageService : IImageStorageService, IDisposable
{
private readonly ILogger<FileSystemImageStorageService> _logger;
private readonly StorageManager.StorageManager _storageManager;
private const string ImagePath = "layoutImages"; // Empty path means files are stored directly in LocalFolder
private const string ContentType = "image/png";
public FileSystemImageStorageService(IOptionsMonitor<StorageConfig> optionsSnapshot, ILogger<FileSystemImageStorageService> logger)
{
_logger = logger;
var config = optionsSnapshot.Get("LayoutImages");
ArgumentNullException.ThrowIfNull(config);
_storageManager = new StorageManager.StorageManager(config);
if (_logger.IsEnabled(LogLevel.Information))
{
_logger.LogInformation("FileSystemImageStorageService initialized");
}
}
private static string GetObjectName(Guid layoutLevelId) => layoutLevelId.ToString();
public async Task SaveImageAsync(Guid layoutLevelId, Stream imageStream, CancellationToken cancellationToken = default)
{
var objectName = GetObjectName(layoutLevelId);
try
{
// Reset stream position if seekable
if (imageStream.CanSeek)
{
imageStream.Position = 0;
}
// Get stream size - handle cases where Length might not be available
long size = imageStream.Length;
// If size is 0 or stream doesn't support Length, copy to MemoryStream
if (size == 0 || !imageStream.CanSeek)
{
using var memoryStream = new MemoryStream();
await imageStream.CopyToAsync(memoryStream, cancellationToken);
size = memoryStream.Length;
memoryStream.Position = 0;
await _storageManager.UploadAsync(ImagePath, objectName, memoryStream, size, ContentType, cancellationToken);
}
else
{
// Stream has valid length and is seekable, use directly
await _storageManager.UploadAsync(ImagePath, objectName, imageStream, size, ContentType, cancellationToken);
}
}
catch (Exception ex)
{
if (_logger.IsEnabled(LogLevel.Error)) _logger.LogError(ex, "Failed to save image for layout level {LevelId}", layoutLevelId);
throw;
}
}
public async Task<Stream?> GetImageAsync(Guid layoutLevelId, CancellationToken cancellationToken = default)
{
var objectName = GetObjectName(layoutLevelId);
try
{
var exists = await _storageManager.ExistsAsync(ImagePath, objectName, cancellationToken);
if (!exists)
{
if (_logger.IsEnabled(LogLevel.Warning)) _logger.LogWarning("Image not found for layout level {LevelId}", layoutLevelId);
return null;
}
var stream = await _storageManager.GetFileAsync(ImagePath, objectName, cancellationToken);
return stream;
}
catch (FileNotFoundException)
{
if (_logger.IsEnabled(LogLevel.Warning)) _logger.LogWarning("Image not found for layout level {LevelId}", layoutLevelId);
return null;
}
catch (Exception ex)
{
if (_logger.IsEnabled(LogLevel.Error)) _logger.LogError(ex, "Failed to read image for layout level {LevelId}", layoutLevelId);
throw;
}
}
public async Task<bool> DeleteImageAsync(Guid layoutLevelId, CancellationToken cancellationToken = default)
{
var objectName = GetObjectName(layoutLevelId);
try
{
var exists = await _storageManager.ExistsAsync(ImagePath, objectName, cancellationToken);
if (!exists)
{
if (_logger.IsEnabled(LogLevel.Warning)) _logger.LogWarning("Image not found for deletion: {LevelId}", layoutLevelId);
return false;
}
await _storageManager.DeleteAsync(ImagePath, objectName, cancellationToken);
return true;
}
catch (Exception ex)
{
if (_logger.IsEnabled(LogLevel.Error)) _logger.LogError(ex, "Failed to delete image for layout level {LevelId}", layoutLevelId);
throw;
}
}
public async Task<bool> ImageExistsAsync(Guid layoutLevelId, CancellationToken cancellationToken = default)
{
var objectName = GetObjectName(layoutLevelId);
return await _storageManager.ExistsAsync(ImagePath, objectName, cancellationToken);
}
public async Task<(int width, int height)> GetImageDimensionsAsync(Stream imageStream, CancellationToken cancellationToken = default)
{
try
{
// Reset stream position if seekable
if (imageStream.CanSeek)
{
imageStream.Position = 0;
}
// Load image to get dimensions
using var image = await Image.LoadAsync(imageStream, cancellationToken);
return (image.Width, image.Height);
}
catch (Exception ex)
{
_logger.LogError(ex, "Failed to extract image dimensions");
throw new InvalidOperationException("Invalid image format or corrupted file", ex);
}
}
public void Dispose()
{
_storageManager?.Dispose();
GC.SuppressFinalize(this);
}
}

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using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for managing edges
/// </summary>
public interface IEdgeService
{
/// <summary>
/// Create edge with automatic node detection/creation
/// </summary>
Task<Edge> CreateAsync(CreateEdgeRequest request);
/// <summary>
/// Get all edges for a layout level
/// </summary>
Task<List<Edge>> GetEdgesByLevelAsync(Guid layoutLevelId, bool includeNodes = true, bool includeVehicleProperties = true);
/// <summary>
/// Get edge by ID
/// </summary>
Task<Edge?> GetByIdAsync(Guid edgeId, bool includeNodes = true, bool includeVehicleProperties = true);
/// <summary>
/// Update edge
/// </summary>
Task<Edge> UpdateAsync(Guid edgeId, UpdateEdgeRequest request);
/// <summary>
/// Delete edge (cascade delete orphan nodes)
/// </summary>
Task<bool> DeleteAsync(Guid edgeId);
/// <summary>
/// Delete multiple edges in a transaction
/// </summary>
Task DeleteBatchAsync(List<Guid> edgeIds);
}

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namespace RobotNet10.MapManager.Services;
/// <summary>
/// Interface for image storage operations (Minio or FileSystem)
/// </summary>
public interface IImageStorageService
{
/// <summary>
/// Save image for a layout level
/// </summary>
/// <param name="layoutLevelId">Layout level ID</param>
/// <param name="imageStream">Image stream (PNG format)</param>
/// <param name="cancellationToken">Cancellation token</param>
Task SaveImageAsync(Guid layoutLevelId, Stream imageStream, CancellationToken cancellationToken = default);
/// <summary>
/// Get image for a layout level
/// </summary>
/// <param name="layoutLevelId">Layout level ID</param>
/// <param name="cancellationToken">Cancellation token</param>
/// <returns>Image stream or null if not found</returns>
Task<Stream?> GetImageAsync(Guid layoutLevelId, CancellationToken cancellationToken = default);
/// <summary>
/// Delete image for a layout level
/// </summary>
/// <param name="layoutLevelId">Layout level ID</param>
/// <param name="cancellationToken">Cancellation token</param>
Task<bool> DeleteImageAsync(Guid layoutLevelId, CancellationToken cancellationToken = default);
/// <summary>
/// Check if image exists for a layout level
/// </summary>
/// <param name="layoutLevelId">Layout level ID</param>
/// <param name="cancellationToken">Cancellation token</param>
Task<bool> ImageExistsAsync(Guid layoutLevelId, CancellationToken cancellationToken = default);
/// <summary>
/// Extract image dimensions from stream
/// </summary>
/// <param name="imageStream">Image stream (PNG format)</param>
/// <param name="cancellationToken">Cancellation token</param>
/// <returns>Tuple of (width, height) in pixels</returns>
Task<(int width, int height)> GetImageDimensionsAsync(Stream imageStream, CancellationToken cancellationToken = default);
}

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using RobotNet10.MapEditor.Shared.DTOs.LayoutData;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapEditor.Shared.DTOs.Responses;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for retrieving complete layout data (nodes, edges, stations)
/// </summary>
public interface ILayoutDataService
{
/// <summary>
/// Get complete layout data for a layout level
/// Includes all nodes, edges, and stations with full nested properties
/// </summary>
Task<LayoutDataDto> GetLayoutDataAsync(Guid layoutLevelId);
/// <summary>
/// Merge multiple nodes into one node at center position
/// </summary>
Task<MergeNodesResponse> MergeNodesAsync(MergeNodesRequest request);
/// <summary>
/// Split a node into multiple nodes (one for each connected edge)
/// </summary>
Task<SplitNodeResponse> SplitNodeAsync(SplitNodeRequest request);
/// <summary>
/// Save all layout changes (nodes and edges) in a batch operation
/// Uses transaction to ensure atomicity
/// </summary>
Task<SaveLayoutDataResponse> SaveLayoutDataAsync(SaveLayoutDataRequest request);
/// <summary>
/// Copy selected nodes and edges with an offset
/// Creates new nodes and edges at offset positions
/// </summary>
Task<CopyNodesResponse> CopyNodesAsync(CopyNodesRequest request);
}

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using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for managing layouts, versions, and levels
/// </summary>
public interface ILayoutService
{
// ==========================================
// LAYOUT OPERATIONS
// ==========================================
Task<Layout> CreateLayoutAsync(CreateLayoutRequest request);
Task<List<Layout>> SearchLayoutsAsync(string? searchText);
Task<Layout?> GetLayoutByIdAsync(Guid layoutId);
Task<Layout?> GetLayoutByLayoutIdAsync(string layoutId);
Task<Layout?> GetLayoutByNameAsync(string layoutName);
Task<Layout> UpdateLayoutAsync(Guid layoutId, UpdateLayoutRequest request);
Task<bool> DeleteLayoutAsync(Guid layoutId);
Task<Layout> ActivateLayoutAsync(Guid layoutId);
Task<Layout> DeactivateLayoutAsync(Guid layoutId);
// ==========================================
// VERSION OPERATIONS
// ==========================================
Task<LayoutVersion> CreateVersionAsync(Guid layoutId, CreateLayoutVersionRequest request);
Task<List<LayoutVersion>> GetVersionsAsync(Guid layoutId);
Task<LayoutVersion?> GetVersionAsync(Guid versionId);
Task<LayoutVersion> UpdateVersionAsync(Guid versionId, UpdateLayoutRequest request);
Task<bool> DeleteVersionAsync(Guid versionId);
// ==========================================
// LEVEL OPERATIONS
// ==========================================
Task<LayoutLevel> CreateLevelAsync(Guid versionId, CreateLayoutLevelRequest request);
Task<List<LayoutLevel>> GetLevelsAsync(Guid versionId);
Task<LayoutLevel?> GetLevelAsync(Guid levelId);
Task<LayoutLevel> UpdateLevelAsync(Guid levelId, UpdateLayoutLevelRequest request);
Task<bool> DeleteLevelAsync(Guid levelId);
}

