522 lines
15 KiB
C++
522 lines
15 KiB
C++
/*********************************************************************
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2010, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*********************************************************************/
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#ifdef _MSC_VER
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#endif
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#include "robot/time.h"
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#include "robot/impl/time.h"
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#include <cmath>
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#include <ctime>
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#include <iomanip>
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#include <limits>
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#include <stdexcept>
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// time related includes for macOS
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#if defined(__APPLE__)
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#include <mach/clock.h>
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#include <mach/mach.h>
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#endif // defined(__APPLE__)
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#ifdef _WINDOWS
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#include <chrono>
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#include <thread>
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#include <windows.h>
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#endif
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#include <mutex>
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#include <chrono>
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/*********************************************************************
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** Preprocessor
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*********************************************************************/
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// Could probably do some better and more elaborate checking
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// and definition here.
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#define HAS_CLOCK_GETTIME (_POSIX_C_SOURCE >= 199309L)
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/*********************************************************************
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** Namespaces
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*********************************************************************/
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namespace robot
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{
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/*********************************************************************
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** Variables
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*********************************************************************/
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const Duration DURATION_MAX(std::numeric_limits<int32_t>::max(), 999999999);
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const Duration DURATION_MIN(std::numeric_limits<int32_t>::min(), 0);
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template<> const Duration DurationBase<Duration>::MAX = DURATION_MAX;
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template<> const Duration DurationBase<Duration>::MIN = DURATION_MIN;
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template<> const Duration DurationBase<Duration>::ZERO = Duration(0, 0);
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template<> const Duration DurationBase<Duration>::NANOSECOND = Duration(0, 1);
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template<> const Duration DurationBase<Duration>::MICROSECOND = Duration(0, 1000);
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template<> const Duration DurationBase<Duration>::MILLISECOND = Duration(0, 1000000);
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template<> const Duration DurationBase<Duration>::SECOND = Duration(1, 0);
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template<> const Duration DurationBase<Duration>::MINUTE = Duration(60, 0);
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template<> const Duration DurationBase<Duration>::HOUR = Duration(60 * 60, 0);
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template<> const Duration DurationBase<Duration>::DAY = Duration(60 * 60 * 24, 0);
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template<> const WallDuration DurationBase<WallDuration>::MAX = WallDuration(Duration::MAX.sec, Duration::MAX.nsec);
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template<> const WallDuration DurationBase<WallDuration>::MIN = WallDuration(Duration::MIN.sec, Duration::MIN.nsec);
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template<> const WallDuration DurationBase<WallDuration>::ZERO = WallDuration(Duration::ZERO.sec, Duration::ZERO.nsec);
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template<> const WallDuration DurationBase<WallDuration>::DAY = WallDuration(Duration::DAY.sec, Duration::DAY.nsec);
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template<> const WallDuration DurationBase<WallDuration>::HOUR = WallDuration(Duration::HOUR.sec, Duration::HOUR.nsec);
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template<> const WallDuration DurationBase<WallDuration>::MINUTE = WallDuration(Duration::MINUTE.sec, Duration::MINUTE.nsec);
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template<> const WallDuration DurationBase<WallDuration>::SECOND = WallDuration(Duration::SECOND.sec, Duration::SECOND.nsec);
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template<> const WallDuration DurationBase<WallDuration>::MILLISECOND = WallDuration(Duration::MILLISECOND.sec, Duration::MILLISECOND.nsec);
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template<> const WallDuration DurationBase<WallDuration>::MICROSECOND = WallDuration(Duration::MICROSECOND.sec, Duration::MICROSECOND.nsec);
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template<> const WallDuration DurationBase<WallDuration>::NANOSECOND = WallDuration(Duration::NANOSECOND.sec, Duration::NANOSECOND.nsec);
