This commit is contained in:
sonlt 2025-12-20 17:57:54 +07:00
parent 6cd32f8c98
commit 3e7bcd82b6
13 changed files with 1312 additions and 10 deletions

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@ -72,6 +72,7 @@
new(){Icon = "mdi-view-dashboard", Path="/", Label = "Dashboard", Match = NavLinkMatch.All},
// new(){Icon = "mdi-map-legend", Path="/maps-manager", Label = "Mapping", Match = NavLinkMatch.All},
new(){Icon = "mdi-application-cog", Path="/robot-config", Label = "Config", Match = NavLinkMatch.All},
new(){Icon = "mdi-application-cog", Path="/robot-state", Label = "state", Match = NavLinkMatch.All},
];
private bool collapseNavMenu = true;

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@ -0,0 +1,212 @@
@inherits MudComponentBase
@using RobotApp.VDA5050.InstantAction
@using System.Text.Json
@using System.Text.Json.Serialization
@using RobotApp.VDA5050.Order
@using RobotApp.VDA5050.Type
<MudDialog>
<TitleContent>
<MudText Typo="Typo.h6">Edit Node: @Node.NodeId</MudText>
</TitleContent>
<DialogContent>
<MudGrid Spacing="3">
<MudItem xs="12">
<MudTextField @bind-Value="Node.NodeId" Label="Node ID" Required="true" />
</MudItem>
<MudItem xs="12">
<MudNumericField T="int" @bind-Value="Node.SequenceId" Label="Sequence ID" Required="true" />
</MudItem>
<MudItem xs="12">
<MudSwitch T="bool" @bind-Checked="Node.Released" Label="Released" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double" @bind-Value="Node.NodePosition.X" Label="X" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double" @bind-Value="Node.NodePosition.Y" Label="Y" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double" @bind-Value="Node.NodePosition.Theta" Label="Theta (rad)" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double" @bind-Value="Node.NodePosition.AllowedDeviationXY"
Label="Allowed Dev XY" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double" @bind-Value="Node.NodePosition.AllowedDeviationTheta"
Label="Allowed Dev Theta" />
</MudItem>
<MudItem xs="12">
<MudTextField @bind-Value="Node.NodePosition.MapId" Label="Map ID" />
</MudItem>
<MudItem xs="12">
<MudDivider Class="my-4" />
<MudText Typo="Typo.subtitle1" Class="mb-3">Actions</MudText>
@foreach (var act in Node.Actions)
{
<MudPaper Class="pa-3 mb-3" Outlined="true">
<MudGrid Spacing="3">
<MudItem xs="10">
<MudItem xs="12">
<MudSelect T="string"
Label="Action Type"
Dense="true"
Required="true"
@bind-Value="act.ActionType">
@foreach (var at in Enum.GetValues<ActionType>())
{
<MudSelectItem Value="@at.ToString()">
@at
</MudSelectItem>
}
</MudSelect>
</MudItem>
</MudItem>
<MudItem xs="12">
<MudSelect T="string" @bind-Value="act.BlockingType" Label="Blocking Type">
<MudSelectItem Value="@("NONE")">NONE</MudSelectItem>
<MudSelectItem Value="@("SOFT")">SOFT</MudSelectItem>
<MudSelectItem Value="@("HARD")">HARD</MudSelectItem>
</MudSelect>
</MudItem>
<MudItem xs="12">
<MudTextField @bind-Value="act.ActionId" Label="Action ID" />
</MudItem>
</MudGrid>
<MudText Typo="Typo.caption" Class="mt-3 mb-2">Action Parameters</MudText>
@{
var parameters = act.ActionParameters ?? Array.Empty<ActionParameter>();
}
@foreach (var p in parameters.Cast<UiActionParameter>().ToList())
{
var param = p; // capture cho lambda
<MudGrid Class="mt-1">
<MudItem xs="5">
<MudTextField @bind-Value="param.Key" Label="Key" />
</MudItem>
<MudItem xs="5">
<MudTextField @bind-Value="param.ValueString" Label="Value" />
</MudItem>
<MudItem xs="2">
<MudIconButton Icon="@Icons.Material.Filled.Delete"
Color="Color.Error"
Size="Size.Small"
OnClick="@(() => RemoveParameter(act, param))" />
</MudItem>
</MudGrid>
}
<MudButton Size="Size.Small"
StartIcon="@Icons.Material.Filled.Add"
Class="mt-3"
OnClick="@(() => AddParameter(act))">
Add Parameter
</MudButton>
<MudDivider Class="my-3" />
<MudButton Size="Size.Small"
Color="Color.Error"
Variant="Variant.Text"
StartIcon="@Icons.Material.Filled.Delete"
OnClick="@(() => RemoveAction(act))">
Remove Action
</MudButton>
</MudPaper>
}
<MudButton Size="Size.Small"
StartIcon="@Icons.Material.Filled.Add"
OnClick="AddNewAction">
Add Action
</MudButton>
</MudItem>
</MudGrid>
</DialogContent>
<DialogActions>
<MudButton OnClick="Cancel">Cancel</MudButton>
<MudButton Color="Color.Primary" Variant="Variant.Filled" OnClick="Submit">Save</MudButton>
</DialogActions>
</MudDialog>
@code {
[CascadingParameter] public IMudDialogInstance MudDialog { get; set; } = default!;
[Parameter] public Node Node { get; set; } = default!;
private void Cancel() => MudDialog.Cancel();
private void Submit() => MudDialog.Close(DialogResult.Ok(true));
private void RemoveAction(VDA5050.InstantAction.Action actToRemove)
{
Node.Actions = Node.Actions
.Where(a => a != actToRemove)
.ToArray();
}
private void AddNewAction()
{
Node.Actions = Node.Actions
.Append(new VDA5050.InstantAction.Action
{
ActionId = Guid.NewGuid().ToString(),
ActionType = ActionType.startPause.ToString(),
BlockingType = "NONE",
ActionParameters = Array.Empty<ActionParameter>()
})
.ToArray();
}
private void AddParameter(VDA5050.InstantAction.Action act)
{
var newParam = new UiActionParameter();
if (act.ActionParameters == null || act.ActionParameters.Length == 0)
{
act.ActionParameters = new[] { newParam };
}
else
{
var list = act.ActionParameters.ToList();
list.Add(newParam);
act.ActionParameters = list.ToArray();
}
}
private void RemoveParameter(VDA5050.InstantAction.Action act, UiActionParameter paramToRemove)
{
if (act.ActionParameters == null || act.ActionParameters.Length == 0)
return;
act.ActionParameters = act.ActionParameters
.Where(p => p != paramToRemove) // so sánh reference
.ToArray();
}
// UiActionParameter vẫn giữ như cũ trong trang chính
public class UiActionParameter : ActionParameter
{
[JsonIgnore]
public string ValueString
{
get => Value?.ToString() ?? "";
set => Value = value;
}
}
}

