Files
tf3/CMakeLists.txt
2026-02-07 10:41:43 +07:00

209 lines
6.3 KiB
CMake

cmake_minimum_required(VERSION 3.0.2)
project(tf3 VERSION 1.0.0 LANGUAGES CXX)
if(DEFINED CATKIN_DEVEL_PREFIX OR DEFINED CATKIN_TOPLEVEL)
set(BUILDING_WITH_CATKIN TRUE)
message(STATUS "Building tf3 with Catkin")
else()
set(BUILDING_WITH_CATKIN FALSE)
message(STATUS "Building tf3 with Standalone CMake")
endif()
# C++ Standard - must be set before find_package
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Find dependencies
find_package(console_bridge REQUIRED)
find_package(Boost REQUIRED COMPONENTS system thread)
if (NOT BUILDING_WITH_CATKIN)
# Enable Position Independent Code
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# Cấu hình RPATH để tránh cycle trong runtime search path
set(CMAKE_BUILD_RPATH_USE_ORIGIN TRUE)
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
set(CMAKE_BUILD_RPATH "${CMAKE_BINARY_DIR}")
else()
# ========================================================
# Catkin specific configuration
# ========================================================
find_package(catkin REQUIRED)
catkin_package(
INCLUDE_DIRS include
LIBRARIES ${PROJECT_NAME}
DEPENDS console_bridge Boost
)
include_directories(
include
${catkin_INCLUDE_DIRS}
${console_bridge_INCLUDE_DIRS}
)
endif()
# Libraries
add_library(${PROJECT_NAME} SHARED
src/cache.cpp
src/buffer_core.cpp
src/static_cache.cpp
)
if(BUILDING_WITH_CATKIN)
add_dependencies(${PROJECT_NAME} ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)
target_link_libraries(${PROJECT_NAME}
PUBLIC ${catkin_LIBRARIES}
PRIVATE Boost::boost Boost::system Boost::thread
PRIVATE console_bridge::console_bridge
)
else()
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)
target_link_libraries(${PROJECT_NAME}
PUBLIC
Boost::boost Boost::system Boost::thread
console_bridge::console_bridge
)
set_target_properties(${PROJECT_NAME} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}
BUILD_RPATH "${CMAKE_BINARY_DIR}"
INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib"
)
endif()
if(BUILDING_WITH_CATKIN)
## Mark libraries for installation
## See http://docs.ros.org/melodic/api/catkin/html/howto/format1/building_libraries.html
install(TARGETS ${PROJECT_NAME}
ARCHIVE DESTINATION ${CATKIN_PACKAGE_LIB_DESTINATION}
LIBRARY DESTINATION ${CATKIN_PACKAGE_LIB_DESTINATION}
RUNTIME DESTINATION ${CATKIN_GLOBAL_BIN_DESTINATION}
)
## Mark cpp header files for installation
install(DIRECTORY include/${PROJECT_NAME}/
DESTINATION ${CATKIN_PACKAGE_INCLUDE_DESTINATION}
FILES_MATCHING PATTERN "*.h"
PATTERN ".svn" EXCLUDE
)
else()
install(TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}-targets
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib
RUNTIME DESTINATION bin
)
# Export targets
install(EXPORT ${PROJECT_NAME}-targets
FILE ${PROJECT_NAME}-targets.cmake
NAMESPACE ${PROJECT_NAME}::
DESTINATION lib/cmake/${PROJECT_NAME}
)
## Mark cpp header files for installation
install(DIRECTORY include/${PROJECT_NAME}/
DESTINATION include/${PROJECT_NAME}
FILES_MATCHING PATTERN "*.h"
PATTERN ".svn" EXCLUDE
)
# Print configuration info
message(STATUS "=================================")
message(STATUS "Project: ${PROJECT_NAME}")
message(STATUS "Version: ${PROJECT_VERSION}")
message(STATUS "C++ Standard: ${CMAKE_CXX_STANDARD}")
message(STATUS "Dependencies: console_bridge, Boost")
message(STATUS "=================================")
endif()
# ========================================================
# Example executables
# ========================================================
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/examples/simple_tf3_example.cpp)
add_executable(${PROJECT_NAME}_example examples/simple_tf3_example.cpp)
target_include_directories(${PROJECT_NAME}_example PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include)
target_link_libraries(${PROJECT_NAME}_example PRIVATE
${PROJECT_NAME}
pthread
console_bridge::console_bridge
)
endif()
# ========================================================
# Test executables
# ========================================================
option(BUILD_TESTING "Build tests" OFF)
if(BUILD_TESTING)
enable_testing()
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test/cache_unittest.cpp)
add_executable(${PROJECT_NAME}_cache_test test/cache_unittest.cpp)
target_link_libraries(${PROJECT_NAME}_cache_test PRIVATE
${PROJECT_NAME}
console_bridge::console_bridge
)
add_test(NAME ${PROJECT_NAME}_cache_test COMMAND ${PROJECT_NAME}_cache_test)
endif()
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test/static_cache_test.cpp)
add_executable(${PROJECT_NAME}_static_cache_test test/static_cache_test.cpp)
target_link_libraries(${PROJECT_NAME}_static_cache_test PRIVATE
${PROJECT_NAME}
console_bridge::console_bridge
)
add_test(NAME ${PROJECT_NAME}_static_cache_test COMMAND ${PROJECT_NAME}_static_cache_test)
endif()
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test/simple_tf3_core.cpp)
add_executable(${PROJECT_NAME}_simple_test test/simple_tf3_core.cpp)
target_link_libraries(${PROJECT_NAME}_simple_test PRIVATE
${PROJECT_NAME}
console_bridge::console_bridge
)
add_test(NAME ${PROJECT_NAME}_simple_test COMMAND ${PROJECT_NAME}_simple_test)
endif()
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test/speed_test.cpp)
add_executable(${PROJECT_NAME}_speed_test test/speed_test.cpp)
target_link_libraries(${PROJECT_NAME}_speed_test PRIVATE
${PROJECT_NAME}
console_bridge::console_bridge
)
add_test(NAME ${PROJECT_NAME}_speed_test COMMAND ${PROJECT_NAME}_speed_test)
endif()
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/test/test_transform_datatypes.cpp)
add_executable(${PROJECT_NAME}_transform_datatypes_test test/test_transform_datatypes.cpp)
target_link_libraries(${PROJECT_NAME}_transform_datatypes_test PRIVATE
${PROJECT_NAME}
console_bridge::console_bridge
)
add_test(NAME ${PROJECT_NAME}_transform_datatypes_test COMMAND ${PROJECT_NAME}_transform_datatypes_test)
endif()
endif()