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src/voxel_grid.cpp Executable file
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/*********************************************************************
*
* Software License Agreement (BSD License)
*
* Copyright (c) 2008, Willow Garage, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of the Willow Garage nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Author: Eitan Marder-Eppstein
*********************************************************************/
#include <voxel_grid/voxel_grid.h>
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#include <iostream>
#include <cstdio>
namespace voxel_grid {
VoxelGrid::VoxelGrid(unsigned int size_x, unsigned int size_y, unsigned int size_z)
{
size_x_ = size_x;
size_y_ = size_y;
size_z_ = size_z;
if(size_z_ > 16){
std::cerr << "Error, this implementation can only support up to 16 z values (" << size_z_ << ")" << std::endl;
size_z_ = 16;
}
data_ = new uint32_t[size_x_ * size_y_];
uint32_t unknown_col = ~((uint32_t)0)>>16;
uint32_t* col = data_;
for(unsigned int i = 0; i < size_x_ * size_y_; ++i){
*col = unknown_col;
++col;
}
}
void VoxelGrid::resize(unsigned int size_x, unsigned int size_y, unsigned int size_z)
{
//if we're not actually changing the size, we can just reset things
if(size_x == size_x_ && size_y == size_y_ && size_z == size_z_){
reset();
return;
}
delete[] data_;
size_x_ = size_x;
size_y_ = size_y;
size_z_ = size_z;
if(size_z_ > 16){
std::cerr << "Error, this implementation can only support up to 16 z values (" << size_z << ")" << std::endl;
size_z_ = 16;
}
data_ = new uint32_t[size_x_ * size_y_];
uint32_t unknown_col = ~((uint32_t)0)>>16;
uint32_t* col = data_;
for(unsigned int i = 0; i < size_x_ * size_y_; ++i){
*col = unknown_col;
++col;
}
}
VoxelGrid::~VoxelGrid()
{
delete [] data_;
}
void VoxelGrid::reset(){
uint32_t unknown_col = ~((uint32_t)0)>>16;
uint32_t* col = data_;
for(unsigned int i = 0; i < size_x_ * size_y_; ++i){
*col = unknown_col;
++col;
}
}
void VoxelGrid::markVoxelLine(double x0, double y0, double z0, double x1, double y1, double z1, unsigned int max_length){
if(x0 >= size_x_ || y0 >= size_y_ || z0 >= size_z_ || x1>=size_x_ || y1>=size_y_ || z1>=size_z_){
// Line endpoint out of bounds - silently return
return;
}
MarkVoxel mv(data_);
raytraceLine(mv, x0, y0, z0, x1, y1, z1, max_length);
}
void VoxelGrid::clearVoxelLine(double x0, double y0, double z0, double x1, double y1, double z1, unsigned int max_length){
if(x0 >= size_x_ || y0 >= size_y_ || z0 >= size_z_ || x1>=size_x_ || y1>=size_y_ || z1>=size_z_){
// Line endpoint out of bounds - silently return
return;
}
ClearVoxel cv(data_);
raytraceLine(cv, x0, y0, z0, x1, y1, z1, max_length);
}
void VoxelGrid::clearVoxelLineInMap(double x0, double y0, double z0, double x1, double y1, double z1, unsigned char *map_2d,
unsigned int unknown_threshold, unsigned int mark_threshold, unsigned char free_cost, unsigned char unknown_cost, unsigned int max_length){
costmap = map_2d;
if(map_2d == NULL){
clearVoxelLine(x0, y0, z0, x1, y1, z1, max_length);
return;
}
if(x0 >= size_x_ || y0 >= size_y_ || z0 >= size_z_ || x1>=size_x_ || y1>=size_y_ || z1>=size_z_){
// Line endpoint out of bounds - silently return
return;
}
ClearVoxelInMap cvm(data_, costmap, unknown_threshold, mark_threshold, free_cost, unknown_cost);
raytraceLine(cvm, x0, y0, z0, x1, y1, z1, max_length);
}
VoxelStatus VoxelGrid::getVoxel(unsigned int x, unsigned int y, unsigned int z)
{
if(x >= size_x_ || y >= size_y_ || z >= size_z_){
// Voxel out of bounds
return UNKNOWN;
}
uint32_t full_mask = ((uint32_t)1<<z<<16) | (1<<z);
uint32_t result = data_[y * size_x_ + x] & full_mask;
unsigned int bits = numBits(result);
// known marked: 11 = 2 bits, unknown: 01 = 1 bit, known free: 00 = 0 bits
if(bits < 2){
if(bits < 1)
return FREE;
return UNKNOWN;
}
return MARKED;
}
VoxelStatus VoxelGrid::getVoxelColumn(unsigned int x, unsigned int y, unsigned int unknown_threshold, unsigned int marked_threshold)
{
if(x >= size_x_ || y >= size_y_){
// Voxel out of bounds
return UNKNOWN;
}
uint32_t* col = &data_[y * size_x_ + x];
unsigned int unknown_bits = uint16_t(*col>>16) ^ uint16_t(*col);
unsigned int marked_bits = *col>>16;
//check if the number of marked bits qualifies the col as marked
if(!bitsBelowThreshold(marked_bits, marked_threshold)){
return MARKED;
}
//check if the number of unkown bits qualifies the col as unknown
if(!bitsBelowThreshold(unknown_bits, unknown_threshold))
return UNKNOWN;
return FREE;
}
unsigned int VoxelGrid::sizeX(){
return size_x_;
}
unsigned int VoxelGrid::sizeY(){
return size_y_;
}
unsigned int VoxelGrid::sizeZ(){
return size_z_;
}
void VoxelGrid::printVoxelGrid(){
for(unsigned int z = 0; z < size_z_; z++){
printf("Layer z = %u:\n",z);
for(unsigned int y = 0; y < size_y_; y++){
for(unsigned int x = 0 ; x < size_x_; x++){
printf((getVoxel(x, y, z)) == voxel_grid::MARKED? "#" : " ");
}
printf("|\n");
}
}
}
void VoxelGrid::printColumnGrid(){
printf("Column view:\n");
for(unsigned int y = 0; y < size_y_; y++){
for(unsigned int x = 0 ; x < size_x_; x++){
printf((getVoxelColumn(x, y, 16, 0) == voxel_grid::MARKED)? "#" : " ");
}
printf("|\n");
}
}
};