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@ -0,0 +1,652 @@
@page "/"
@using System.Text.Json
@using System.Text.Json.Serialization
@using RobotApp.VDA5050.InstantAction
@using RobotApp.VDA5050.Order
@using RobotApp.VDA5050.Type
@using System.ComponentModel.DataAnnotations
@attribute [Authorize]
@rendermode InteractiveWebAssemblyNoPrerender
@inject IJSRuntime JS
@inject IDialogService DialogService
<MudMainContent Class="pa-0 ma-0">
<div style="height:100vh; overflow:hidden;">
<MudContainer MaxWidth="MaxWidth.False" Class="pa-4" Style="max-width: 100%; height:100%; display:flex; flex-direction:column;">
<!-- TIÊU ĐỀ -->
<MudText Typo="Typo.h4" Align="Align.Center" Class="mb-6 flex-shrink-0">
🧾 VDA5050 Order Editor
</MudText>
<MudGrid Spacing="4" Class="flex-grow-1" Style="overflow:hidden;">
<!-- ================= CỘT TRÁI (50%) ================= -->
<MudItem xs="12" md="7" Class="d-flex flex-column h-100" Style="gap:16px;">
<!-- Nodes và Edges chia 1x2, mỗi phần có scroll nội bộ -->
<MudGrid Spacing="4" Class="flex-grow-1" Style="overflow:hidden;">
<!-- Nodes (trái) -->
<MudItem xs="12" md="6" Class="h-100">
<MudPaper Class="pa-4 h-100 d-flex flex-column" Elevation="2">
<MudStack Row="true" AlignItems="AlignItems.Center" Justify="Justify.SpaceBetween" Class="mb-4 flex-shrink-0">
<MudText Typo="Typo.h6">📍 Nodes</MudText>
<MudButton Variant="Variant.Filled" Color="Color.Primary" StartIcon="@Icons.Material.Filled.Add" OnClick="AddNode">
Add Node
</MudButton>
</MudStack>
<!-- Cuộn nội bộ chỉ cho phần danh sách Nodes -->
<div class="flex-grow-1" style="overflow:auto;">
<MudExpansionPanels MultiExpansion="true">
@foreach (var node in Order.Nodes)
{
<MudExpansionPanel @key="node">
<!-- ===== HEADER ===== -->
<TitleContent>
<div class="d-flex align-center justify-space-between w-100">
<MudText Typo="Typo.subtitle1" Class="fw-bold">
@node.NodeId
</MudText>
<MudIconButton Icon="@Icons.Material.Filled.Edit"
Color="Color.Primary"
Size="Size.Small"
OnClick="@(() => OpenEditNodeDialog(node))"
StopPropagation="true" />
<MudIconButton Icon="@Icons.Material.Filled.Delete"
Color="Color.Error"
Size="Size.Small"
OnClick="@(() => RemoveNode(node))"
StopPropagation="true" />
</div>
</TitleContent>
<!-- ===== BODY (BẮT BUỘC ChildContent) ===== -->
<ChildContent>
<MudGrid Spacing="3">
<MudItem xs="12">
<MudTextField @bind-Value="node.NodeId" Label="Node ID" />
</MudItem>
<MudItem xs="12">
<MudNumericField T="int"
@bind-Value="node.SequenceId"
Label="Sequence ID" />
</MudItem>
<MudItem xs="12">
<MudSwitch T="bool"
@bind-Checked="node.Released"
Label="Released" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double"
@bind-Value="node.NodePosition.X"
Label="X" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double"
@bind-Value="node.NodePosition.Y"
Label="Y" />
</MudItem>
<MudItem xs="12">
<MudTextField @bind-Value="node.NodePosition.MapId"
Label="Map ID" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double"
@bind-Value="node.NodePosition.Theta"
Label="Theta (rad)" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double"
@bind-Value="node.NodePosition.AllowedDeviationXY"
Label="Allowed Dev XY" />
</MudItem>
<MudItem xs="6">
<MudNumericField T="double"
@bind-Value="node.NodePosition.AllowedDeviationTheta"
Label="Allowed Dev Theta" />
</MudItem>
<MudItem xs="12">
<MudDivider Class="my-4" />
<MudText Typo="Typo.subtitle1" Class="mb-3">
Actions
</MudText>
@foreach (var act in node.Actions)
{
<MudPaper Class="pa-3 mb-3" Outlined>
<MudGrid Spacing="3">
<MudItem xs="12">
<MudSelect T="string"
Label="Action Type"
@bind-Value="act.ActionType"
Dense="true"
Required="true">
@foreach (var at in Enum.GetValues<ActionType>())
{
<MudSelectItem Value="@at.ToString()">
@at
</MudSelectItem>
}
</MudSelect>
</MudItem>
<MudItem xs="12">
<MudSelect T="string"
@bind-Value="act.BlockingType"
Label="Blocking Type">
<MudSelectItem Value="@("NONE")">NONE</MudSelectItem>
<MudSelectItem Value="@("SOFT")">SOFT</MudSelectItem>
<MudSelectItem Value="@("HARD")">HARD</MudSelectItem>
</MudSelect>
</MudItem>
<MudItem xs="12">
<MudTextField @bind-Value="act.ActionId"
Label="Action ID" />
</MudItem>
</MudGrid>
<MudText Typo="Typo.caption" Class="mt-3 mb-2">
Action Parameters
</MudText>
@foreach (var p in act.ActionParameters.Cast<UiActionParameter>())
{
<MudGrid Class="mt-1">
<MudItem xs="6">
<MudTextField @bind-Value="p.Key" Label="Key" />
</MudItem>
<MudItem xs="6">
<MudTextField @bind-Value="p.ValueString" Label="Value" />
</MudItem>
<MudItem xs="2">
<MudIconButton Icon="@Icons.Material.Filled.Delete"
Color="Color.Error"
OnClick="@(() => RemoveActionParameter(act, p))" />
</MudItem>
</MudGrid>
}
<MudButton Size="Size.Small"
StartIcon="@Icons.Material.Filled.Add"
