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namespace RobotNet10.FleetManager.Services.RobotManager.Models;
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/// <summary>
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/// Order status enumeration
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/// </summary>
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//public enum OrderStatus
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//{
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// Pending, // Order đã tạo nhưng chưa gửi
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// Sent, // Order đã gửi qua MQTT
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// Accepted, // Robot đã accept order
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// Rejected, // Robot reject order
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// Completed, // Order hoàn thành
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// Failed // Order failed
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//}
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using RobotNet.VDA5050.Connection;
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using RobotNet.VDA5050.Factsheet;
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using RobotNet.VDA5050.Order;
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using RobotNet.VDA5050.State;
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using RobotNet.VDA5050.Type;
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using RobotNet.VDA5050.Visualization;
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namespace RobotNet10.FleetManager.Services.RobotManager.Models;
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/// <summary>
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/// RobotData chứa tất cả thông tin liên quan đến 1 robot
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/// </summary>
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public class RobotData
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{
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/// <summary>
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/// Robot ID (SerialNumber)
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/// </summary>
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public string RobotId { get; set; } = string.Empty;
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/// <summary>
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/// Latest State message
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/// </summary>
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public StateMsg? State { get; set; }
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/// <summary>
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/// Latest Connection state
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/// </summary>
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public ConnectionState ConnectionState { get; set; }
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/// <summary>
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/// Latest Order message
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/// </summary>
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public OrderMsg? Order { get; set; }
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/// <summary>
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/// Latest Factsheet message
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/// </summary>
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public FactSheetMsg? Factsheet { get; set; }
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/// <summary>
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/// Latest Visualization message
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/// </summary>
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public VisualizationMsg? Visualization { get; set; }
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/// <summary>
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/// Last updated timestamp
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/// </summary>
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public DateTime LastUpdated { get; set; }
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/// <summary>
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/// When order state was cleared by cancel (so new order can be accepted before robot reports empty state).
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/// Used to avoid overwriting with stale state from robot; cleared when robot sends empty NodeStates/EdgeStates or after timeout.
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/// </summary>
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public DateTime? OrderClearedByCancelAt { get; set; }
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}
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