Files
costmap_2d/include/costmap_2d/data_convert.h
2025-11-07 17:44:42 +07:00

100 lines
3.0 KiB
C++

#ifndef DATA_CONVERT_H
#define DATA_CONVERT_H
#include <geometry_msgs/TransformStamped.h>
#include <tf2/utils.h>
#include <tf2/compat.h>
#include <robot/time.h>
namespace costmap_2d
{
robot::Time convertTime(tf2::Time time)
{
robot::Time time_tmp;
time_tmp.sec = time.sec;
time_tmp.nsec = time.nsec;
return time_tmp;
}
tf2::Time convertTime(robot::Time time)
{
tf2::Time time_tmp;
time_tmp.sec = time.sec;
time_tmp.nsec = time.nsec;
return time_tmp;
}
tf2::Transform convertToTf2Transform(const geometry_msgs::Transform& msg)
{
tf2::Quaternion q(
msg.rotation.x,
msg.rotation.y,
msg.rotation.z,
msg.rotation.w
);
tf2::Vector3 t(
msg.translation.x,
msg.translation.y,
msg.translation.z
);
tf2::Transform tf(q, t);
return tf;
}
tf2::Transform convertToTf2Transform(const tf2::TransformMsg& msg)
{
tf2::Quaternion q(
msg.rotation.x,
msg.rotation.y,
msg.rotation.z,
msg.rotation.w
);
tf2::Vector3 t(
msg.translation.x,
msg.translation.y,
msg.translation.z
);
tf2::Transform tf(q, t);
return tf;
}
tf2::TransformStampedMsg convertToTransformStampedMsg(const geometry_msgs::TransformStamped& msg)
{
tf2::TransformStampedMsg out;
out.header.seq = msg.header.seq;
out.header.stamp = convertTime(msg.header.stamp);
out.header.frame_id = msg.header.frame_id;
out.child_frame_id = msg.child_frame_id;
out.transform.translation.x = msg.transform.translation.x;
out.transform.translation.y = msg.transform.translation.y;
out.transform.translation.z = msg.transform.translation.z;
out.transform.rotation.x = msg.transform.rotation.x;
out.transform.rotation.y = msg.transform.rotation.y;
out.transform.rotation.z = msg.transform.rotation.z;
out.transform.rotation.w = msg.transform.rotation.w;
return out;
}
geometry_msgs::TransformStamped convertToTransformStamped(const tf2::TransformStampedMsg& msg)
{
geometry_msgs::TransformStamped out;
out.header.seq = msg.header.seq;
out.header.stamp = convertTime(msg.header.stamp);
out.header.frame_id = msg.header.frame_id;
out.child_frame_id = msg.child_frame_id;
out.transform.translation.x = msg.transform.translation.x;
out.transform.translation.y = msg.transform.translation.y;
out.transform.translation.z = msg.transform.translation.z;
out.transform.rotation.x = msg.transform.rotation.x;
out.transform.rotation.y = msg.transform.rotation.y;
out.transform.rotation.z = msg.transform.rotation.z;
out.transform.rotation.w = msg.transform.rotation.w;
return out;
}
}
#endif // DATA_CONVERT_H