RobotNet/RobotNet.MapManager/Data/Node.cs
2025-10-15 15:15:53 +07:00

52 lines
1.4 KiB
C#

using Microsoft.EntityFrameworkCore;
using System.ComponentModel.DataAnnotations.Schema;
using System.ComponentModel.DataAnnotations;
namespace RobotNet.MapManager.Data;
#nullable disable
[Table("Nodes")]
[Index(nameof(MapId), nameof(Name), Name = "IX_Node_MapId_Name")]
public class Node
{
[Column("Id", TypeName = "uniqueidentifier")]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
[Key]
[Required]
public Guid Id { get; set; }
[Column("MapId", TypeName = "uniqueidentifier")]
[Required]
public Guid MapId { get; set; }
[Column("Name", TypeName = "nvarchar(64)")]
public string Name { get; set; }
[Column("X", TypeName = "float")]
[Required]
public double X { get; set; }
[Column("Y", TypeName = "float")]
[Required]
public double Y { get; set; }
[Column("Theta", TypeName = "float")]
[Required]
public double Theta { get; set; }
[Column("AllowedDeviationXy", TypeName = "float")]
public double AllowedDeviationXy { get; set; }
[Column("AllowedDeviationTheta", TypeName = "float")]
public double AllowedDeviationTheta { get; set; }
[Column("Actions", TypeName = "nvarchar(max)")]
public string Actions { get; set; }
public Map Map { get; set; }
public Element Element { get; set; }
public ICollection<Edge> StartEdges { get; } = [];
public ICollection<Edge> EndEdges { get; } = [];
}