// # This represents a Vector3 with reference coordinate frame and timestamp
// Header header
// Vector3 vector

#ifndef VECTOR_3_STAMPED_H
#define VECTOR_3_STAMPED_H

#include <std_msgs/Header.h>
#include <geometry_msgs/Vector3.h>

namespace geometry_msgs
{

struct Vector3Stamped
{
    std_msgs::Header header;
    Vector3 vector;
    // Constructor mặc định
    Vector3Stamped() = default;
};

} // namespace geometry_msgs

#endif // VECTOR_3_STAMPED_H