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const Time TIME_MAX(std::numeric_limits<uint32_t>::max(), 999999999);
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const Time TIME_MIN(0, 1);
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template<> const Time TimeBase<Time, Duration>::MAX = TIME_MAX;
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template<> const Time TimeBase<Time, Duration>::MIN = TIME_MIN;
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template<> const Time TimeBase<Time, Duration>::ZERO = Time(0, 0);
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template<> const Time TimeBase<Time, Duration>::UNINITIALIZED = Time::ZERO;
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template<> const WallTime TimeBase<WallTime, WallDuration>::MAX = WallTime(Time::MAX.sec, Time::MAX.nsec);
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template<> const WallTime TimeBase<WallTime, WallDuration>::MIN = WallTime(Time::MIN.sec, Time::MIN.nsec);
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template<> const WallTime TimeBase<WallTime, WallDuration>::ZERO = WallTime(Time::ZERO.sec, Time::ZERO.nsec);
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template<> const WallTime TimeBase<WallTime, WallDuration>::UNINITIALIZED = WallTime(Time::UNINITIALIZED.sec, Time::UNINITIALIZED.nsec);
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template<> const SteadyTime TimeBase<SteadyTime, WallDuration>::MAX = SteadyTime(Time::MAX.sec, Time::MAX.nsec);
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template<> const SteadyTime TimeBase<SteadyTime, WallDuration>::MIN = SteadyTime(Time::MIN.sec, Time::MIN.nsec);
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template<> const SteadyTime TimeBase<SteadyTime, WallDuration>::ZERO = SteadyTime(Time::ZERO.sec, Time::ZERO.nsec);
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template<> const SteadyTime TimeBase<SteadyTime, WallDuration>::UNINITIALIZED = SteadyTime(Time::UNINITIALIZED.sec, Time::UNINITIALIZED.nsec);
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// This is declared here because it's set from the Time class but read from
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// the Duration class, and need not be exported to users of either.
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static bool g_stopped(false);
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// I assume that this is declared here, instead of time.h, to keep users
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// of time.h from including boost/thread/mutex.hpp
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static std::mutex g_sim_time_mutex;
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static bool g_initialized(true);
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static bool g_use_sim_time(false);
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static Time g_sim_time(0, 0);
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/*********************************************************************
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** Cross Platform Functions
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*********************************************************************/
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void robot_walltime(uint32_t& sec, uint32_t& nsec)
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{
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using namespace std::chrono;
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uint64_t now_ns = duration_cast<nanoseconds>(system_clock::now().time_since_epoch()).count();
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uint64_t s = 0;
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normalizeSecNSec(s, now_ns);
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sec = static_cast<uint32_t>(s);
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nsec = static_cast<uint32_t>(now_ns);
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}
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void robot_steadytime(uint32_t& sec, uint32_t& nsec)
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{
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using namespace std::chrono;
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uint64_t now_ns = duration_cast<nanoseconds>(steady_clock::now().time_since_epoch()).count();
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uint64_t s = 0;
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normalizeSecNSec(s, now_ns);
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sec = static_cast<uint32_t>(s);
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nsec = static_cast<uint32_t>(now_ns);
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}
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/*
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* These have only internal linkage to this translation unit.
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* (i.e. not exposed to users of the time classes)
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*/
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/**
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* @brief Simple representation of the rt library nanosleep function.
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*/
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int robot_nanosleep(const uint32_t &sec, const uint32_t &nsec)
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{
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#if defined(_WIN32)
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std::this_thread::sleep_for(std::chrono::nanoseconds(static_cast<int64_t>(sec * 1e9 + nsec)));
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return 0;
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#else
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timespec req = { sec, nsec };
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return nanosleep(&req, NULL);
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#endif
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}
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/**
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* @brief Go to the wall!
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*
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* @todo Fully implement the win32 parts, currently just like a regular sleep.
