@implements IDisposable
@if (Model.ErrorCount > 0)
{
@ErrorStr
}
@if (Model.WarningCount > 0)
{
@WarningStr
}
@code {
[Parameter, EditorRequired]
public IHierachyItemModel Model { get; set; } = default!;
private string ErrorStr => Model.ErrorCount < 10 ? Model.ErrorCount.ToString() : "9+";
private string WarningStr => Model.WarningCount < 10 ? Model.WarningCount.ToString() : "9+";
protected override void OnAfterRender(bool firstRender)
{
base.OnAfterRender(firstRender);
if (firstRender)
{
Model.OnDiagnosticsChanged += OnDiagnosticsChanged;
}
}
private void OnDiagnosticsChanged(int warningCount, int errorCount)
{
StateHasChanged();
}
public void Dispose()
{
Model.OnDiagnosticsChanged -= OnDiagnosticsChanged;
GC.SuppressFinalize(this);
}
}