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using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for querying map data (nodes and edges) by VehicleType
/// </summary>
public interface IMapQueryService
{
/// <summary>
/// Get nodes filtered by VehicleType
/// Returns only nodes that have NodeVehicleProperties for the specified VehicleType
/// </summary>
Task<List<Node>> GetNodesByVehicleTypeAsync(Guid vehicleTypeId);
/// <summary>
/// Get edges filtered by VehicleType
/// Returns only edges that have EdgeVehicleProperties for the specified VehicleType
/// </summary>
Task<List<Edge>> GetEdgesByVehicleTypeAsync(Guid vehicleTypeId);
/// <summary>
/// Get nodes filtered by VehicleType and LevelId
/// Returns only nodes that have NodeVehicleProperties for the specified VehicleType and belong to the specified level
/// </summary>
Task<List<Node>> GetNodesByVehicleTypeAndLevelAsync(Guid vehicleTypeId, Guid levelId);
/// <summary>
/// Get edges filtered by VehicleType and LevelId
/// Returns only edges that have EdgeVehicleProperties for the specified VehicleType and belong to the specified level
/// </summary>
Task<List<Edge>> GetEdgesByVehicleTypeAndLevelAsync(Guid vehicleTypeId, Guid levelId);
/// <summary>
/// Get total count of nodes across all levels
/// </summary>
Task<int> GetTotalNodesCountAsync();
/// <summary>
/// Get total count of edges across all levels
/// </summary>
Task<int> GetTotalEdgesCountAsync();
}

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using RobotNet10.MapEditor.Shared.DTOs.Node;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for managing nodes
/// </summary>
public interface INodeService
{
/// <summary>
/// Get all nodes for a layout level
/// </summary>
Task<List<Node>> GetNodesByLevelAsync(Guid layoutLevelId, bool includeVehicleProperties = true);
/// <summary>
/// Get node by ID
/// </summary>
Task<Node?> GetByIdAsync(Guid nodeId, bool includeVehicleProperties = true);
/// <summary>
/// Update node
/// </summary>
Task<Node> UpdateAsync(Guid nodeId, UpdateNodeRequest request);
/// <summary>
/// Validate if coordinates are within bounds
/// </summary>
Task<bool> ValidateCoordinatesAsync(Guid layoutLevelId, double x, double y);
/// <summary>
/// Find nodes within proximity radius of given coordinates
/// </summary>
Task<List<Node>> FindNodesNearCoordinatesAsync(Guid layoutLevelId, double x, double y, double radius);
}

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using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for managing stations
/// </summary>
public interface IStationService
{
/// <summary>
/// Create a new station
/// </summary>
Task<Station> CreateAsync(CreateStationRequest request);
/// <summary>
/// Get all stations for a layout level
/// </summary>
Task<List<Station>> GetStationsByLevelAsync(Guid layoutLevelId, bool includeInteractionNodes = true);
/// <summary>
/// Get station by ID
/// </summary>
Task<Station?> GetByIdAsync(Guid stationId, bool includeInteractionNodes = true);
/// <summary>
/// Update station
/// </summary>
Task<Station> UpdateAsync(Guid stationId, UpdateStationRequest request);
/// <summary>
/// Delete station (cascade delete interaction nodes, but NOT the linked nodes)
/// </summary>
Task<bool> DeleteAsync(Guid stationId);
}

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using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for managing vehicle types
/// </summary>
public interface IVehicleTypeService
{
/// <summary>
/// Create a new vehicle type
/// </summary>
Task<VehicleType> CreateAsync(string vehicleTypeId, string vehicleTypeName, string? description, string? specifications, string? actions);
/// <summary>
/// Get all vehicle types
/// </summary>
Task<List<VehicleType>> GetAllAsync();
/// <summary>
/// Get vehicle type by database ID
/// </summary>
Task<VehicleType?> GetByIdAsync(Guid id);
/// <summary>
/// Get vehicle type by VehicleTypeId string
/// </summary>
Task<VehicleType?> GetByVehicleTypeIdAsync(string vehicleTypeId);
/// <summary>
/// Update vehicle type
/// </summary>
Task<VehicleType> UpdateAsync(Guid id, string? vehicleTypeName, string? description, string? specifications, string? actions, bool? isActive);
/// <summary>
/// Delete vehicle type
/// </summary>
/// <returns>True if deleted, false if not found or has references</returns>
Task<bool> DeleteAsync(Guid id);
/// <summary>
/// Check if vehicle type ID already exists
/// </summary>
Task<bool> ExistsAsync(string vehicleTypeId);
/// <summary>
/// Search vehicle types by query string
/// Searches in VehicleTypeId and VehicleTypeName (case-insensitive, contains)
/// </summary>
Task<List<VehicleType>> SearchAsync(string query);
/// <summary>
/// Get vehicle types filtered by active status
/// </summary>
Task<List<VehicleType>> GetByActiveStatusAsync(bool isActive);
/// <summary>
/// Get usage information for a vehicle type
/// </summary>
Task<VehicleTypeUsageInfo> GetUsageInfoAsync(Guid id);
}

