add multi camera depth
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@@ -91,10 +91,11 @@ private:
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void clearNonLethal(double wx, double wy, double w_size_x, double w_size_y, bool clear_no_info);
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virtual void raytraceFreespace(const robot_costmap_2d::Observation& clearing_observation, double* min_x, double* min_y,
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double* max_x, double* max_y);
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bool raytraceDepthFrustum(const robot_costmap_2d::Observation& clearing_observation, double* min_x, double* min_y,
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double* max_x, double* max_y);
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bool getCloudPoint(const robot_sensor_msgs::PointCloud2& cloud, unsigned int u, unsigned int v,
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double& wx, double& wy, double& wz) const;
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// bool raytraceDepthFrustum(double* min_x, double* min_y, double* max_x, double* max_y);
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bool raytraceDepthFrustum(const robot_costmap_2d::DepthCameraObservation& observation,
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double* min_x, double* min_y, double* max_x, double* max_y);
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bool readDepthMeters(const robot_sensor_msgs::Image& depth, unsigned int u, unsigned int v,
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double& depth_m, bool& is_valid) const;
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bool clipRaytraceEndpoint(double ox, double oy, double oz, double& wx, double& wy, double& wz);
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bool clearVoxelRay(double ox, double oy, double oz, double wx, double wy, double wz,
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double raytrace_range, double* min_x, double* min_y, double* max_x, double* max_y);
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@@ -104,8 +105,6 @@ private:
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robot_voxel_grid::VoxelGrid robot_voxel_grid_;
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double z_resolution_, origin_z_;
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unsigned int unknown_threshold_, mark_threshold_, size_z_;
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bool frustum_clearing_enabled_;
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unsigned int frustum_clearing_pixel_step_;
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robot_sensor_msgs::PointCloud clearing_endpoints_;
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inline bool worldToMap3DFloat(double wx, double wy, double wz, double& mx, double& my, double& mz)
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