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*/
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bool robot_wallsleep(uint32_t sec, uint32_t nsec)
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{
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#if defined(_WIN32)
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robot_nanosleep(sec,nsec);
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#else
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timespec req = { sec, nsec };
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timespec rem = {0, 0};
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while (nanosleep(&req, &rem) && !g_stopped)
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{
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req = rem;
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}
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#endif
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return !g_stopped;
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}
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/*********************************************************************
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** Class Methods
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*********************************************************************/
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bool Time::useSystemTime()
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{
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return !g_use_sim_time;
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}
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bool Time::isSimTime()
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{
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return g_use_sim_time;
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}
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bool Time::isSystemTime()
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{
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return !isSimTime();
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}
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Time Time::now()
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{
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if (!g_initialized)
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{
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throw TimeNotInitializedException();
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}
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if (g_use_sim_time)
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{
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std::lock_guard<std::mutex> lock(g_sim_time_mutex);
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Time t = g_sim_time;
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return t;
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}
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Time t;
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robot_walltime(t.sec, t.nsec);
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return t;
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}
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void Time::setNow(const Time& new_now)
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{
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std::lock_guard<std::mutex> lock(g_sim_time_mutex);
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g_sim_time = new_now;
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g_use_sim_time = true;
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}
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void Time::init()
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{
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g_stopped = false;
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g_use_sim_time = false;
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g_initialized = true;
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}
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void Time::shutdown()
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{
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g_stopped = true;
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}
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bool Time::isValid()
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{
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return (!g_use_sim_time) || !g_sim_time.isZero();
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}
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bool Time::waitForValid()
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{
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return waitForValid(robot::WallDuration());
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}
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bool Time::waitForValid(const robot::WallDuration& timeout)
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{
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robot::WallTime start = robot::WallTime::now();
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while (!isValid() && !g_stopped)
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{
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robot::WallDuration(0.01).sleep();
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if (timeout > robot::WallDuration(0, 0) && (robot::WallTime::now() - start > timeout))
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{
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return false;
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}
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}
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if (g_stopped)
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{
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return false;
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}
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return true;
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}
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// boost::posix_time conversion removed in std-only build
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std::ostream& operator<<(std::ostream& os, const Time &rhs)
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{
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auto flags = os.flags();
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auto fillc = os.fill();
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auto width = os.width();
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os << rhs.sec << "." << std::setw(9) << std::setfill('0') << rhs.nsec;
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os.flags(flags);
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os.fill(fillc);
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os.width(width);
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return os;
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}
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std::ostream& operator<<(std::ostream& os, const Duration& rhs)
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{
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auto flags = os.flags();
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auto fillc = os.fill();
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auto width = os.width();
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if (rhs.sec >= 0 || rhs.nsec == 0)
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{
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os << rhs.sec << "." << std::setw(9) << std::setfill('0') << rhs.nsec;
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}
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else
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{
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os << (rhs.sec == -1 ? "-" : "") << (rhs.sec + 1) << "." << std::setw(9) << std::setfill('0') << (1000000000 - rhs.nsec);
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}
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os.flags(flags);
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os.fill(fillc);
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os.width(width);
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return os;
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}
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bool Time::sleepUntil(const Time& end)
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{
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if (Time::useSystemTime())
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{
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Duration d(end - Time::now());
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if (d > Duration(0))
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{
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return d.sleep();
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}
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return true;
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}
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else
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{
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Time start = Time::now();
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while (!g_stopped && (Time::now() < end))
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{
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robot_nanosleep(0,1000000);
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if (Time::now() < start)
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{
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return false;
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}
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}
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return true;
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}
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}
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bool WallTime::sleepUntil(const WallTime& end)
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{
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WallDuration d(end - WallTime::now());
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if (d > WallDuration(0))
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{
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return d.sleep();
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}
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return true;
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}
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bool SteadyTime::sleepUntil(const SteadyTime& end)
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{
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WallDuration d(end - SteadyTime::now());
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if (d > WallDuration(0))
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{
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return d.sleep();
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}
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return true;
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}
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bool Duration::sleep() const
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{
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if (Time::useSystemTime())
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{
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return robot_wallsleep(sec, nsec);
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}
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else
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{
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Time start = Time::now();
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Time end = start + *this;
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if (start.isZero())
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{
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end = TIME_MAX;
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}
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bool rc = false;
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// This allows sim time to run up to 10x real-time even for very short sleep durations.