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using Microsoft.EntityFrameworkCore;
using RobotNet.VDA5050;
using RobotNet10.MapEditor.Shared.DTOs.Edge;
using RobotNet10.MapEditor.Shared.DTOs.LayoutData;
using RobotNet10.MapEditor.Shared.DTOs.Node;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapEditor.Shared.DTOs.Responses;
using RobotNet10.MapEditor.Shared.DTOs.Station;
using RobotNet10.MapManager.Data;
using System.Text.Json;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for retrieving complete layout data
/// </summary>
public class LayoutDataService(
MapDbContext context,
LayoutLevelNamingService namingService,
IEdgeService edgeService,
INodeService nodeService) : ILayoutDataService
{
private readonly MapDbContext _context = context;
private readonly LayoutLevelNamingService _namingService = namingService;
private readonly IEdgeService _edgeService = edgeService;
private readonly INodeService _nodeService = nodeService;
public async Task<LayoutDataDto> GetLayoutDataAsync(Guid layoutLevelId)
{
// Get all nodes with vehicle properties
var nodes = await _context.Nodes
.Where(n => n.LevelId == layoutLevelId)
.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.OrderBy(n => n.NodeId)
.AsSplitQuery()
.ToListAsync();
// Get all edges with vehicle properties and related nodes
var edges = await _context.Edges
.Where(e => e.LevelId == layoutLevelId)
.Include(e => e.StartNode)
.Include(e => e.EndNode)
.Include(e => e.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.OrderBy(e => e.EdgeId)
.AsSplitQuery()
.ToListAsync();
// Get all stations with interaction nodes
var stations = await _context.Stations
.Where(s => s.LevelId == layoutLevelId)
.Include(s => s.InteractionNodes)
.ThenInclude(sin => sin.Node)
.ThenInclude(n => n.VehicleProperties)
.OrderBy(s => s.StationId)
.AsSplitQuery()
.ToListAsync();
var dto = new LayoutDataDto
{
LayoutLevelId = layoutLevelId,
Nodes = [.. nodes.Select(MapNodeToDto)],
Edges = [.. edges.Select(MapEdgeToDto)],
Stations = [.. stations.Select(MapStationToDto)]
};
return dto;
}
// Helper methods to map entities to DTOs
private static NodeDto MapNodeToDto(Node node)
{
return new NodeDto
{
Id = node.Id,
LevelId = node.LevelId,
NodeId = node.NodeId,
NodeName = node.NodeName,
NodeDescription = node.NodeDescription,
MapId = node.MapId,
X = node.X,
Y = node.Y,
VehicleProperties = node.VehicleProperties?.Select(vp => new NodeVehiclePropertyDto
{
Id = vp.Id,
NodeId = vp.NodeId,
VehicleTypeId = vp.VehicleTypeId,
VehicleTypeIdString = vp.VehicleType?.VehicleTypeId,
Theta = vp.Theta,
Actions = vp.Actions,
AllowedDeviationXY = vp.AllowedDeviationXY,
AllowedDeviationTheta = vp.AllowedDeviationTheta
}).ToList()
};
}
private static EdgeDto MapEdgeToDto(Edge edge)
{
return new EdgeDto
{
Id = edge.Id,
LevelId = edge.LevelId,
EdgeId = edge.EdgeId,
EdgeName = edge.EdgeName,
EdgeDescription = edge.EdgeDescription,
StartNodeId = edge.StartNodeId,
EndNodeId = edge.EndNodeId,
StartNode = edge.StartNode != null ? MapNodeToDto(edge.StartNode) : null,
EndNode = edge.EndNode != null ? MapNodeToDto(edge.EndNode) : null,
VehicleProperties = edge.VehicleProperties?.Select(vp => new EdgeVehiclePropertyDto
{
Id = vp.Id,
EdgeId = vp.EdgeId,
VehicleTypeId = vp.VehicleTypeId,
VehicleTypeIdString = vp.VehicleType?.VehicleTypeId,
VehicleOrientation = vp.VehicleOrientation,
OrientationType = vp.OrientationType,
RotationAllowed = vp.RotationAllowed,
RotationAtStartNodeAllowed = vp.RotationAtStartNodeAllowed,
RotationAtEndNodeAllowed = vp.RotationAtEndNodeAllowed,
MaxSpeed = vp.MaxSpeed,
MaxRotationSpeed = vp.MaxRotationSpeed,
MinHeight = vp.MinHeight,
MaxHeight = vp.MaxHeight,
LoadRestriction = (vp.LoadRestriction_Unloaded.HasValue || vp.LoadRestriction_Loaded.HasValue || !string.IsNullOrWhiteSpace(vp.LoadRestriction_LoadSetNames))
? new LoadRestrictionDto
{
Unloaded = vp.LoadRestriction_Unloaded,
Loaded = vp.LoadRestriction_Loaded,
LoadSetNames = SafeDeserializeLoadSetNames(vp.LoadRestriction_LoadSetNames)
}
: null,
TrajectoryDegree = vp.TrajectoryDegree,
TrajectoryControlPoint1X = vp.TrajectoryControlPoint1X,
TrajectoryControlPoint1Y = vp.TrajectoryControlPoint1Y,
TrajectoryControlPoint2X = vp.TrajectoryControlPoint2X,
TrajectoryControlPoint2Y = vp.TrajectoryControlPoint2Y,
CorridorLeftWidth = vp.CorridorLeftWidth,
CorridorRightWidth = vp.CorridorRightWidth,
CorridorRefPoint = vp.CorridorRefPoint
}).ToList()
};
}
private static StationDto MapStationToDto(Station station)
{
return new StationDto
{
Id = station.Id,
LevelId = station.LevelId,
StationId = station.StationId,
StationName = station.StationName,
StationDescription = station.StationDescription,
StationHeight = station.StationHeight,
X = station.X,
Y = station.Y,
Theta = station.Theta,
InteractionNodes = station.InteractionNodes?.Select(sin => new StationInteractionNodeDto
{
Id = sin.Id,
StationId = sin.StationId,
NodeId = sin.NodeId,
Node = sin.Node != null ? MapNodeToDto(sin.Node) : null
}).ToList()
};
}
// ==========================================
// MERGE/SPLIT OPERATIONS
// ==========================================
public async Task<MergeNodesResponse> MergeNodesAsync(MergeNodesRequest request)
{
if (request.NodeIds.Count < 2)
{
throw new InvalidOperationException("Need at least 2 nodes to merge");
}
// Load nodes with all related data
var nodesToMerge = await _context.Nodes
.Where(n => request.NodeIds.Contains(n.Id) && n.LevelId == request.LevelId)
.Include(n => n.VehicleProperties)
.Include(n => n.StationInteractions)
.AsSplitQuery()
.ToListAsync();
if (nodesToMerge.Count != request.NodeIds.Count)
{
throw new InvalidOperationException("Some nodes not found or belong to different level");
}
// Get editor settings for validation
var settings = await _context.LayoutLevelEditorSettings
.FirstOrDefaultAsync(s => s.LevelId == request.LevelId);
var proximityRadius = settings?.NodeProximityRadius ?? 0.35;
// Check distances between nodes
var maxDistance = 0.0;
for (int i = 0; i < nodesToMerge.Count; i++)
{
for (int j = i + 1; j < nodesToMerge.Count; j++)
{
var dx = nodesToMerge[i].X - nodesToMerge[j].X;
var dy = nodesToMerge[i].Y - nodesToMerge[j].Y;
var distance = Math.Sqrt(dx * dx + dy * dy);
maxDistance = Math.Max(maxDistance, distance);
}
}
// If distance exceeds proximity radius, throw exception (frontend will show confirmation)
if (maxDistance > proximityRadius)
{
throw new InvalidOperationException(
$"Maximum distance between nodes ({maxDistance:F3}m) exceeds proximity radius ({proximityRadius:F3}m). " +
"Please confirm merge operation.");
}
// Check stations: if multiple nodes have stations, throw error
var nodesWithStations = nodesToMerge
.Where(n => n.StationInteractions.Count != 0)
.ToList();
if (nodesWithStations.Count > 1)
{
var stationIds = nodesWithStations
.SelectMany(n => n.StationInteractions.Select(sin => sin.StationId))
.Distinct()
.ToList();
throw new InvalidOperationException(
$"Cannot merge nodes: Multiple nodes have stations. " +
$"Found {nodesWithStations.Count} nodes with {stationIds.Count} different station(s). " +
"Please remove stations from some nodes before merging.");
}
// Calculate center position
var centerX = request.CenterX ?? nodesToMerge.Average(n => n.X);
var centerY = request.CenterY ?? nodesToMerge.Average(n => n.Y);
// Get all edges connected to these nodes
var connectedEdges = await _context.Edges
.Where(e => e.LevelId == request.LevelId &&
(request.NodeIds.Contains(e.StartNodeId) || request.NodeIds.Contains(e.EndNodeId)))
.Include(e => e.VehicleProperties)
.ToListAsync();
// Start transaction
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
// Create merged node
var nodeId = Guid.NewGuid().ToString("N")[..16];
var nodeName = await _namingService.GenerateNodeNameAsync(request.LevelId);
var mergedNode = new Node
{
Id = Guid.NewGuid(),
LevelId = request.LevelId,
NodeId = nodeId,
NodeName = nodeName,
X = centerX,
Y = centerY,
NodeDescription = $"Merged from {nodesToMerge.Count} nodes"
};
_context.Nodes.Add(mergedNode);
await _context.SaveChangesAsync();
// Merge vehicle properties from all nodes
var allVehicleProperties = nodesToMerge
.SelectMany(n => n.VehicleProperties)
.GroupBy(vp => vp.VehicleTypeId)
.Select(g => g.First()) // Take first property for each vehicle type (or merge logic can be enhanced)
.ToList();
foreach (var vp in allVehicleProperties)
{
var newVp = new NodeVehicleProperty
{
NodeId = mergedNode.Id,
VehicleTypeId = vp.VehicleTypeId,
Theta = vp.Theta,
Actions = vp.Actions,
AllowedDeviationXY = vp.AllowedDeviationXY,
AllowedDeviationTheta = vp.AllowedDeviationTheta
};
_context.NodeVehicleProperties.Add(newVp);
}
// Update edges: change StartNodeId or EndNodeId to merged node
var updatedEdges = new List<Edge>();
foreach (var edge in connectedEdges)
{
var wasStartNode = request.NodeIds.Contains(edge.StartNodeId);
var wasEndNode = request.NodeIds.Contains(edge.EndNodeId);
if (wasStartNode && wasEndNode)
{
// Both nodes are being merged - this becomes a self-loop, delete it
_context.Edges.Remove(edge);
}
else if (wasStartNode)
{
edge.StartNodeId = mergedNode.Id;
updatedEdges.Add(edge);
}
else if (wasEndNode)
{
edge.EndNodeId = mergedNode.Id;
updatedEdges.Add(edge);
}
}
// Handle station: if one node had station, assign to merged node
if (nodesWithStations.Count == 1)
{
var nodeWithStation = nodesWithStations[0];
var stationInteractions = nodeWithStation.StationInteractions.ToList();
foreach (var sin in stationInteractions)
{
// Update StationInteractionNode to point to merged node
sin.NodeId = mergedNode.Id;
}
}
// Delete old nodes (they will be orphaned after edge updates)
_context.Nodes.RemoveRange(nodesToMerge);
await _context.SaveChangesAsync();
await transaction.CommitAsync();
// Reload merged node with all properties for response
var reloadedMergedNode = await _context.Nodes
.Where(n => n.Id == mergedNode.Id)
.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.AsSplitQuery()
.FirstAsync();
// Reload updated edges for response
var reloadedEdges = await _context.Edges
.Where(e => updatedEdges.Select(ue => ue.Id).Contains(e.Id))
.Include(e => e.StartNode)
.Include(e => e.EndNode)
.Include(e => e.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.AsSplitQuery()
.ToListAsync();
return new MergeNodesResponse
{
MergedNode = MapNodeToDto(reloadedMergedNode),
UpdatedEdges = [.. reloadedEdges.Select(MapEdgeToDto)],
DeletedNodeIds = [.. nodesToMerge.Select(n => n.Id)]
};
}
catch
{
await transaction.RollbackAsync();
throw;
}
}
public async Task<SplitNodeResponse> SplitNodeAsync(SplitNodeRequest request)
{
// Load node with all related data
var nodeToSplit = await _context.Nodes
.Where(n => n.Id == request.NodeId && n.LevelId == request.LevelId)
.Include(n => n.VehicleProperties)
.Include(n => n.StationInteractions)
.AsSplitQuery()
.FirstOrDefaultAsync() ?? throw new InvalidOperationException($"Node with ID '{request.NodeId}' not found");
// Get all edges connected to this node
var connectedEdges = await _context.Edges
.Where(e => e.LevelId == request.LevelId &&
(e.StartNodeId == request.NodeId || e.EndNodeId == request.NodeId))
.Include(e => e.VehicleProperties)
.Include(e => e.StartNode)
.Include(e => e.EndNode)
.AsSplitQuery()
.ToListAsync();
// Validate: node must have at least 2 edges
if (connectedEdges.Count < 2)
{
throw new InvalidOperationException(
$"Cannot split node: Node must have at least 2 connected edges. " +
$"Found {connectedEdges.Count} edge(s).");
}
var offsetDistance = request.OffsetDistance ?? 0.1; // Default 10cm
// Start transaction
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
var newNodes = new List<Node>();
var updatedEdges = new List<Edge>();
// Create a new node for each edge
foreach (var (edge, index) in connectedEdges.Select((e, i) => (e, i)))
{
// Calculate offset position (perpendicular to edge direction)
var otherNodeId = edge.StartNodeId == request.NodeId ? edge.EndNodeId : edge.StartNodeId;
var otherNode = edge.StartNodeId == request.NodeId ? edge.EndNode : edge.StartNode;
double offsetX, offsetY;
if (otherNode != null)
{
// Calculate perpendicular offset
var dx = otherNode.X - nodeToSplit.X;
var dy = otherNode.Y - nodeToSplit.Y;
var length = Math.Sqrt(dx * dx + dy * dy);
if (length > 0.001)
{
// Perpendicular vector (rotate 90 degrees counter-clockwise)
var perpX = -dy / length * offsetDistance;
var perpY = dx / length * offsetDistance;
offsetX = nodeToSplit.X + perpX;
offsetY = nodeToSplit.Y + perpY;
}
else
{
// Fallback: circular offset
var angle = (2 * Math.PI * index) / connectedEdges.Count;
offsetX = nodeToSplit.X + offsetDistance * Math.Cos(angle);
offsetY = nodeToSplit.Y + offsetDistance * Math.Sin(angle);
}
}
else
{
// Circular offset
var angle = (2 * Math.PI * index) / connectedEdges.Count;
offsetX = nodeToSplit.X + offsetDistance * Math.Cos(angle);
offsetY = nodeToSplit.Y + offsetDistance * Math.Sin(angle);
}
// Create new node
var newNodeId = Guid.NewGuid().ToString("N")[..16];
var newNodeName = await _namingService.GenerateNodeNameAsync(request.LevelId);
var newNode = new Node
{
Id = Guid.NewGuid(),
LevelId = request.LevelId,
NodeId = newNodeId,
NodeName = newNodeName,
X = offsetX,
Y = offsetY,
NodeDescription = $"Split from node {nodeToSplit.NodeId}"
};
_context.Nodes.Add(newNode);
await _context.SaveChangesAsync(); // Save to get ID
// Copy vehicle properties from original node
foreach (var vp in nodeToSplit.VehicleProperties)
{
var newVp = new NodeVehicleProperty
{
NodeId = newNode.Id,
VehicleTypeId = vp.VehicleTypeId,
Theta = vp.Theta,
Actions = vp.Actions,
AllowedDeviationXY = vp.AllowedDeviationXY,
AllowedDeviationTheta = vp.AllowedDeviationTheta
};
_context.NodeVehicleProperties.Add(newVp);
}
newNodes.Add(newNode);
// Update edge to point to new node
if (edge.StartNodeId == request.NodeId)
{
edge.StartNodeId = newNode.Id;
}
else
{
edge.EndNodeId = newNode.Id;
}
updatedEdges.Add(edge);
}
// Handle station: assign to specified node or first node
if (nodeToSplit.StationInteractions.Count != 0)
{
var targetNodeId = request.StationNodeId ?? newNodes[0].Id;
var targetNode = newNodes.FirstOrDefault(n => n.Id == targetNodeId) ?? throw new InvalidOperationException($"Target node ID '{request.StationNodeId}' not found in new nodes");
var stationInteractions = nodeToSplit.StationInteractions.ToList();
foreach (var sin in stationInteractions)
{
sin.NodeId = targetNode.Id;
}
}
// Delete original node
_context.Nodes.Remove(nodeToSplit);
await _context.SaveChangesAsync();
await transaction.CommitAsync();
// Reload new nodes with all properties for response
var reloadedNewNodes = await _context.Nodes
.Where(n => newNodes.Select(nn => nn.Id).Contains(n.Id))
.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.ToListAsync();
// Reload updated edges for response
var reloadedEdges = await _context.Edges
.Where(e => updatedEdges.Select(ue => ue.Id).Contains(e.Id))
.Include(e => e.StartNode)
.Include(e => e.EndNode)
.Include(e => e.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.ToListAsync();
return new SplitNodeResponse
{
NewNodes = [.. reloadedNewNodes.Select(MapNodeToDto)],
UpdatedEdges = [.. reloadedEdges.Select(MapEdgeToDto)],
DeletedNodeId = nodeToSplit.Id
};
}
catch
{
await transaction.RollbackAsync();
throw;
}
}
public async Task<SaveLayoutDataResponse> SaveLayoutDataAsync(SaveLayoutDataRequest request)
{
var response = new SaveLayoutDataResponse
{
Success = true,
NodesUpdated = 0,
EdgesUpdated = 0
};
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
// Batch load all needed nodes in ONE query
var nodeIds = request.Nodes.Select(n => n.Id).ToList();
var existingNodes = await _context.Nodes
.Where(n => nodeIds.Contains(n.Id) && n.LevelId == request.LayoutLevelId)
.ToDictionaryAsync(n => n.Id);
// Batch load all node vehicle properties in ONE query
var existingNodeVehicleProps = await _context.NodeVehicleProperties
.Where(nvp => nodeIds.Contains(nvp.NodeId))
.ToListAsync();
var nodeVehiclePropsLookup = existingNodeVehicleProps.GroupBy(p => p.NodeId)
.ToDictionary(g => g.Key, g => g.ToList());
// Update nodes
foreach (var nodeItem in request.Nodes)
{
if (!existingNodes.TryGetValue(nodeItem.Id, out var node))
{
// Node not found - skip (Option D: Force Overwrite)
response.SkippedNodeIds.Add(nodeItem.Id);
continue;
}
// Update position if provided
if (nodeItem.X.HasValue)
node.X = nodeItem.X.Value;
if (nodeItem.Y.HasValue)
node.Y = nodeItem.Y.Value;
// Update other properties
if (nodeItem.NodeName != null)
node.NodeName = nodeItem.NodeName;
if (nodeItem.NodeDescription != null)
node.NodeDescription = nodeItem.NodeDescription;
if (nodeItem.MapId != null)
node.MapId = nodeItem.MapId;
// Update vehicle properties if provided
if (nodeItem.VehicleProperties != null)
{
// Remove existing properties
if (nodeVehiclePropsLookup.TryGetValue(nodeItem.Id, out var existingProps))
{
_context.NodeVehicleProperties.RemoveRange(existingProps);
}
// Add new properties
foreach (var propDto in nodeItem.VehicleProperties)
{
var prop = new NodeVehicleProperty
{
NodeId = nodeItem.Id,
VehicleTypeId = propDto.VehicleTypeId,
Theta = propDto.Theta,
Actions = propDto.Actions,
AllowedDeviationXY = propDto.AllowedDeviationXY,
AllowedDeviationTheta = propDto.AllowedDeviationTheta
};
_context.NodeVehicleProperties.Add(prop);
}
}
response.NodesUpdated++;
}
// Batch load all needed edges in ONE query
var edgeIds = request.Edges.Select(e => e.Id).ToList();
var existingEdges = await _context.Edges
.Where(e => edgeIds.Contains(e.Id) && e.LevelId == request.LayoutLevelId)
.ToDictionaryAsync(e => e.Id);
// Batch load all edge vehicle properties in ONE query
var existingEdgeVehicleProps = await _context.EdgeVehicleProperties
.Where(evp => edgeIds.Contains(evp.EdgeId))
.ToListAsync();
var edgeVehiclePropsLookup = existingEdgeVehicleProps.GroupBy(p => p.EdgeId)
.ToDictionary(g => g.Key, g => g.ToList());
// Update edges
foreach (var edgeItem in request.Edges)
{
if (!existingEdges.TryGetValue(edgeItem.Id, out var edge))
{
// Edge not found - skip (Option D: Force Overwrite)
response.SkippedEdgeIds.Add(edgeItem.Id);
continue;
}
// Update properties
if (edgeItem.EdgeName != null)
edge.EdgeName = edgeItem.EdgeName;
if (edgeItem.EdgeDescription != null)
edge.EdgeDescription = edgeItem.EdgeDescription;
// Update vehicle properties if provided
if (edgeItem.VehicleProperties != null)
{
// Remove existing properties (from batch-loaded lookup)
if (edgeVehiclePropsLookup.TryGetValue(edgeItem.Id, out var existingProps))
{
_context.EdgeVehicleProperties.RemoveRange(existingProps);
}
// Add new properties
foreach (var propDto in edgeItem.VehicleProperties)
{
var prop = new EdgeVehicleProperty
{
EdgeId = edgeItem.Id,
VehicleTypeId = propDto.VehicleTypeId,
VehicleOrientation = propDto.VehicleOrientation,
OrientationType = propDto.OrientationType,
RotationAllowed = propDto.RotationAllowed,
RotationAtStartNodeAllowed = propDto.RotationAtStartNodeAllowed,
RotationAtEndNodeAllowed = propDto.RotationAtEndNodeAllowed,
MaxSpeed = propDto.MaxSpeed,
MaxRotationSpeed = propDto.MaxRotationSpeed,
MinHeight = propDto.MinHeight,
MaxHeight = propDto.MaxHeight,
LoadRestriction_Unloaded = propDto.LoadRestriction?.Unloaded,
LoadRestriction_Loaded = propDto.LoadRestriction?.Loaded,
LoadRestriction_LoadSetNames = propDto.LoadRestriction?.LoadSetNames != null && propDto.LoadRestriction.LoadSetNames.Count > 0
? System.Text.Json.JsonSerializer.Serialize(propDto.LoadRestriction.LoadSetNames)
: null,
TrajectoryDegree = propDto.TrajectoryDegree,
TrajectoryControlPoint1X = propDto.TrajectoryControlPoint1X,
TrajectoryControlPoint1Y = propDto.TrajectoryControlPoint1Y,
TrajectoryControlPoint2X = propDto.TrajectoryControlPoint2X,
TrajectoryControlPoint2Y = propDto.TrajectoryControlPoint2Y,
CorridorLeftWidth = propDto.CorridorLeftWidth,
CorridorRightWidth = propDto.CorridorRightWidth,
CorridorRefPoint = propDto.CorridorRefPoint
};
_context.EdgeVehicleProperties.Add(prop);
}
}
response.EdgesUpdated++;
}
// Save all changes in transaction
await _context.SaveChangesAsync();
await transaction.CommitAsync();
return response;
}
catch (Exception ex)
{
await transaction.RollbackAsync();
response.Success = false;
response.ErrorMessage = ex.Message;
return response;
}
}
public async Task<CopyNodesResponse> CopyNodesAsync(CopyNodesRequest request)
{
var response = new CopyNodesResponse
{
Success = true
};
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
// Load source nodes and edges from database
var sourceNodes = await _context.Nodes
.Where(n => request.NodeIds.Contains(n.Id) && n.LevelId == request.LayoutLevelId)
.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.AsSplitQuery()
.ToListAsync();
var sourceEdges = await _context.Edges
.Where(e => request.EdgeIds.Contains(e.Id) && e.LevelId == request.LayoutLevelId)
.Include(e => e.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.AsSplitQuery()
.ToListAsync();
if (sourceNodes.Count == 0)
{
response.Success = false;
response.ErrorMessage = "No nodes found to copy";
return response;
}
// Get editor settings for validation
var settings = await _context.LayoutLevelEditorSettings
.FirstOrDefaultAsync(s => s.LevelId == request.LayoutLevelId);
// Step 1: Create all new nodes with offset
var nodeIdMapping = new Dictionary<Guid, Guid>();
foreach (var sourceNode in sourceNodes)
{
var newX = sourceNode.X + request.OffsetX;
var newY = sourceNode.Y + request.OffsetY;
// Validate coordinates (same validation as in CreateEdge)
if (!await _nodeService.ValidateCoordinatesAsync(request.LayoutLevelId, newX, newY))
{
throw new InvalidOperationException($"Coordinates ({newX}, {newY}) are outside valid bounds");
}
// Generate NodeId and NodeName (same as in FindOrCreateNodeAsync)
var nodeId = Guid.NewGuid().ToString("N")[..16];
var nodeName = sourceNode.NodeName;
if (string.IsNullOrEmpty(nodeName) && settings?.NodeNameAutoGenerate == true)
{
nodeName = await _namingService.GenerateNodeNameAsync(request.LayoutLevelId);
}
// Create new node directly
var newNode = new Node
{
LevelId = request.LayoutLevelId,
NodeId = nodeId,
NodeName = nodeName,
NodeDescription = sourceNode.NodeDescription,
MapId = sourceNode.MapId,
X = newX,
Y = newY
};
_context.Nodes.Add(newNode);
await _context.SaveChangesAsync(); // Save to get the new node's Id
// Copy vehicle properties
if (sourceNode.VehicleProperties != null && sourceNode.VehicleProperties.Count > 0)
{
foreach (var sourceProp in sourceNode.VehicleProperties)
{
var newProp = new NodeVehicleProperty
{
NodeId = newNode.Id,
VehicleTypeId = sourceProp.VehicleTypeId,
Theta = sourceProp.Theta,
Actions = sourceProp.Actions,
AllowedDeviationXY = sourceProp.AllowedDeviationXY,
AllowedDeviationTheta = sourceProp.AllowedDeviationTheta
};
_context.NodeVehicleProperties.Add(newProp);
}
await _context.SaveChangesAsync();
}
// Store mapping
nodeIdMapping[sourceNode.Id] = newNode.Id;
// Reload node with vehicle properties for response
var reloadedNode = await _nodeService.GetByIdAsync(newNode.Id, includeVehicleProperties: true);
if (reloadedNode != null)
{
response.NewNodes.Add(MapNodeToDto(reloadedNode));
}
}
// Step 2: Create all new edges using the node ID mapping
var processedEdges = new HashSet<Guid>();
foreach (var sourceEdge in sourceEdges)
{
// Skip if already processed
if (processedEdges.Contains(sourceEdge.Id))
continue;
// Only copy edges where both start and end nodes are in the selection
if (nodeIdMapping.TryGetValue(sourceEdge.StartNodeId, out var newStartNodeId) &&
nodeIdMapping.TryGetValue(sourceEdge.EndNodeId, out var newEndNodeId))
{
// Get new nodes to calculate edge length for validation
var newStartNode = await _nodeService.GetByIdAsync(newStartNodeId, includeVehicleProperties: false);
var newEndNode = await _nodeService.GetByIdAsync(newEndNodeId, includeVehicleProperties: false);
if (newStartNode != null && newEndNode != null)
{
// Validate edge length (same validation as in CreateEdge)
var dx = newEndNode.X - newStartNode.X;
var dy = newEndNode.Y - newStartNode.Y;
var edgeLength = Math.Sqrt(dx * dx + dy * dy);
var minEdgeLength = settings?.EdgeMinLengthCreate ?? 0.1;
if (edgeLength < minEdgeLength)
{
throw new InvalidOperationException(
$"Edge length ({edgeLength:F3}m) is less than minimum required ({minEdgeLength:F3}m)");
}
// Check if this edge has a reverse edge (2-way edge)
var reverseEdge = sourceEdges.FirstOrDefault(e =>
e.Id != sourceEdge.Id &&
e.StartNodeId == sourceEdge.EndNodeId &&
e.EndNodeId == sourceEdge.StartNodeId);
// Copy the forward edge
var edgeId = Guid.NewGuid().ToString("N")[..16];
var edgeName = sourceEdge.EdgeName;
if (string.IsNullOrEmpty(edgeName) && settings?.EdgeNameAutoGenerate == true)
{
edgeName = await _namingService.GenerateEdgeNameAsync(request.LayoutLevelId);
}
var newEdge = new Edge
{
LevelId = request.LayoutLevelId,
EdgeId = edgeId,
EdgeName = edgeName,
EdgeDescription = sourceEdge.EdgeDescription,
StartNodeId = newStartNodeId,
EndNodeId = newEndNodeId
};
_context.Edges.Add(newEdge);
await _context.SaveChangesAsync(); // Save to get the new edge's Id
// Copy vehicle properties
if (sourceEdge.VehicleProperties != null && sourceEdge.VehicleProperties.Count > 0)
{
foreach (var sourceProp in sourceEdge.VehicleProperties)
{
var newProp = new EdgeVehicleProperty
{
EdgeId = newEdge.Id,
VehicleTypeId = sourceProp.VehicleTypeId,
VehicleOrientation = sourceProp.VehicleOrientation,
OrientationType = sourceProp.OrientationType,
RotationAllowed = sourceProp.RotationAllowed,
RotationAtStartNodeAllowed = sourceProp.RotationAtStartNodeAllowed,
RotationAtEndNodeAllowed = sourceProp.RotationAtEndNodeAllowed,
MaxSpeed = sourceProp.MaxSpeed,
MaxRotationSpeed = sourceProp.MaxRotationSpeed,
MinHeight = sourceProp.MinHeight,
MaxHeight = sourceProp.MaxHeight,
LoadRestriction_Unloaded = sourceProp.LoadRestriction_Unloaded,
LoadRestriction_Loaded = sourceProp.LoadRestriction_Loaded,
LoadRestriction_LoadSetNames = sourceProp.LoadRestriction_LoadSetNames,
TrajectoryDegree = sourceProp.TrajectoryDegree,
TrajectoryControlPoint1X = sourceProp.TrajectoryControlPoint1X + request.OffsetX,
TrajectoryControlPoint1Y = sourceProp.TrajectoryControlPoint1Y + request.OffsetY,
TrajectoryControlPoint2X = sourceProp.TrajectoryControlPoint2X + request.OffsetX,
TrajectoryControlPoint2Y = sourceProp.TrajectoryControlPoint2Y + request.OffsetY,
CorridorLeftWidth = sourceProp.CorridorLeftWidth,
CorridorRightWidth = sourceProp.CorridorRightWidth,
CorridorRefPoint = sourceProp.CorridorRefPoint,
};
_context.EdgeVehicleProperties.Add(newProp);
}
await _context.SaveChangesAsync();
}
// Reload edge with full details for response
var reloadedEdge = await _edgeService.GetByIdAsync(newEdge.Id, includeNodes: true, includeVehicleProperties: true);
if (reloadedEdge != null)
{
response.NewEdges.Add(MapEdgeToDto(reloadedEdge));
}
processedEdges.Add(sourceEdge.Id);
// If it's a 2-way edge, copy the reverse edge too
if (reverseEdge != null && !processedEdges.Contains(reverseEdge.Id))
{
var reverseEdgeId = Guid.NewGuid().ToString("N")[..16];
var reverseEdgeName = reverseEdge.EdgeName;
if (string.IsNullOrEmpty(reverseEdgeName) && settings?.EdgeNameAutoGenerate == true)
{
reverseEdgeName = await _namingService.GenerateEdgeNameAsync(request.LayoutLevelId);
}
var newReverseEdge = new Edge
{
LevelId = request.LayoutLevelId,
EdgeId = reverseEdgeId,
EdgeName = reverseEdgeName,
EdgeDescription = reverseEdge.EdgeDescription,
StartNodeId = newEndNodeId,
EndNodeId = newStartNodeId
};
_context.Edges.Add(newReverseEdge);
await _context.SaveChangesAsync(); // Save to get the new edge's Id
// Copy vehicle properties for reverse edge
if (reverseEdge.VehicleProperties != null && reverseEdge.VehicleProperties.Count > 0)
{
foreach (var sourceProp in reverseEdge.VehicleProperties)
{
var newProp = new EdgeVehicleProperty
{
EdgeId = newReverseEdge.Id,
VehicleTypeId = sourceProp.VehicleTypeId,
VehicleOrientation = sourceProp.VehicleOrientation,
OrientationType = sourceProp.OrientationType,
RotationAllowed = sourceProp.RotationAllowed,
RotationAtStartNodeAllowed = sourceProp.RotationAtStartNodeAllowed,
RotationAtEndNodeAllowed = sourceProp.RotationAtEndNodeAllowed,
MaxSpeed = sourceProp.MaxSpeed,
MaxRotationSpeed = sourceProp.MaxRotationSpeed,
MinHeight = sourceProp.MinHeight,
MaxHeight = sourceProp.MaxHeight,
LoadRestriction_Unloaded = sourceProp.LoadRestriction_Unloaded,
LoadRestriction_Loaded = sourceProp.LoadRestriction_Loaded,
LoadRestriction_LoadSetNames = sourceProp.LoadRestriction_LoadSetNames,
TrajectoryDegree = sourceProp.TrajectoryDegree,
TrajectoryControlPoint1X = sourceProp.TrajectoryControlPoint1X + request.OffsetX,
TrajectoryControlPoint1Y = sourceProp.TrajectoryControlPoint1Y + request.OffsetY,
TrajectoryControlPoint2X = sourceProp.TrajectoryControlPoint2X + request.OffsetX,
TrajectoryControlPoint2Y = sourceProp.TrajectoryControlPoint2Y + request.OffsetY,
CorridorLeftWidth = sourceProp.CorridorLeftWidth,
CorridorRightWidth = sourceProp.CorridorRightWidth,
CorridorRefPoint = sourceProp.CorridorRefPoint,
};
_context.EdgeVehicleProperties.Add(newProp);
}
await _context.SaveChangesAsync();
}
// Reload reverse edge with full details for response
var reloadedReverseEdge = await _edgeService.GetByIdAsync(newReverseEdge.Id, includeNodes: true, includeVehicleProperties: true);
if (reloadedReverseEdge != null)
{
response.NewEdges.Add(MapEdgeToDto(reloadedReverseEdge));
}
processedEdges.Add(reverseEdge.Id);
}
}
}
}
// Set node ID mapping in response
response.NodeIdMapping = nodeIdMapping;
await transaction.CommitAsync();
return response;
}
catch (Exception ex)
{
await transaction.RollbackAsync();
response.Success = false;
response.ErrorMessage = ex.Message;
return response;
}
}
private static List<string>? SafeDeserializeLoadSetNames(string? json)
{
if (string.IsNullOrWhiteSpace(json)) return null;
try { return System.Text.Json.JsonSerializer.Deserialize<List<string>>(json); }
catch (System.Text.Json.JsonException) { return null; }
}
}