Class="mt-3"
OnClick="@(() => AddActionParameter(act))">
Add Parameter
</MudButton>
<MudDivider Class="my-3" />
<MudButton Size="Size.Small"
Color="Color.Error"
Variant="Variant.Text"
StartIcon="@Icons.Material.Filled.Delete"
OnClick="@(() => RemoveAction(node, act))">
Remove Action
</MudButton>
</MudPaper>
}
<MudButton Size="Size.Small"
StartIcon="@Icons.Material.Filled.Add"
OnClick="@(() => AddAction(node))">
Add Action
</MudButton>
</MudItem>
</MudGrid>
</ChildContent>
</MudExpansionPanel>
}
</MudExpansionPanels>
</div>
</MudPaper>
</MudItem>
<!-- Edges (phải) -->
<MudItem xs="12" md="6" Class="h-100">
<MudPaper Class="pa-4 h-100 d-flex flex-column" Elevation="2">
<MudStack Row="true" AlignItems="AlignItems.Center" Justify="Justify.SpaceBetween" Class="mb-4 flex-shrink-0">
<MudText Typo="Typo.h6">🔗 Edges</MudText>
<MudButton Variant="Variant.Filled" Color="Color.Primary" StartIcon="@Icons.Material.Filled.Add" OnClick="AddEdge">
Add Edge
</MudButton>
</MudStack>
<!-- Cuộn nội bộ chỉ cho phần danh sách Edges -->
<div class="flex-grow-1" style="overflow:auto;">
<MudExpansionPanels MultiExpansion="true">
@foreach (var edge in Order.Edges)
{
<MudExpansionPanel Text="@($"{edge.EdgeId} ({edge.StartNodeId} → {edge.EndNodeId})")" @key="edge">
<MudGrid Spacing="3">
<MudItem xs="12"><MudTextField @bind-Value="edge.EdgeId" Label="Edge ID" /></MudItem>
<MudItem xs="12">
<MudSelect T="string"
Label="Start Node"
Dense="true"
Required="true"
@bind-Value="edge.StartNodeId">
@foreach (var node in Order.Nodes)
{
<MudSelectItem Value="@node.NodeId">
@node.NodeId
</MudSelectItem>
}
</MudSelect>
</MudItem>
<MudItem xs="12">
<MudSelect T="string"
Label="End Node"
Dense="true"
Required="true"
@bind-Value="edge.EndNodeId">
@foreach (var node in Order.Nodes)
{
<MudSelectItem Value="@node.NodeId"
Disabled="@(node.NodeId == edge.StartNodeId)">
@node.NodeId
</MudSelectItem>
}
</MudSelect>
</MudItem>
<MudItem xs="12" Class="mt-4">
<MudButton Color="Color.Error" Variant="Variant.Text" StartIcon="@Icons.Material.Filled.Delete"
OnClick="@(() => RemoveEdge(edge))">Remove Edge</MudButton>
</MudItem>
</MudGrid>
</MudExpansionPanel>
}
</MudExpansionPanels>
</div>
</MudPaper>
</MudItem>
</MudGrid>
</MudItem>
<!-- ================= CỘT PHẢI (50%) - JSON Output ================= -->
<MudItem xs="12" md="5" Class="h-100">
<MudPaper Class="pa-4 h-100 d-flex flex-column" Elevation="2">
<MudStack Row="true" AlignItems="AlignItems.Center" Justify="Justify.SpaceBetween" Class="mb-4 flex-shrink-0">
<MudText Typo="Typo.h6">📄 JSON Output (/order)</MudText>
<MudButton Variant="Variant.Filled"
Color="Color.Success"
StartIcon="@Icons.Material.Filled.Send"
OnClick="SendOrderToServer">
Send
</MudButton>
@if (!string.IsNullOrEmpty(sendResult))
{
<MudAlert Severity="@(sendResult.StartsWith("✅") ? Severity.Success : Severity.Error)"
Class="mt-3">
@sendResult
</MudAlert>
}
<MudTooltip Text="@(copied ? "Copied!" : "Copy to clipboard")">
<MudButton Variant="Variant.Filled"
Color="@(copied ? Color.Success : Color.Primary)"
Size="Size.Small"
StartIcon="@(copied ? Icons.Material.Filled.Check : Icons.Material.Filled.ContentCopy)"
OnClick="CopyJsonToClipboard">
@if (copied)
{
<MudText Class="ml-2">Copied!</MudText>
}
else
{
<MudText Class="ml-2">Copy</MudText>
}
</MudButton>
</MudTooltip>
</MudStack>
<!-- Cuộn nội bộ cho JSON -->
<div class="flex-grow-1" style="overflow:auto;">
<MudTextField Value="@OrderJson"
ReadOnly="true"
Variant="Variant.Filled"
Lines="70"
Class="h-100"
Style="font-family: 'Roboto Mono', Consolas, 'Courier New', monospace;
font-size: 0.875rem;
background-color: #1e1e1e;
color: #d4d4d4;" />
</div>
</MudPaper>
</MudItem>
</MudGrid>
</MudContainer>
</div>
</MudMainContent>
<script>
window.copyText = async function (text) {
if (navigator.clipboard && window.isSecureContext) {
await navigator.clipboard.writeText(text);
return true;
}
const textarea = document.createElement("textarea");
textarea.value = text;
textarea.style.position = "fixed";
textarea.style.opacity = "0";
document.body.appendChild(textarea);
textarea.focus();
textarea.select();
try {
document.execCommand("copy");
return true;
} catch (err) {
console.error("Copy failed", err);
return false;
} finally {
document.body.removeChild(textarea);
}
};
</script>
@code {
[Inject] HttpClient Http { get; set; } = default!;
bool sending;
string? sendResult;
bool IsEditNodeOpen;
Node? EditingNode;
OrderMessage Order = new();
async Task SendOrderToServer()
{
if (sending)
return;
sending = true;
sendResult = null;
StateHasChanged();
try
{
var response = await Http.PostAsJsonAsync(
"/api/order",
JsonSerializer.Deserialize<JsonElement>(OrderJson)
);
if (response.IsSuccessStatusCode)
{
sendResult = "✅ Done!";
}
else
{
