# sfm algorithm configure social_force: animation_factor: 5.1 # only handle pedestrians within `people_distance` people_distance: 6.0 # weights of social force model goal_weight: 2.0 obstacle_weight: 20.0 social_weight: 15 group_gaze_weight: 3.0 group_coh_weight: 2.0 group_rep_weight: 1.0 # pedestrians setting pedestrians: update_rate: 5 ped_property: - name: human_1 pose: 11 25 1 0 0 0 velocity: 0.9 radius: 0.4 cycle: true ignore: model_1: ground_plane model_2: turtlebot3_waffle_1 trajectory: goal_point_1: 11 25 1 0 0 0 goal_point_2: 11 30 1 0 0 0 # - name: human_2 # pose: -0.5 -8.5 1 0 0 0 # velocity: 1.2 # radius: 0.4 # cycle: true # ignore: # model_1: ground_plane # model_2: turtlebot3_waffle # trajectory: # goal_point_1: -0.5 -8.5 1 0 0 0 # goal_point_2: -9 2.5 1 0 0 0 # - name: human_3 # pose: -3.5 -8.5 1 0 0 0 # velocity: 1.2 # radius: 0.4 # cycle: true # ignore: # model_1: ground_plane # model_2: turtlebot3_waffle # trajectory: # goal_point_1: -3.5 -8.5 1 0 0 0 # goal_point_2: -3.5 8.5 1 0 0 0