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const uint32_t sleep_nsec = (sec != 0) ? 1000000 : (std::min)(1000000, nsec/10);
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while (!g_stopped && (Time::now() < end))
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{
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robot_wallsleep(0, sleep_nsec);
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rc = true;
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// If we started at time 0 wait for the first actual time to arrive before starting the timer on
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// our sleep
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if (start.isZero())
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{
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start = Time::now();
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end = start + *this;
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}
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// If time jumped backwards from when we started sleeping, return immediately
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if (Time::now() < start)
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{
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return false;
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}
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}
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return rc && !g_stopped;
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}
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}
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std::ostream &operator<<(std::ostream& os, const WallTime &rhs)
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{
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auto flags = os.flags();
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auto fillc = os.fill();
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auto width = os.width();
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os << rhs.sec << "." << std::setw(9) << std::setfill('0') << rhs.nsec;
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os.flags(flags);
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os.fill(fillc);
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os.width(width);
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return os;
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}
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std::ostream &operator<<(std::ostream& os, const SteadyTime &rhs)
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{
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auto flags = os.flags();
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auto fillc = os.fill();
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auto width = os.width();
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os << rhs.sec << "." << std::setw(9) << std::setfill('0') << rhs.nsec;
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os.flags(flags);
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os.fill(fillc);
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os.width(width);
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return os;
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}
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WallTime WallTime::now()
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{
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WallTime t;
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robot_walltime(t.sec, t.nsec);
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return t;
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}
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SteadyTime SteadyTime::now()
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{
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SteadyTime t;
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robot_steadytime(t.sec, t.nsec);
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return t;
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}
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std::ostream &operator<<(std::ostream& os, const WallDuration& rhs)
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{
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auto flags = os.flags();
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auto fillc = os.fill();
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auto width = os.width();
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if (rhs.sec >= 0 || rhs.nsec == 0)
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{
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os << rhs.sec << "." << std::setw(9) << std::setfill('0') << rhs.nsec;
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}
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else
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{
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os << (rhs.sec == -1 ? "-" : "") << (rhs.sec + 1) << "." << std::setw(9) << std::setfill('0') << (1000000000 - rhs.nsec);
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}
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os.flags(flags);
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os.fill(fillc);
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os.width(width);
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return os;
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}
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bool WallDuration::sleep() const
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{
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return robot_wallsleep(sec, nsec);
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}
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void normalizeSecNSec(uint64_t& sec, uint64_t& nsec)
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{
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uint64_t nsec_part = nsec % 1000000000UL;
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uint64_t sec_part = nsec / 1000000000UL;
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if (sec + sec_part > std::numeric_limits<uint32_t>::max())
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throw std::runtime_error("Time is out of dual 32-bit range");
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sec += sec_part;
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nsec = nsec_part;
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}
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void normalizeSecNSec(uint32_t& sec, uint32_t& nsec)
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{
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uint64_t sec64 = sec;
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uint64_t nsec64 = nsec;
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normalizeSecNSec(sec64, nsec64);
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sec = (uint32_t)sec64;
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nsec = (uint32_t)nsec64;
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}
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void normalizeSecNSecUnsigned(int64_t& sec, int64_t& nsec)
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{
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int64_t nsec_part = nsec % 1000000000L;
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int64_t sec_part = sec + nsec / 1000000000L;
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if (nsec_part < 0)
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{
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nsec_part += 1000000000L;
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--sec_part;
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}
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if (sec_part < 0 || sec_part > std::numeric_limits<uint32_t>::max())
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throw std::runtime_error("Time is out of dual 32-bit range");
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sec = sec_part;
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nsec = nsec_part;
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}
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template class TimeBase<Time, Duration>;
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template class TimeBase<WallTime, WallDuration>;
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template class TimeBase<SteadyTime, WallDuration>;
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}
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