sendResult = $"❌ Failed: {response.StatusCode}";
}
}
catch (Exception ex)
{
sendResult = $"❌ Error: {ex.Message}";
}
finally
{
sending = false;
StateHasChanged();
}
}
void AddNode()
{
Order.Nodes.Add(new Node
{
NodeId = $"NODE_{Order.Nodes.Count + 1}",
SequenceId = Order.Nodes.Count,
Released = true,
NodePosition = new NodePosition()
});
}
void RemoveNode(Node node)
{
Order.Nodes.Remove(node);
Order.Edges.RemoveAll(e =>
e.StartNodeId == node.NodeId ||
e.EndNodeId == node.NodeId);
for (int i = 0; i < Order.Nodes.Count; i++)
Order.Nodes[i].SequenceId = i;
}
void RemoveAction(Node node, VDA5050.InstantAction.Action act)
{
node.Actions = node.Actions
.Where(a => a != act)
.ToArray();
}
void AddAction(Node node)
{
node.Actions = node.Actions
.Append(new VDA5050.InstantAction.Action
{
ActionId = Guid.NewGuid().ToString(),
ActionType = ActionType.startPause.ToString(),
BlockingType = "NONE",
ActionParameters = Array.Empty<ActionParameter>()
})
.ToArray();
}
private void RemoveActionParameter(VDA5050.InstantAction.Action act, ActionParameter param)
{
if (act.ActionParameters == null) return;
act.ActionParameters = act.ActionParameters
.Where(p => p != param)
.ToArray();
}
void AddActionParameter(VDA5050.InstantAction.Action act)
{
var newList = (act.ActionParameters ?? Array.Empty<ActionParameter>()).ToList();
newList.Add(new UiActionParameter());
act.ActionParameters = newList.ToArray();
}
void AddEdge()
{
if (Order.Nodes.Count < 2) return;
Order.Edges.Add(new VDA5050.Order.Edge
{
EdgeId = $"EDGE_{Order.Edges.Count + 1}",
StartNodeId = Order.Nodes[^2].NodeId,
EndNodeId = Order.Nodes[^1].NodeId
});
}
bool copied = false;
CancellationTokenSource? _copyCts;
async Task CopyJsonToClipboard()
{
_copyCts?.Cancel();
_copyCts = new();
var success = await JS.InvokeAsync<bool>(
"copyText",
OrderJson
);
if (!success)
return;
copied = true;
StateHasChanged();
try
{
await Task.Delay(1500, _copyCts.Token);
}
catch { }
copied = false;
StateHasChanged();
}
void RemoveEdge(VDA5050.Order.Edge edge)
{
Order.Edges.Remove(edge);
}
string OrderJson =>
JsonSerializer.Serialize(
Order.ToSchemaObject(),
new JsonSerializerOptions
{
WriteIndented = true,
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull
});
public class UiActionParameter : ActionParameter
{
[JsonIgnore]
public string ValueString
{
get => Value?.ToString() ?? "";
set => Value = value;
}
}
public class OrderMessage
{
public int HeaderId { get; set; }
public string Timestamp { get; set; } = "";
public string Version { get; set; } = "v1";
public string Manufacturer { get; set; } = "PNKX";
public string SerialNumber { get; set; } = "AMR-01";
public string OrderId { get; set; } = Guid.NewGuid().ToString();
public int OrderUpdateId { get; set; }
public string? ZoneSetId { get; set; }
public List<Node> Nodes { get; set; } = new();
public List<VDA5050.Order.Edge> Edges { get; set; } = new();
public object ToSchemaObject()
{
int seq = 0;
return new
{
headerId = HeaderId++,
timestamp = string.IsNullOrWhiteSpace(Timestamp)
? DateTime.UtcNow.ToString("O")
: Timestamp,
version = Version,
manufacturer = Manufacturer,
serialNumber = SerialNumber,
orderId = OrderId,
orderUpdateId = OrderUpdateId,
zoneSetId = string.IsNullOrWhiteSpace(ZoneSetId)
? null
: ZoneSetId,
// ================= NODES =================
nodes = Nodes
.Select(n => new
{
nodeId = n.NodeId,
sequenceId = seq++,
released = n.Released,
nodePosition = new
{
x = n.NodePosition.X,
y = n.NodePosition.Y,
theta = n.NodePosition.Theta,
allowedDeviationXY = n.NodePosition.AllowedDeviationXY,
allowedDeviationTheta = n.NodePosition.AllowedDeviationTheta,
mapId = string.IsNullOrWhiteSpace(n.NodePosition.MapId)
? "MAP_01"
: n.NodePosition.MapId
},
actions = n.Actions
.Select(a => new
{
actionId = a.ActionId,
actionType = a.ActionType,
blockingType = a.BlockingType,
actionParameters = a.ActionParameters != null
? a.ActionParameters
.Select(p => new
{
key = p.Key,
value = p.Value
})
.ToArray()
: Array.Empty<object>()
})
.ToArray()
})
.ToArray(), // ✅ QUAN TRỌNG
// ================= EDGES =================
edges = Edges
.Select(e => new
{
edgeId = e.EdgeId,
sequenceId = seq++,
released = true,
startNodeId = e.StartNodeId,
endNodeId = e.EndNodeId,
actions = Array.Empty<object>()
})
.ToArray() // ✅ QUAN TRỌNG
};
}
}
private async Task OpenEditNodeDialog(Node node)
{
var parameters = new DialogParameters<EditNodeDialog>
{
{ x => x.Node, node } // Truyền trực tiếp reference gốc
};
var options = new DialogOptions
{
CloseButton = true,
MaxWidth = MaxWidth.Large,
FullWidth = true,
CloseOnEscapeKey = true
};
var dialog = await DialogService.ShowAsync<EditNodeDialog>($"Edit Node: {node.NodeId}", parameters, options);
await dialog.Result; // Đợi dialog đóng
StateHasChanged();
}
}

