#ifndef TRANSFORM_STAMPED_H
#define TRANSFORM_STAMPED_H

#include "std_msgs/Header.h"
#include "geometry_msgs/Transform.h"
#include <string>

namespace geometry_msgs
{

struct TransformStamped
{
    std_msgs::Header header;
    std::string child_frame_id;
    Transform transform;
};

} // namespace geometry_msgs

#endif // TRANSFORM_STAMPED_H