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using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service for generating unique node and edge names using 8-character GUIDs
/// Concurrent-safe and optimized for Import/Export scenarios
/// </summary>
public class LayoutLevelNamingService(MapDbContext context)
{
private readonly MapDbContext _context = context;
private const int GUID_LENGTH = 8;
private const int MAX_RETRIES = 5;
/// <summary>
/// Generate unique node name using 8-character GUID
/// Format: "Node_a7f2e3b1"
/// </summary>
/// <param name="levelId">Layout level ID</param>
/// <returns>Generated node name or empty string if auto-generate is disabled</returns>
/// <exception cref="InvalidOperationException">If cannot generate unique name after retries</exception>
public async Task<string> GenerateNodeNameAsync(Guid levelId)
{
var settings = await GetOrCreateSettingsAsync(levelId);
if (!settings.NodeNameAutoGenerate)
return string.Empty;
// Try to generate unique name with retries
for (int attempt = 0; attempt < MAX_RETRIES; attempt++)
{
var guid = Guid.NewGuid().ToString("N"); // No hyphens
var shortGuid = guid[..GUID_LENGTH];
var nodeName = $"N_{shortGuid}";
// Check uniqueness (indexed query, very fast)
bool exists = await _context.Nodes
.AnyAsync(n => n.LevelId == levelId && n.NodeName == nodeName);
if (!exists) return nodeName;
}
// Extremely unlikely to reach here (probability < 0.00001%)
throw new InvalidOperationException(
$"Failed to generate unique node name after {MAX_RETRIES} attempts. " +
"This is extremely unlikely. Please contact system administrator.");
}
/// <summary>
/// Generate unique edge name using 8-character GUID
/// Format: "Edge_a7f2e3b1"
/// </summary>
/// <param name="levelId">Layout level ID</param>
/// <returns>Generated edge name or empty string if auto-generate is disabled</returns>
/// <exception cref="InvalidOperationException">If cannot generate unique name after retries</exception>
public async Task<string> GenerateEdgeNameAsync(Guid levelId)
{
var settings = await GetOrCreateSettingsAsync(levelId);
if (!settings.EdgeNameAutoGenerate)
return string.Empty;
// Try to generate unique name with retries
for (int attempt = 0; attempt < MAX_RETRIES; attempt++)
{
var guid = Guid.NewGuid().ToString("N"); // No hyphens
var shortGuid = guid.Substring(0, GUID_LENGTH);
var edgeName = $"E_{shortGuid}";
// Check uniqueness (indexed query, very fast)
bool exists = await _context.Edges
.AnyAsync(e => e.LevelId == levelId && e.EdgeName == edgeName);
if (!exists) return edgeName;
}
// Extremely unlikely to reach here (probability < 0.00001%)
throw new InvalidOperationException(
$"Failed to generate unique edge name after {MAX_RETRIES} attempts. " +
"This is extremely unlikely. Please contact system administrator.");
}
/// <summary>
/// Preview example generated names
/// </summary>
/// <param name="count">Number of examples to generate</param>
/// <returns>Array of example names</returns>
public static string[] PreviewNodeNames(int count = 5)
{
var examples = new string[count];
for (int i = 0; i < count; i++)
{
var guid = Guid.NewGuid().ToString("N");
examples[i] = $"Node_{guid.Substring(0, GUID_LENGTH)}";
}
return examples;
}
/// <summary>
/// Preview example generated edge names
/// </summary>
/// <param name="count">Number of examples to generate</param>
/// <returns>Array of example names</returns>
public static string[] PreviewEdgeNames(int count = 5)
{
var examples = new string[count];
for (int i = 0; i < count; i++)
{
var guid = Guid.NewGuid().ToString("N");
examples[i] = $"Edge_{guid.Substring(0, GUID_LENGTH)}";
}
return examples;
}
/// <summary>
/// Get or create editor settings for a layout level
/// </summary>
private async Task<LayoutLevelEditorSettings> GetOrCreateSettingsAsync(Guid levelId)
{
var settings = await _context.LayoutLevelEditorSettings
.FirstOrDefaultAsync(s => s.LevelId == levelId);
if (settings == null)
{
// Auto-create settings with defaults if not exists
settings = new LayoutLevelEditorSettings
{
LevelId = levelId,
// Defaults are set in the entity class
};
_context.LayoutLevelEditorSettings.Add(settings);
await _context.SaveChangesAsync();
}
return settings;
}
/// <summary>
/// Update editor settings for a layout level
/// </summary>
public async Task UpdateSettingsAsync(Guid levelId, Action<LayoutLevelEditorSettings> updateAction)
{
var settings = await GetOrCreateSettingsAsync(levelId);
updateAction(settings);
settings.ModifiedDate = DateTime.UtcNow;
await _context.SaveChangesAsync();
}
/// <summary>
/// Get current editor settings (read-only)
/// </summary>
public async Task<LayoutLevelEditorSettings?> GetSettingsAsync(Guid levelId)
{
return await _context.LayoutLevelEditorSettings
.AsNoTracking()
.FirstOrDefaultAsync(s => s.LevelId == levelId);
}
/// <summary>
/// Get collision statistics (for monitoring)
/// </summary>
public async Task<(int TotalNodes, int TotalEdges)> GetLevelStatisticsAsync(Guid levelId)
{
var nodeCount = await _context.Nodes.CountAsync(n => n.LevelId == levelId);
var edgeCount = await _context.Edges.CountAsync(e => e.LevelId == levelId);
return (nodeCount, edgeCount);
}
}