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@ -0,0 +1,397 @@
@page "/robot-state"
@using RobotApp.VDA5050.State
@rendermode InteractiveWebAssemblyNoPrerender
@inject StateMsg RobotState
<MudContainer MaxWidth="MaxWidth.False" Class="pa-4">
<!-- ===================================================== -->
<!-- HEADER -->
<!-- ===================================================== -->
<MudPaper Class="pa-6 mb-4 d-flex align-center justify-space-between" Elevation="3">
<div>
<MudText Typo="Typo.h4">🤖 VDA 5050 Robot Dashboard</MudText>
<MudText Typo="Typo.subtitle2" Color="Color.Secondary">
@RobotState.Version •
@RobotState.Manufacturer
@RobotState.SerialNumber
</MudText>
</div>
@* @if (RobotState.Current != null)
{
<MudChip T="string" Size="Size.Large"
Color="@(RobotState.Current ? Color.Success : Color.Error)">
@(RobotState.Current.IsOnline ? "ONLINE" : "OFFLINE")
</MudChip>
} *@
</MudPaper>
@if (RobotState == null)
{
<MudAlert Severity="Severity.Info" Variant="Variant.Outlined">
Waiting for robot state (VDA5050)...
<MudProgressLinear Indeterminate Class="mt-3" />
</MudAlert>
}
else
{
var msg = RobotState;
<!-- ===================================================== -->
<!-- 📨 MESSAGE META (DEBUG / TRACE) -->
<!-- ===================================================== -->
<MudPaper Class="pa-3 mb-4" Elevation="1">
<MudGrid Spacing="2">
<MudItem xs="12" md="3">
<MudText Typo="Typo.caption">HeaderId</MudText>
<MudText>@msg.HeaderId</MudText>
</MudItem>
<MudItem xs="12" md="5">
<MudText Typo="Typo.caption">Timestamp (UTC)</MudText>
<MudText>@msg.Timestamp</MudText>
</MudItem>
<MudItem xs="12" md="2">
<MudText Typo="Typo.caption">Version</MudText>
<MudText>@msg.Version</MudText>
</MudItem>
<MudItem xs="12" md="2">
<MudText Typo="Typo.caption">OrderUpdateId</MudText>
<MudChip T="string" Color="Color.Primary">
@msg.OrderUpdateId
</MudChip>
</MudItem>
</MudGrid>
</MudPaper>
<!-- ===================================================== -->
<!-- MAIN GRID -->
<!-- ===================================================== -->
<MudGrid Spacing="4">
<!-- POSITION + VELOCITY -->
<MudItem xs="12" md="6" lg="4">
<MudPaper Class="pa-5 h-100" Elevation="2">
<MudGrid AlignItems="AlignItems.Center">
<MudItem xs="8">
<MudText Typo="Typo.h6">📍 Position & Velocity</MudText>
</MudItem>
<MudItem xs="4" Class="d-flex justify-end">
<MudChip T="string" Size="Size.Small"
Color="@(msg.NewBaseRequest ? Color.Success : Color.Error)">
NewBase: @(msg.NewBaseRequest ? "TRUE" : "FALSE")
</MudChip>
</MudItem>
</MudGrid>
<MudDivider Class="my-3" />
<MudGrid Spacing="1">
<MudItem xs="6">
<MudText>X: <b>@msg.AgvPosition.X.ToString("F2")</b> m</MudText>
<MudText>Y: <b>@msg.AgvPosition.Y.ToString("F2")</b> m</MudText>
<MudText>θ: <b>@msg.AgvPosition.Theta.ToString("F2")</b> rad</MudText>
</MudItem>
<MudItem xs="6">
<MudText>Vx: <b>@msg.Velocity.Vx.ToString("F2")</b> m/s</MudText>
<MudText>Vy: <b>@msg.Velocity.Vy.ToString("F2")</b> m/s</MudText>
<MudText>Ω: <b>@msg.Velocity.Omega.ToString("F3")</b> rad/s</MudText>
</MudItem>
</MudGrid>
<MudDivider Class="my-3" />
<MudGrid Spacing="1">
<MudItem xs="6">
<MudChip T="string" Size="Size.Small"
Color="@(msg.AgvPosition.PositionInitialized ? Color.Success : Color.Error)">
Initialized: @(msg.AgvPosition.PositionInitialized ? "TRUE" : "FALSE")
</MudChip>
</MudItem>
