uint8 LOCAL_COSTMAP = 1 uint8 GLOBAL_COSTMAP = 2 geometry_msgs/PoseStamped pose # the pose to be checked after transforming to costmap frame float32 safety_dist # minimum distance allowed to the closest obstacle float32 lethal_cost_mult # cost multiplier for cells marked as lethal obstacle (zero is ignored) float32 inscrib_cost_mult # cost multiplier for cells marked as inscribed obstacle (zero is ignored) float32 unknown_cost_mult # cost multiplier for cells marked as unknown space (zero is ignored) uint8 costmap # costmap in which to check the pose bool current_pose # check current robot pose instead (ignores pose field) --- uint8 FREE = 0 # robot is completely in traversable space uint8 INSCRIBED = 1 # robot is partially in inscribed space uint8 LETHAL = 2 # robot is partially in collision uint8 UNKNOWN = 3 # robot is partially in unknown space uint8 OUTSIDE = 4 # robot is completely outside the map uint8 state # pose state: FREE, INFLATED, LETHAL, UNKNOWN or OUTSIDE uint32 cost # total cost of all cells within footprint padded by safety_dist