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using Microsoft.EntityFrameworkCore;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for managing layouts, versions, and levels
/// </summary>
public class LayoutService(MapDbContext context) : ILayoutService
{
private readonly MapDbContext _context = context;
// ==========================================
// LAYOUT OPERATIONS
// ==========================================
public async Task<Layout> CreateLayoutAsync(CreateLayoutRequest request)
{
// Check if LayoutId already exists
var exists = await _context.Layouts.AnyAsync(l => l.LayoutId == request.LayoutId);
if (exists)
{
throw new InvalidOperationException($"Layout with ID '{request.LayoutId}' already exists");
}
var layout = new Layout
{
LayoutId = request.LayoutId,
LayoutName = request.LayoutName,
Description = request.Description,
IsActive = false,
CreatedDate = DateTime.UtcNow,
ModifiedDate = DateTime.UtcNow,
CreatedBy = request.CreatedBy
};
_context.Layouts.Add(layout);
await _context.SaveChangesAsync();
return layout;
}
public async Task<List<Layout>> SearchLayoutsAsync(string? searchText)
{
var query = _context.Layouts.Include(l => l.Versions)
.ThenInclude(v => v.Levels)
.ThenInclude(l => l.EditorSettings)
.AsSplitQuery()
.AsQueryable();
if (!string.IsNullOrWhiteSpace(searchText))
{
var search = searchText.ToLower();
query = query.Where(l =>
l.LayoutId.ToLower().Contains(search) ||
l.LayoutName.ToLower().Contains(search));
}
return await query
.OrderByDescending(l => l.ModifiedDate)
.ToListAsync();
}
public async Task<Layout?> GetLayoutByIdAsync(Guid layoutId)
{
return await _context.Layouts
.Include(l => l.Versions)
.ThenInclude(v => v.Levels)
.ThenInclude(l => l.EditorSettings)
.FirstOrDefaultAsync(l => l.Id == layoutId);
}
public async Task<Layout?> GetLayoutByLayoutIdAsync(string layoutId)
{
return await _context.Layouts
.Include(l => l.Versions)
.ThenInclude(v => v.Levels)
.ThenInclude(l => l.EditorSettings)
.FirstOrDefaultAsync(l => l.LayoutId == layoutId);
}
public async Task<Layout?> GetLayoutByNameAsync(string layoutName)
{
return await _context.Layouts
.Include(l => l.Versions)
.ThenInclude(v => v.Levels)
.ThenInclude(l => l.EditorSettings)
.FirstOrDefaultAsync(l => l.LayoutName == layoutName);
}
public async Task<Layout> UpdateLayoutAsync(Guid layoutId, UpdateLayoutRequest request)
{
var layout = await GetLayoutByIdAsync(layoutId) ??
throw new InvalidOperationException($"Layout with ID '{layoutId}' not found");
layout.LayoutName = request.LayoutName;
layout.Description = request.Description;
layout.ModifiedDate = DateTime.UtcNow;
layout.ModifiedBy = request.ModifiedBy;
await _context.SaveChangesAsync();
return layout;
}
public async Task<bool> DeleteLayoutAsync(Guid layoutId)
{
var layout = await GetLayoutByIdAsync(layoutId);
if (layout == null)
{
return false;
}
// Check if layout is active
if (layout.IsActive)
{
throw new InvalidOperationException(
$"Cannot delete active layout '{layout.LayoutId}'. Deactivate it first.");
}
// Hard delete - EF Core cascade will handle:
// Layout → Versions → Levels → Nodes/Edges/Stations → Properties
_context.Layouts.Remove(layout);
await _context.SaveChangesAsync();
return true;
}
public async Task<Layout> ActivateLayoutAsync(Guid layoutId)
{
var layout = await GetLayoutByIdAsync(layoutId) ??
throw new InvalidOperationException($"Layout with ID '{layoutId}' not found");
layout.IsActive = true;
layout.ModifiedDate = DateTime.UtcNow;
await _context.SaveChangesAsync();
return layout;
}
public async Task<Layout> DeactivateLayoutAsync(Guid layoutId)
{
var layout = await GetLayoutByIdAsync(layoutId) ??
throw new InvalidOperationException($"Layout with ID '{layoutId}' not found");
layout.IsActive = false;
layout.ModifiedDate = DateTime.UtcNow;
await _context.SaveChangesAsync();
return layout;
}
// ==========================================
// VERSION OPERATIONS
// ==========================================
public async Task<LayoutVersion> CreateVersionAsync(Guid layoutId, CreateLayoutVersionRequest request)
{
var layout = await GetLayoutByIdAsync(layoutId) ??
throw new InvalidOperationException($"Layout with ID '{layoutId}' not found");
// Check if version already exists
var exists = await _context.LayoutVersions
.AnyAsync(v => v.LayoutId == layoutId && v.Version == request.Version);
if (exists)
{
throw new InvalidOperationException(
$"Version '{request.Version}' already exists for layout '{layout.LayoutId}'");
}
var version = new LayoutVersion
{
LayoutId = layoutId,
Version = request.Version,
LayoutDescription = request.LayoutDescription,
CreatedBy = request.CreatedBy,
CreatedDate = DateTime.UtcNow,
IsActive = false // New versions start as inactive
};
_context.LayoutVersions.Add(version);
await _context.SaveChangesAsync();
return version;
}
public async Task<List<LayoutVersion>> GetVersionsAsync(Guid layoutId)
{
return await _context.LayoutVersions
.Where(v => v.LayoutId == layoutId)
.Include(v => v.Levels)
.ThenInclude(l => l.EditorSettings)
.OrderByDescending(v => v.CreatedDate)
.ToListAsync();
}
public async Task<LayoutVersion?> GetVersionAsync(Guid versionId)
{
return await _context.LayoutVersions
.Include(v => v.Layout)
.Include(v => v.Levels)
.ThenInclude(l => l.EditorSettings)
.FirstOrDefaultAsync(v => v.Id == versionId);
}
public async Task<LayoutVersion> UpdateVersionAsync(Guid versionId, UpdateLayoutRequest request)
{
var version = await GetVersionAsync(versionId) ??
throw new InvalidOperationException($"Version with ID '{versionId}' not found");
version.LayoutDescription = request.Description;
await _context.SaveChangesAsync();
return version;
}
public async Task<bool> DeleteVersionAsync(Guid versionId)
{
var version = await GetVersionAsync(versionId);
if (version == null)
{
return false;
}
// Check if parent layout is active
if (version.Layout.IsActive)
{
throw new InvalidOperationException(
$"Cannot delete version from active layout '{version.Layout.LayoutId}'. " +
"Deactivate the layout first.");
}
// Hard delete - cascade will handle levels and all nested data
_context.LayoutVersions.Remove(version);
await _context.SaveChangesAsync();
return true;
}
// ==========================================
// LEVEL OPERATIONS
// ==========================================
public async Task<LayoutLevel> CreateLevelAsync(Guid versionId, CreateLayoutLevelRequest request)
{
var version = await GetVersionAsync(versionId) ??
throw new InvalidOperationException($"Version with ID '{versionId}' not found");
// Check if level already exists
var exists = await _context.LayoutLevels
.AnyAsync(l => l.VersionId == versionId && l.LayoutLevelId == request.LayoutLevelId);
if (exists)
{
throw new InvalidOperationException(
$"Level '{request.LayoutLevelId}' already exists in this version");
}
var level = new LayoutLevel
{
VersionId = versionId,
LayoutLevelId = request.LayoutLevelId,
LevelOrder = request.LevelOrder
};
_context.LayoutLevels.Add(level);
await _context.SaveChangesAsync();
// Create editor settings if coordinate system provided
if (request.CoordinateSystem != null)
{
var settings = new LayoutLevelEditorSettings
{
LevelId = level.Id,
OriginX = request.CoordinateSystem.OriginX,
OriginY = request.CoordinateSystem.OriginY,
Resolution = request.CoordinateSystem.Resolution,
BoundsMinX = request.CoordinateSystem.BoundsMinX,
BoundsMaxX = request.CoordinateSystem.BoundsMaxX,
BoundsMinY = request.CoordinateSystem.BoundsMinY,
BoundsMaxY = request.CoordinateSystem.BoundsMaxY,
ImageWidth = request.CoordinateSystem.ImageWidth,
ImageHeight = request.CoordinateSystem.ImageHeight,
CreatedDate = DateTime.UtcNow,
ModifiedDate = DateTime.UtcNow
};
_context.LayoutLevelEditorSettings.Add(settings);
await _context.SaveChangesAsync();
}
return level;
}
public async Task<List<LayoutLevel>> GetLevelsAsync(Guid versionId)
{
return await _context.LayoutLevels
.Where(l => l.VersionId == versionId)
.Include(l => l.EditorSettings)
.OrderBy(l => l.LevelOrder)
.ToListAsync();
}
public async Task<LayoutLevel?> GetLevelAsync(Guid levelId)
{
return await _context.LayoutLevels
.Include(l => l.Version)
.ThenInclude(v => v.Layout)
.Include(l => l.EditorSettings)
.FirstOrDefaultAsync(l => l.Id == levelId);
}
public async Task<LayoutLevel> UpdateLevelAsync(Guid levelId, UpdateLayoutLevelRequest request)
{
var level = await GetLevelAsync(levelId) ?? throw new InvalidOperationException($"Level with ID '{levelId}' not found");
// Update level properties
if (request.LayoutLevelId != null)
level.LayoutLevelId = request.LayoutLevelId;
if (request.LevelOrder.HasValue)
level.LevelOrder = request.LevelOrder.Value;
// Get or create editor settings
var settings = await _context.LayoutLevelEditorSettings
.FirstOrDefaultAsync(s => s.LevelId == levelId);
if (settings == null)
{
// Create new settings
settings = new LayoutLevelEditorSettings
{
LevelId = levelId,
CreatedDate = DateTime.UtcNow
};
_context.LayoutLevelEditorSettings.Add(settings);
}
// Update coordinate system if provided
if (request.CoordinateSystem != null)
{
settings.OriginX = request.CoordinateSystem.OriginX;
settings.OriginY = request.CoordinateSystem.OriginY;
settings.Resolution = request.CoordinateSystem.Resolution;
settings.BoundsMinX = request.CoordinateSystem.BoundsMinX;
settings.BoundsMaxX = request.CoordinateSystem.BoundsMaxX;
settings.BoundsMinY = request.CoordinateSystem.BoundsMinY;
settings.BoundsMaxY = request.CoordinateSystem.BoundsMaxY;
settings.ImageWidth = request.CoordinateSystem.ImageWidth;
settings.ImageHeight = request.CoordinateSystem.ImageHeight;
}
// Update editor settings if provided
if (request.EditorSettings != null)
{
if (request.EditorSettings.EdgeMinLengthCreate.HasValue)
settings.EdgeMinLengthCreate = request.EditorSettings.EdgeMinLengthCreate.Value;
if (request.EditorSettings.EdgeNameAutoGenerate.HasValue)
settings.EdgeNameAutoGenerate = request.EditorSettings.EdgeNameAutoGenerate.Value;
if (request.EditorSettings.NodeNameAutoGenerate.HasValue)
settings.NodeNameAutoGenerate = request.EditorSettings.NodeNameAutoGenerate.Value;
if (request.EditorSettings.NodeProximityRadius.HasValue)
settings.NodeProximityRadius = request.EditorSettings.NodeProximityRadius.Value;
}
// Update modified date if any settings were changed
if (request.CoordinateSystem != null || request.EditorSettings != null)
{
settings.ModifiedDate = DateTime.UtcNow;
}
await _context.SaveChangesAsync();
return level;
}
public async Task<bool> DeleteLevelAsync(Guid levelId)
{
var level = await GetLevelAsync(levelId);
if (level == null)
{
return false;
}
// Check if parent layout is active
if (level.Version.Layout.IsActive)
{
throw new InvalidOperationException(
$"Cannot delete level from active layout '{level.Version.Layout.LayoutId}'. " +
"Deactivate the layout first.");
}
// Hard delete - cascade will handle all nested data
_context.LayoutLevels.Remove(level);
await _context.SaveChangesAsync();
return true;
}
}