<MudItem xs="6" Class="d-flex justify-end">
<MudText Typo="Typo.caption">
DeviationRange: <b>@msg.AgvPosition.DeviationRange</b>
</MudText>
</MudItem>
</MudGrid>
<MudProgressLinear Value="@(msg.AgvPosition.LocalizationScore * 100)"
Class="mt-3"
Color="Color.Success" />
<MudText Typo="Typo.caption">
Localization Score: @(msg.AgvPosition.LocalizationScore * 100) %
</MudText>
</MudPaper>
</MudItem>
<!-- BATTERY -->
<MudItem xs="12" md="6" lg="4">
<MudPaper Class="pa-5 h-100" Elevation="2">
<MudText Typo="Typo.h6">🔋 Battery</MudText>
<MudDivider Class="my-3" />
<MudProgressLinear Value="@msg.BatteryState.BatteryCharge"
Size="Size.Large"
Rounded
Color="@(msg.BatteryState.BatteryCharge > 50 ? Color.Success :
msg.BatteryState.BatteryCharge > 20 ? Color.Warning : Color.Error)" />
<MudText Typo="Typo.h4" Class="mt-2">
@msg.BatteryState.BatteryCharge:F1 %
</MudText>
<MudChip T="string" Size="Size.Small"
Color="@(msg.BatteryState.Charging ? Color.Info : Color.Default)">
@(msg.BatteryState.Charging ? "⚡ Charging" : "Discharging")
</MudChip>
<MudDivider Class="my-3" />
<MudGrid Spacing="1">
<MudItem xs="4">
<MudText Typo="Typo.caption">Voltage</MudText>
<MudText><b>@msg.BatteryState.BatteryVoltage.ToString("F1")</b> V</MudText>
</MudItem>
<MudItem xs="4">
<MudText Typo="Typo.caption">Health</MudText>
<MudText><b>@msg.BatteryState.BatteryHealth</b> %</MudText>
</MudItem>
<MudItem xs="4">
<MudText Typo="Typo.caption">Reach</MudText>
<MudText><b>@((int)msg.BatteryState.Reach)</b> m</MudText>
</MudItem>
</MudGrid>
</MudPaper>
</MudItem>
<!-- ORDER & PATH -->
<MudItem xs="12" md="6" lg="4">
<MudPaper Class="pa-5 h-100" Elevation="2">
<MudText Typo="Typo.h6">🧭 Order & Path</MudText>
<MudDivider Class="my-3" />
<MudText>Order ID: <b>@(msg.OrderId ?? "—")</b></MudText>
<MudText>Update ID: <b>@msg.OrderUpdateId</b></MudText>
<MudDivider Class="my-2" />
<MudText>
Last Node: <b>@msg.LastNodeId</b>
<MudText Typo="Typo.caption" Inline="true">Seq: @msg.LastNodeSequenceId</MudText>
</MudText>
<MudText>Distance: @msg.DistanceSinceLastNode:F1 m</MudText>
<MudDivider Class="my-3" />
@{
var nodeReleased = msg.NodeStates?.Count(n => n.Released) ?? 0;
var nodeTotal = msg.NodeStates?.Length ?? 0;
var edgeReleased = msg.EdgeStates?.Count(e => e.Released) ?? 0;
var edgeTotal = msg.EdgeStates?.Length ?? 0;
}
<div class="d-flex align-center flex-wrap gap-2">
<MudChip T="string" Color="Color.Info">Nodes: @nodeReleased / @nodeTotal</MudChip>
<MudChip T="string" Color="Color.Info">Edges: @edgeReleased / @edgeTotal</MudChip>
<MudChip T="string" Size="Size.Small" Color="@(msg.Driving ? Color.Success : Color.Default)">
@(msg.Driving ? "DRIVING" : "STOPPED")
</MudChip>
<MudChip T="string" Size="Size.Small" Color="@(msg.Paused ? Color.Warning : Color.Success)">
@(msg.Paused ? "PAUSED" : "ACTIVE")
</MudChip>
</div>
</MudPaper>
</MudItem>
<!-- ERRORS + INFORMATION -->
<MudItem xs="12" md="12" lg="6">
<MudPaper Class="pa-5 h-100" Elevation="2">
<MudText Typo="Typo.h6">🚨 Errors & Information</MudText>
<MudDivider Class="my-3" />
@{
var rows = new List<MessageRow>();
if (msg.Errors != null)
{
foreach (var err in msg.Errors)
{
rows.Add(new MessageRow(
err.ErrorType ?? "-",
err.ErrorLevel ?? "-",
err.ErrorDescription ?? "",
true
));
}
}
if (msg.Information != null)
{
foreach (var info in msg.Information)
{
rows.Add(new MessageRow(
