git commit -m "first commit for v2"
This commit is contained in:
43
Devices/Cores/models/include/models/BaseAbsoluteEncoder.h
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43
Devices/Cores/models/include/models/BaseAbsoluteEncoder.h
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#ifndef __ABSOLUTE_ENCODER_H_INCLUDED
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#define __ABSOLUTE_ENCODER_H_INCLUDED
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#include <ros/ros.h>
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namespace models
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{
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class BaseAbsoluteEncoder
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{
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public:
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/**
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* @brief Constructs
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* @param name The name to give this instance of the model base
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*/
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virtual void initialize(ros::NodeHandle & nh, const std::string &name) = 0;
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/**
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* @brief Get the angle of rotation of an axis() rad
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*/
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virtual double Position() = 0;
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/**
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* @brief Get the velocity rotation of an axis() rad
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*/
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virtual double Velocity() = 0;
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/**
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* @brief Decontructor
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*/
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virtual ~BaseAbsoluteEncoder() {}
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protected:
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/**
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* @brief Contructor
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*/
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BaseAbsoluteEncoder() {}
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}; // BaseAbsoluteEncoder
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} // namespace models
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#endif //__ABSOLUTE_ENCODER_H_INCLUDED
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48
Devices/Cores/models/include/models/BaseSensorGroups.h
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48
Devices/Cores/models/include/models/BaseSensorGroups.h
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#ifndef __BASE_SENSOR_GROUPS_H_INCLUDED_
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#define __BASE_SENSOR_GROUPS_H_INCLUDED_
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namespace models
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{
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enum SensorState
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{
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Normal,
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Warn,
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Error,
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NotActive,
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};
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class BaseSensorGroups
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{
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public:
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/**
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* @brief Constructs
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* @param name The name to give this instance of the model base
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*/
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virtual void initialize(ros::NodeHandle & nh, const std::string &name) = 0;
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/**
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* @brief Get state from sensors
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*/
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virtual models::SensorState State() = 0;
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/**
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* @brief Get bit logic get from sensor
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*/
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virtual bool Get() = 0;
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/**
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* @brief Decontructor
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*/
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virtual ~BaseSensorGroups() {}
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protected:
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/**
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* @brief Contructor
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*/
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BaseSensorGroups() {}
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}; // class BaseSensorGroups
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} // namespace models
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#endif
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105
Devices/Cores/models/include/models/BaseSteerDrive.h
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105
Devices/Cores/models/include/models/BaseSteerDrive.h
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#ifndef __STEER_DRIVE_H_INCLUDED
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#define __STEER_DRIVE_H_INCLUDED
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#include <ros/ros.h>
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namespace models
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{
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class BaseSteerDrive
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{
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public:
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/**
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* @brief Constructs
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* @param name The name to give this instance of the model base
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*/
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virtual void initialize(ros::NodeHandle & nh, const std::string &name) = 0;
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/**
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* @brief Constructs
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* @param name Check model is deady
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* @return true, if model is ready, false otherwise
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*/
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virtual bool Ready() {return true;}
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/**
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* @brief Get the velocity limit on axis(index).
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* @return Velocity limit specified in SDF
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*/
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virtual double GetVelocityLimit(unsigned int _index) = 0;
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/**
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* @brief Set the velocity limit on a joint axis.
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* @param[in] _velocity Velocity limit for the axis.
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*/
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virtual void SetVelocityLimit(double _velocity) = 0;
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/**
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* @brief Get the rotation rate of an axis(index)
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* @return The rotaional velocity of the joint axis.
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*/
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virtual double GetVelocity() = 0;
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/**
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* @brief Set the velocity of an axis(index).
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* In ODE and Bullet, the SetVelocityMaximal function is used to
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* set the velocity of the child link relative to the parent.
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* In Simbody and DART, this function updates the velocity state,
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* which has a recursive effect on the rest of the chain.
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* @param[in] _vel Velocity.
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*/
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virtual void SetVelocity(double _vel) = 0;
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/**
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* @brief Get the position of an axis according to its index.
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*
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* For rotational axes, the value is in radians. For prismatic axes,
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* it is in meters.
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*
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* For static models, it returns the static joint position.
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*
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* It returns ignition::math::NAN_D in case the position can't be
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* obtained. For instance, if the index is invalid, if the joint is
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* fixed, etc.
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*
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* Subclasses can't override this method. See PositionImpl instead.
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*
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* @return Current position of the axis.
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* @sa PositionImpl
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*/
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virtual double Position() = 0;
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/**
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* @brief The child links of this joint are updated based on desired
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* position. And all the links connected to the child link of this joint
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* except through the parent link of this joint moves with the child
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* link.
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* @param[in] _position Position to set the joint to.
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* unspecified, pure kinematic teleportation.
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* link with respect to the world frame will remain the same after
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* setting the position. By default this is false, which means there are
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* no guarantees about what the child link's world velocity will be after
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* the position is changed (the behavior is determined by the underlying
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* physics engine).
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*
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* @note{Only ODE and Bullet support _preserveWorldVelocity being true.}
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*/
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virtual void SetPosition(const double _position) = 0;
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/**
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* @brief Decontructor
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*/
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virtual ~BaseSteerDrive() {}
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protected:
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/**
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* @brief Contructor
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*/
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BaseSteerDrive() {}
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}; // class BaseSteerDrive
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} // namespace models
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#endif // __STEER_DRIVE_H_INCLUDED
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53
Devices/Cores/models/include/models/ModelsTypes.h
Executable file
53
Devices/Cores/models/include/models/ModelsTypes.h
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#ifndef __MODELS_TYPES_H_INCLUDED
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#define __MODELS_TYPES_H_INCLUDED
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#include <vector>
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#include <boost/shared_ptr.hpp>
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/**
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* @brief models forward declarations and type defines
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*/
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namespace models
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{
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class BaseSteerDrive;
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class BaseAbsoluteEncoder;
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class BaseSensorGroups;
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/**
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* @def BaseSteerDrivePtr
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* @brief Boost shared pointer to a BaseSteerDrive object
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*/
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typedef boost::shared_ptr<BaseSteerDrive> BaseSteerDrivePtr;
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/**
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* @def BaseAbsoluteEncoderPtr
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* @brief Boost shared pointer to a BaseAbsoluteEncoder object
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*/
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typedef boost::shared_ptr<BaseAbsoluteEncoder> BaseAbsoluteEncoderPtr;
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/**
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* @def BaseSensorGroupsPtr
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* @brief Boost shared pointer to a BaseSensorGroups object
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*/
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typedef boost::shared_ptr<BaseSensorGroups> BaseSensorGroupsPtr;
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/**
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* @def BaseSteerDrive_V
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* @brief Vector of BaseSteerDrivePtr
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*/
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typedef std::vector<BaseSteerDrivePtr> BaseSteerDrive_V;
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/**
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* @def BaseAbsoluteEncoder_V
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* @brief Vector of BaseAbsoluteEncoderPtr
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*/
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typedef std::vector<BaseAbsoluteEncoderPtr> BaseAbsoluteEncoder_V;
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/**
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* @def BaseSensorGroups_V
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* @brief Vector of BaseSensorGroupsPtr
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*/
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typedef std::vector<BaseSensorGroupsPtr> BaseSensorGroups_V;
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} // namespace models
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#endif // MODELS_TYPES_H_INCLUDED
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