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using Microsoft.EntityFrameworkCore;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for querying map data (nodes and edges) by VehicleType
/// </summary>
public class MapQueryService(MapDbContext context) : IMapQueryService
{
private readonly MapDbContext _context = context;
public async Task<List<Node>> GetNodesByVehicleTypeAsync(Guid vehicleTypeId)
{
var filteredNodes = await _context.Nodes
.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.Where(n => n.VehicleProperties.Any(vp => vp.VehicleTypeId == vehicleTypeId))
.OrderBy(n => n.NodeId)
.ToListAsync();
return filteredNodes;
}
public async Task<List<Edge>> GetEdgesByVehicleTypeAsync(Guid vehicleTypeId)
{
var filteredEdges = await _context.Edges
.Include(e => e.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.Include(e => e.StartNode)
.Include(e => e.EndNode)
.Where(e => e.VehicleProperties.Any(vp => vp.VehicleTypeId == vehicleTypeId))
.OrderBy(e => e.EdgeId)
.ToListAsync();
return filteredEdges;
}
public async Task<List<Node>> GetNodesByVehicleTypeAndLevelAsync(Guid vehicleTypeId, Guid levelId)
{
var filteredNodes = await _context.Nodes
.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.Where(n => n.LevelId == levelId &&
n.VehicleProperties.Any(vp => vp.VehicleTypeId == vehicleTypeId))
.OrderBy(n => n.NodeId)
.ToListAsync();
return filteredNodes;
}
public async Task<List<Edge>> GetEdgesByVehicleTypeAndLevelAsync(Guid vehicleTypeId, Guid levelId)
{
var filteredEdges = await _context.Edges
.Include(e => e.VehicleProperties)
.ThenInclude(vp => vp.VehicleType)
.Include(e => e.StartNode)
.Include(e => e.EndNode)
.Where(e => e.LevelId == levelId &&
e.VehicleProperties.Any(vp => vp.VehicleTypeId == vehicleTypeId))
.OrderBy(e => e.EdgeId)
.ToListAsync();
return filteredEdges;
}
public async Task<int> GetTotalNodesCountAsync()
{
return await _context.Nodes.CountAsync();
}
public async Task<int> GetTotalEdgesCountAsync()
{
return await _context.Edges.CountAsync();
}
}