info.InfoType ?? "-",
info.InfoLevel ?? "-",
info.InfoDescription ?? "",
false
));
}
}
var sortedMessages = rows
.OrderBy(r => r.IsError ? 0 : 1) // Errors trước
.ThenBy(r => r.Type)
.ToList();
}
<MudTable Items="@sortedMessages"
Dense="true"
Hover="true"
Bordered="true"
Elevation="0"
Height="180px"
Breakpoint="Breakpoint.Sm"
HorizontalScrollbar="true">
<ColGroup>
<col style="width: 35%" />
<col style="width: 20%" />
<col />
</ColGroup>
<HeaderContent>
<MudTh>Type</MudTh>
<MudTh>Level</MudTh>
<MudTh>Description</MudTh>
</HeaderContent>
<RowTemplate>
<MudTd DataLabel="Type">
<MudText Class="@(context.IsError ? "text-error" : "text-info")">
<b>@context.Type</b>
</MudText>
</MudTd>
<MudTd DataLabel="Level">
<MudChip T="string"
Size="Size.Small"
Color="@(context.Level == "ERROR"
? Color.Error
: context.Level == "WARNING"
? Color.Warning
: Color.Info)">
@context.Level
</MudChip>
</MudTd>
<MudTd DataLabel="Description">
<MudText Typo="Typo.caption"
Class="text-truncate"
Title="@context.Description">
@context.Description
</MudText>
</MudTd>
</RowTemplate>
<NoRecordsContent>
<MudText Typo="Typo.caption"
Color="Color.Secondary"
Class="pa-4 text-center">
No errors or information messages
</MudText>
</NoRecordsContent>
</MudTable>
</MudPaper>
</MudItem>
<!-- ACTIONS -->
<MudItem xs="12" md="6" lg="3">
<MudPaper Class="pa-5 h-100" Elevation="2">
<MudText Typo="Typo.h6">⚙️ Actions</MudText>
<MudDivider Class="my-3" />
<MudTable Items="msg.ActionStates"
Dense="true"
Hover="true"
Bordered="true"
Elevation="0"
Height="160px"
Breakpoint="Breakpoint.Sm"
HorizontalScrollbar="true"
FixedHeader="true">
<ColGroup>
<col style="width: 40%" />
<col style="width: 35%" />
<col style="width: 25%" />
</ColGroup>
<HeaderContent>
<MudTh>Action</MudTh>
<MudTh>Action ID</MudTh>
<MudTh class="text-right">Status</MudTh>
</HeaderContent>
<RowTemplate>
<MudTd DataLabel="Action">
<MudText Typo="Typo.body2"
Class="text-truncate"
Title="@context.ActionType">
@context.ActionType
</MudText>
</MudTd>
<MudTd DataLabel="Action ID">
<MudText Typo="Typo.caption">
@context.ActionId
</MudText>
</MudTd>
<MudTd DataLabel="Status" Class="text-right">
<MudChip T="string"
Size="Size.Small"
Variant="Variant.Filled"
Color="@(context.ActionStatus == "RUNNING"
? Color.Info
: context.ActionStatus == "FINISHED"
? Color.Success
: Color.Error)">
@context.ActionStatus
</MudChip>
</MudTd>
</RowTemplate>
<NoRecordsContent>
<MudText Typo="Typo.caption"
Color="Color.Secondary"
Class="pa-4 text-center">
No active actions
</MudText>
</NoRecordsContent>
</MudTable>
</MudPaper>
</MudItem>
<!-- SAFETY -->
<MudItem xs="12" md="6" lg="3">
<MudPaper Class="pa-5 h-100" Elevation="2">
<MudText Typo="Typo.h6">🛑 Safety</MudText>
<MudDivider Class="my-3" />
<MudChip T="string" Size="Size.Large" Class="w-100 mb-2"
Color="@(msg.SafetyState.EStop == "NONE" ? Color.Success : Color.Error)">
E-STOP: @msg.SafetyState.EStop
</MudChip>
<MudChip T="string" Size="Size.Large" Class="w-100"
Color="@(msg.SafetyState.FieldViolation ? Color.Error : Color.Success)">
Field Violation: @(msg.SafetyState.FieldViolation ? "YES" : "NO")
</MudChip>
</MudPaper>
</MudItem>
</MudGrid>
}
</MudContainer>
@code {
private async Task OnStateChanged()
=> await InvokeAsync(StateHasChanged);
private record MessageRow(
string Type,
string Level,
string Description,
bool IsError
);
}

