// # This represents an orientation with reference coordinate frame and timestamp.

// Header header
// Quaternion quaternion

#ifndef QUATERNION_STAMPED_H
#define QUATERNION_STAMPED_H

#include <std_msgs/Header.h>
#include <geometry_msgs/Quaternion.h>

namespace geometry_msgs
{

struct QuaternionStamped
{
    std_msgs::Header header;
    Quaternion quaternion;
    // Constructor mặc định
    QuaternionStamped() = default;
};

} // namespace geometry_msgs

#endif // QUATERNION_STAMPED_H