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using Microsoft.EntityFrameworkCore;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for managing nodes
/// </summary>
public class NodeService(MapDbContext context) : INodeService
{
private readonly MapDbContext _context = context;
public async Task<List<Node>> GetNodesByLevelAsync(Guid layoutLevelId, bool includeVehicleProperties = true)
{
var query = _context.Nodes.Where(n => n.LevelId == layoutLevelId);
if (includeVehicleProperties)
{
query = query.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType);
}
return await query.OrderBy(n => n.NodeId).ToListAsync();
}
public async Task<Node?> GetByIdAsync(Guid nodeId, bool includeVehicleProperties = true)
{
var query = _context.Nodes.Where(n => n.Id == nodeId);
if (includeVehicleProperties)
{
query = query.Include(n => n.VehicleProperties)
.ThenInclude(vp => vp.VehicleType);
}
return await query.FirstOrDefaultAsync();
}
public async Task<Node> UpdateAsync(Guid nodeId, UpdateNodeRequest request)
{
var node = await GetByIdAsync(nodeId, includeVehicleProperties: true) ??
throw new InvalidOperationException($"Node with ID '{nodeId}' not found");
// Update coordinates if provided
if (request.X.HasValue)
{
// Validate bounds
if (!await ValidateCoordinatesAsync(node.LevelId, request.X.Value, node.Y))
{
throw new InvalidOperationException($"Coordinates ({request.X.Value}, {node.Y}) are outside valid bounds");
}
node.X = request.X.Value;
}
if (request.Y.HasValue)
{
// Validate bounds
if (!await ValidateCoordinatesAsync(node.LevelId, node.X, request.Y.Value))
{
throw new InvalidOperationException($"Coordinates ({node.X}, {request.Y.Value}) are outside valid bounds");
}
node.Y = request.Y.Value;
}
// Update other properties
if (request.NodeName != null)
node.NodeName = request.NodeName;
if (request.NodeDescription != null)
node.NodeDescription = request.NodeDescription;
if (request.MapId != null)
node.MapId = request.MapId;
// Update vehicle properties if provided
if (request.VehicleProperties != null)
{
// Remove existing properties
var existingProps = await _context.NodeVehicleProperties
.Where(nvp => nvp.NodeId == nodeId)
.ToListAsync();
_context.NodeVehicleProperties.RemoveRange(existingProps);
// Add new properties
foreach (var propDto in request.VehicleProperties)
{
var prop = new NodeVehicleProperty
{
NodeId = nodeId,
VehicleTypeId = propDto.VehicleTypeId,
Theta = propDto.Theta,
Actions = propDto.Actions,
AllowedDeviationXY = propDto.AllowedDeviationXY,
AllowedDeviationTheta = propDto.AllowedDeviationTheta
};
_context.NodeVehicleProperties.Add(prop);
}
}
await _context.SaveChangesAsync();
// Reload with vehicle properties
return (await GetByIdAsync(nodeId, includeVehicleProperties: true))!;
}
public async Task<bool> ValidateCoordinatesAsync(Guid layoutLevelId, double x, double y)
{
var settings = await _context.LayoutLevelEditorSettings
.FirstOrDefaultAsync(s => s.LevelId == layoutLevelId);
if (settings == null)
return true; // No bounds set, allow any coordinates
// Check bounds
if (settings.BoundsMinX.HasValue && x < settings.BoundsMinX.Value)
return false;
if (settings.BoundsMaxX.HasValue && x > settings.BoundsMaxX.Value)
return false;
if (settings.BoundsMinY.HasValue && y < settings.BoundsMinY.Value)
return false;
if (settings.BoundsMaxY.HasValue && y > settings.BoundsMaxY.Value)
return false;
return true;
}
public async Task<List<Node>> FindNodesNearCoordinatesAsync(Guid layoutLevelId, double x, double y, double radius)
{
// Pre-filter with bounding box at database level, then refine with Euclidean distance in-memory
var nodes = await _context.Nodes
.Where(n => n.LevelId == layoutLevelId
&& n.X >= x - radius && n.X <= x + radius
&& n.Y >= y - radius && n.Y <= y + radius)
.ToListAsync();
return [.. nodes
.Where(n =>
{
var dx = n.X - x;
var dy = n.Y - y;
return dx * dx + dy * dy <= radius * radius;
})
.OrderBy(n => (n.X - x) * (n.X - x) + (n.Y - y) * (n.Y - y))];
}
}