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk.BlazorWebAssembly">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<NoDefaultLaunchSettingsFile>true</NoDefaultLaunchSettingsFile>
@ -12,11 +12,13 @@
<PackageReference Include="Excubo.Blazor.Canvas" Version="3.2.91" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="9.0.1" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.Authentication" Version="9.0.1" />
<PackageReference Include="MudBlazor" Version="8.12.0" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="10.0.1" />
<PackageReference Include="MudBlazor" Version="8.15.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RobotApp.Common.Shares\RobotApp.Common.Shares.csproj" />
<ProjectReference Include="..\RobotApp.VDA5050\RobotApp.VDA5050.csproj" />
</ItemGroup>
<ItemGroup>

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.14.36511.14
# Visual Studio Version 18
VisualStudioVersion = 18.0.11205.157 d18.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RobotApp", "RobotApp\RobotApp.csproj", "{BF0BB137-2EF9-4E1B-944E-9BF41C5284F7}"
EndProject

View File

@ -1,4 +1,4 @@
@page "/"
@page "/home"
@using Microsoft.AspNetCore.Authorization
@rendermode InteractiveServer

View File

@ -0,0 +1,36 @@
using Microsoft.AspNetCore.Mvc;
using RobotApp.Services.Robot;
using RobotApp.VDA5050.Order;
using System.Text.Json;
namespace RobotApp.Controllers;
[ApiController]
[Route("api/order")]
public class OrderController : ControllerBase
{
private readonly RobotOrderController robotOrderController;
public OrderController(RobotOrderController robotOrderController)
{
this.robotOrderController = robotOrderController;
}
[HttpPost]
public IActionResult SendOrder([FromBody] OrderMsg order)
{
Console.WriteLine("===== ORDER RECEIVED =====");
Console.WriteLine(JsonSerializer.Serialize(order, new JsonSerializerOptions
{
WriteIndented = true
}));
robotOrderController.UpdateOrder(order);
return Ok(new
{
success = true,
message = "Order received"
});
}
}

View File

@ -3,6 +3,7 @@ using Microsoft.AspNetCore.Identity;
using Microsoft.EntityFrameworkCore;
using MudBlazor.Services;
using NLog.Web;
using RobotApp.Client;
using RobotApp.Components;
using RobotApp.Components.Account;
using RobotApp.Data;
@ -27,7 +28,7 @@ builder.Services.AddAuthorization();
// Add Controllers for API endpoints
builder.Services.AddControllers();
builder.Services.AddSignalR();
var connectionString = builder.Configuration.GetConnectionString("DefaultConnection") ?? throw new InvalidOperationException("Connection string 'DefaultConnection' not found.");
Action<DbContextOptionsBuilder> appDbOptions = options => options.UseSqlite(connectionString, b => b.MigrationsAssembly("RobotApp"));
@ -76,6 +77,7 @@ app.UseAntiforgery();
app.MapStaticAssets();
// Map API Controllers
app.MapControllers();

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<UserSecretsId>aspnet-RobotApp-1f61caa2-bbbb-40cd-88b6-409b408a84ea</UserSecretsId>

View File

@ -258,7 +258,7 @@ public class RobotOrderController(INavigation NavigationManager,
}
}
private void HandleUpdateOrder(OrderMsg order)
public void HandleUpdateOrder(OrderMsg order)
{
if (order.OrderId != OrderId) throw new OrderException(RobotErrors.Error1001(OrderId, order.OrderId));
if (order.OrderUpdateId <= OrderUpdateId) return;