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using Microsoft.EntityFrameworkCore;
using RobotNet10.MapEditor.Shared.DTOs.Requests;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for managing stations
/// </summary>
public class StationService(MapDbContext context) : IStationService
{
private readonly MapDbContext _context = context;
public async Task<Station> CreateAsync(CreateStationRequest request)
{
// Check if station ID already exists in this level
var exists = await _context.Stations
.AnyAsync(s => s.LevelId == request.LayoutLevelId && s.StationId == request.StationId);
if (exists)
{
throw new InvalidOperationException(
$"Station with ID '{request.StationId}' already exists in this layout level");
}
using var transaction = await _context.Database.BeginTransactionAsync();
try
{
var station = new Station
{
LevelId = request.LayoutLevelId,
StationId = request.StationId,
StationName = request.StationName,
StationDescription = request.StationDescription,
StationHeight = request.StationHeight,
X = request.X,
Y = request.Y,
Theta = request.Theta
};
_context.Stations.Add(station);
await _context.SaveChangesAsync();
// Add interaction nodes if provided
if (request.InteractionNodeIds != null && request.InteractionNodeIds.Count != 0)
{
foreach (var nodeId in request.InteractionNodeIds)
{
var interactionNode = new StationInteractionNode
{
StationId = station.Id,
NodeId = nodeId
};
_context.StationInteractionNodes.Add(interactionNode);
}
await _context.SaveChangesAsync();
}
await transaction.CommitAsync();
// Reload with interaction nodes
return (await GetByIdAsync(station.Id, includeInteractionNodes: true))!;
}
catch
{
await transaction.RollbackAsync();
throw;
}
}
public async Task<List<Station>> GetStationsByLevelAsync(Guid layoutLevelId, bool includeInteractionNodes = true)
{
var query = _context.Stations.Where(s => s.LevelId == layoutLevelId);
if (includeInteractionNodes)
{
query = query
.Include(s => s.InteractionNodes)
.ThenInclude(sin => sin.Node);
}
return await query.OrderBy(s => s.StationId).ToListAsync();
}
public async Task<Station?> GetByIdAsync(Guid stationId, bool includeInteractionNodes = true)
{
var query = _context.Stations.Where(s => s.Id == stationId);
if (includeInteractionNodes)
{
query = query
.Include(s => s.InteractionNodes)
.ThenInclude(sin => sin.Node)
.ThenInclude(n => n.VehicleProperties);
}
return await query.FirstOrDefaultAsync();
}
public async Task<Station> UpdateAsync(Guid stationId, UpdateStationRequest request)
{
var station = await GetByIdAsync(stationId, includeInteractionNodes: true) ??
throw new InvalidOperationException($"Station with ID '{stationId}' not found");
// Update properties
if (request.StationName != null)
station.StationName = request.StationName;
if (request.StationDescription != null)
station.StationDescription = request.StationDescription;
if (request.StationHeight.HasValue)
station.StationHeight = request.StationHeight.Value;
if (request.X.HasValue)
station.X = request.X.Value;
if (request.Y.HasValue)
station.Y = request.Y.Value;
if (request.Theta.HasValue)
station.Theta = request.Theta.Value;
// Update interaction nodes if provided
if (request.InteractionNodeIds != null)
{
// Remove existing interaction nodes
var existingInteractionNodes = await _context.StationInteractionNodes
.Where(sin => sin.StationId == stationId)
.ToListAsync();
_context.StationInteractionNodes.RemoveRange(existingInteractionNodes);
// Add new interaction nodes
foreach (var nodeId in request.InteractionNodeIds)
{
// Verify node exists
var nodeExists = await _context.Nodes.AnyAsync(n => n.Id == nodeId);
if (!nodeExists)
{
throw new InvalidOperationException($"Node with ID '{nodeId}' not found");
}
var interactionNode = new StationInteractionNode
{
StationId = stationId,
NodeId = nodeId
};
_context.StationInteractionNodes.Add(interactionNode);
}
}
await _context.SaveChangesAsync();
// Reload with interaction nodes
return (await GetByIdAsync(stationId, includeInteractionNodes: true))!;
}
public async Task<bool> DeleteAsync(Guid stationId)
{
var station = await GetByIdAsync(stationId, includeInteractionNodes: false);
if (station == null)
{
return false;
}
// Delete interaction nodes (cascade will handle this, but explicit for clarity)
var interactionNodes = await _context.StationInteractionNodes
.Where(sin => sin.StationId == stationId)
.ToListAsync();
_context.StationInteractionNodes.RemoveRange(interactionNodes);
// Delete station
_context.Stations.Remove(station);
await _context.SaveChangesAsync();
return true;
}
}

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using Microsoft.EntityFrameworkCore;
using RobotNet10.MapManager.Data;
namespace RobotNet10.MapManager.Services;
/// <summary>
/// Service implementation for managing vehicle types
/// </summary>
public class VehicleTypeService(MapDbContext context) : IVehicleTypeService
{
private readonly MapDbContext _context = context;
public async Task<VehicleType> CreateAsync(string vehicleTypeId, string vehicleTypeName, string? description, string? specifications, string? actions)
{
// Check if already exists
if (await ExistsAsync(vehicleTypeId))
{
throw new InvalidOperationException($"Vehicle type with ID '{vehicleTypeId}' already exists");
}
var vehicleType = new VehicleType
{
VehicleTypeId = vehicleTypeId,
VehicleTypeName = vehicleTypeName,
Description = description,
Specifications = specifications,
Actions = actions,
IsActive = true,
CreatedDate = DateTime.UtcNow
};
_context.VehicleTypes.Add(vehicleType);
await _context.SaveChangesAsync();
return vehicleType;
}
public async Task<List<VehicleType>> GetAllAsync()
{
return await _context.VehicleTypes
.OrderBy(v => v.VehicleTypeName)
.ToListAsync();
}
public async Task<VehicleType?> GetByIdAsync(Guid id)
{
return await _context.VehicleTypes
.FirstOrDefaultAsync(v => v.Id == id);
}
public async Task<VehicleType?> GetByVehicleTypeIdAsync(string vehicleTypeId)
{
return await _context.VehicleTypes
.FirstOrDefaultAsync(v => v.VehicleTypeId == vehicleTypeId);
}
public async Task<VehicleType> UpdateAsync(Guid id, string? vehicleTypeName, string? description, string? specifications, string? actions, bool? isActive)
{
var vehicleType = await GetByIdAsync(id) ??
throw new InvalidOperationException($"Vehicle type with ID '{id}' not found");
if (vehicleTypeName != null)
vehicleType.VehicleTypeName = vehicleTypeName;
if (description != null)
vehicleType.Description = description;
if (specifications != null)
vehicleType.Specifications = specifications;
if (actions != null)
vehicleType.Actions = actions;
if (isActive.HasValue)
vehicleType.IsActive = isActive.Value;
await _context.SaveChangesAsync();
return vehicleType;
}
public async Task<bool> DeleteAsync(Guid id)
{
var vehicleType = await GetByIdAsync(id);
if (vehicleType == null)
{
return false;
}
// Check if vehicle type is referenced
var hasNodeReferences = await _context.NodeVehicleProperties
.AnyAsync(nvp => nvp.VehicleTypeId == id);
var hasEdgeReferences = await _context.EdgeVehicleProperties
.AnyAsync(evp => evp.VehicleTypeId == id);
if (hasNodeReferences || hasEdgeReferences)
{
throw new InvalidOperationException(
$"Cannot delete vehicle type '{vehicleType.VehicleTypeId}' because it is referenced by nodes or edges");
}
_context.VehicleTypes.Remove(vehicleType);
await _context.SaveChangesAsync();
return true;
}
public async Task<bool> ExistsAsync(string vehicleTypeId)
{
return await _context.VehicleTypes
.AnyAsync(v => v.VehicleTypeId == vehicleTypeId);
}
public async Task<List<VehicleType>> SearchAsync(string query)
{
if (string.IsNullOrWhiteSpace(query))
{
return await GetAllAsync();
}
var lowerQuery = query.ToLowerInvariant();
return await _context.VehicleTypes
.Where(v =>
v.VehicleTypeId.ToLower().Contains(lowerQuery) ||
v.VehicleTypeName.ToLower().Contains(lowerQuery))
.OrderBy(v => v.VehicleTypeName)
.ToListAsync();
}
public async Task<List<VehicleType>> GetByActiveStatusAsync(bool isActive)
{
return await _context.VehicleTypes
.Where(v => v.IsActive == isActive)
.OrderBy(v => v.VehicleTypeName)
.ToListAsync();
}
public async Task<VehicleTypeUsageInfo> GetUsageInfoAsync(Guid id)
{
var vehicleType = await GetByIdAsync(id);
if (vehicleType == null)
{
throw new InvalidOperationException($"Vehicle type with ID '{id}' not found");
}
var nodePropertiesCount = await _context.NodeVehicleProperties
.CountAsync(nvp => nvp.VehicleTypeId == id);
var edgePropertiesCount = await _context.EdgeVehicleProperties
.CountAsync(evp => evp.VehicleTypeId == id);
return new VehicleTypeUsageInfo
{
VehicleTypeId = vehicleType.Id,
VehicleTypeIdString = vehicleType.VehicleTypeId,
VehicleTypeName = vehicleType.VehicleTypeName,
NodePropertiesCount = nodePropertiesCount,
EdgePropertiesCount = edgePropertiesCount
};
}
}

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namespace RobotNet10.MapManager.Services;
/// <summary>
/// Vehicle type usage information
/// </summary>
public class VehicleTypeUsageInfo
{
public Guid VehicleTypeId { get; set; }
public string VehicleTypeIdString { get; set; } = string.Empty;
public string VehicleTypeName { get; set; } = string.Empty;
public int NodePropertiesCount { get; set; }
public int EdgePropertiesCount { get; set; }
public int TotalUsageCount => NodePropertiesCount + EdgePropertiesCount;
public bool CanDelete => TotalUsageCount == 0;
}